Animalistic Spirit Weapon: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Redirected page to Animalistic Spirit)
 
(Created page with item template. Not finished. Will be adding transclusion or information for unlockable abilities and affinity information. Please feel free to add in verb messaging.)
Line 1: Line 1:
<table><tr valign="top"><td>
#REDIRECT [[Animalistic_Spirit]]
'''Animalistic Spirit Weapons''' were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These weapons are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>---- Animalistic Spirit Weapons ----
-General Script Information-
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Fury Flares (Tier 1 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Locked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.
* Flavor Actions (Tier 1 of 3)
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech</pre>
==Unlockable Abilities==
<!-- Will be adding transclusion here -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=UAC Boots<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}{| {{verbtable}} <!-- For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Tier
! style="width:5em;"|Verb
! First Person
! Third Person
|-
!rowspan=5 scope="row" | Tier 1 (OTS)
!scope="row"|WEAR
| You step into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar.
| Character steps into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar.
|-
!scope="row"|REMOVE
|You step out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar.
|Character steps out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar.
|-
!scope="row"|RUB (flares on)
| You run the palm of one hand over the surface of your rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion.
| Character runs the palm of one hand over the surface of <his/her> rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion.
|-
!scope="row"|RUB (flares off)
| You run the palm of one hand over the surface of your rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar.
| Character runs the palm of one hand over the surface of <his/her> rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar.
|-
!scope="row"|WHISTLE
| Crouching down low,, you whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at your feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around you, pausing briefly to brush affectionately against you. In a burst of misty green motes, it dissolves back into the rugged leather boots.
| Crouching down low,, Character whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at <his/her> feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around Character, pausing briefly to brush affectionately against <him/her>. In a burst of misty green motes, it dissolves back into the rugged leather boots.
|-
!rowspan=5 | Tier 2
!scope="row"|TURN (targeted/untargeted)
|Crouching low to the ground with arms spread for balance, you spin adroitly on one heel and turn around [to face <target>] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of your rugged leather boots in a wildly chaotic pattern.
|Crouching low to the ground with arms spread for balance, Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of <his/her> rugged leather boots in a wildly chaotic pattern.
|-
!scope="row"|RAISE
| Raising one foot high, you slam it down on the floor hard! A ripple of misty green light spreads out from your rugged leather boots as an echoing roar bursts from the point of contact.
| Raising one foot high, Character slams it down on the floor hard! A ripple of misty green light spreads out from <his/her> rugged leather boots as an echoing roar erupts from the point of contact.
|-
!scope="row"|POINT (untargeted)
| Crouching down low, you leap agilely into the air and land solidly on the floor, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.
| Crouching down low, Character leaps agilely into the air and lands solidly on the floor, a ripple of misty green light expanding from <his/her> rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.
|-
!scope="row"|POINT (targeted)
| Crouching down low, you leap agilely into the air and land solidly on the floor in front of <target>, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward <target> a few steps before pouncing, claws extended and teeth bared! It seems to collide with <target>, but merely ends up dissipating into an array of bright misty green motes that scatter into the air.
| Crouching down low, Character leaps agilely into the air and lands solidly on the floor in front of you, a ripple of misty green light expanding from <his/her> rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward you a few steps before pouncing, claws extended and teeth bared! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air.
|-
!scope="row"|CLEAN
| Stomping your feet briskly on the floor, you do your best to knock off any lingering dirt from your rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact.
| Stomping <his/her> feet briskly on the floor, Character does <his/her> best to knock off any lingering dirt from <his/her> rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact.
|-
!rowspan=4 | Tier 3
!scope="row"|PRAY
| Crouching low, you place the palm of one hand on the floor between your rugged leather boots and bow your head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into your rugged leather boots.
| Crouching low, Character places the palm of one hand on the floor between <his/her> rugged leather boots and bows <his/her> head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through Character's body, making <his/her> eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into <his/her> rugged leather boots.
|-
!scope="row"|BOW (targeted/untargeted)
| Sliding the heels of your rugged leather boots together sharply, you bow low [toward <target>]. Misty green light seeps into your body from the boots, a brief ethereal image of a lion overlaying your face in a temporary mask as you straighten up.
| Sliding the heels of <his/her> rugged leather boots together sharply, Character bows low [toward you]. Misty green light seeps into <his/her> body from the boots, a brief ethereal image of a lion overlaying <his/her> face in a temporary mask as <he/she> straightens up.
|-
!scope="row"|EXHALE
| Tilting your head back, you slowly inhale, causing an array of misty green lights to rise from your [item] in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a hawk before winking out.
| Tilting <his/her> head back, Character slowly inhales, causing an array of misty green lights to rise from <his/her> [item] in time to the rhythm of <his/her> breath. As <he/she> exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a lion before winking out.
|-
!scope="row"|WAVE (targeted/untargeted)
| Stomping your rugged leather boots in a rhythmic cadence, you break into a frenetic tribal dance [around <target>], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind you, its gait full of both power and grace.
|Stomping <his/her> rugged leather boots in a rhythmic cadence, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in <his/her> wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind <him/her>, its gait full of both power and grace.
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=UAC Gloves<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}{| {{verbtable}} <!-- For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Tier
! style="width:5em;"|Verb
! First Person
! Third Person
|-
!rowspan=5 scope="row" | Tier 1 (OTS)
!scope="row"|WEAR
|You pull on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling your fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech.
|Character pulls on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling <his/her> fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech.
|-
!scope="row"|REMOVE
|You tug some suede-palmed leather gloves with vultite knuckles free from your hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech.
|Character tugs some suede-palmed leather gloves with vultite knuckles free from <his/her> hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech.
|-
!scope="row"|RUB (flares on)
|You run the palms of your hands over the back of each of your leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk.
|Character runs the palms of <his/her> hands over the back of each of <his/her> leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk.
|-
!scope="row"|RUB (flares off)
|You run the palms of your hands over the back of each of your leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech.
|Character runs the palms of <his/her> hands over the back of each of <his/her> leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech.
|-
!scope="row"|WHISTLE
|Clenching your hands into fists, you hold your leather gloves up in front of your face and whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at your feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on your shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves.
|Clenching your hands into fists, Character holds <his/her> leather gloves out in front of <him/her> and whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at <his/her> feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on Character's shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves.
|-
!rowspan=5 | Tier 2
!scope="row"|TURN (targeted/untargeted)
|Clenching both fists and raising your leather gloves, you spin adroitly on one heel and turn around [to face <target>] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of your leather gloves in a wildly chaotic pattern.
|Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of <his/her> leather gloves in a wildly chaotic pattern.
|-
!scope="row"|RAISE
|Clenching one of your hands into a fist, you raise it above your head in triumph! A cacophony of screeches bursts from your leather gloves as a flicker of misty green light surrounds them.
|Clenching one of <his/her> hands into a fist, Character raises it above <his/her> head in triumph! A cacophony of screeches bursts from <his/her> leather gloves as a flicker of misty green light surrounds them.
|-
!scope="row"|POINT (untargeted)
|Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.
|Clenching one of <his/her> leather gloves into a fist, Character flicks the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.
|-
!scope="row"|POINT (targeted)
|Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture toward <target>. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward <target> before diving down in a menacing arc, talons extended and beak wide! It seems to collide with <target>, but merely ends up dissipating into an array of bright misty green motes that scatter into the air.
|Clenching one of <his/her> leather gloves into a fist, Character flicks the other in a decisive gesture toward you. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward you before diving down in a menacing arc, talons extended and beak wide! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air.
|-
!scope="row"|CLEAN
|You brush your leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air.
|Character brushes <his/her> leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air.
|-
!rowspan=4 | Tier 3
!scope="row"|PRAY
| Pressing the palms of your leather gloves together, you bow your head and murmur a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into your leather gloves.
|Pressing the palms of <his/her> leather gloves together, Character bows <his/her> head and murmurs a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through Character's body, making <his/her> eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into <his/her> leather gloves.
|-
!scope="row"|BOW (targeted/untargeted)
| Clenching your hands into fists within your leather gloves and holding them against your chest, you bow low [toward <target>]. Misty green light seeps into your body from the gloves, a brief ethereal image of a hawk overlaying your face in a temporary mask as you straighten up.
|Clenching <his/her> hands into fists within <his/her> leather gloves and holding them against <his/her> chest, Character bows low [toward you]. Misty green light seeps into <his/her> body from the gloves, a brief ethereal image of a hawk overlaying <his/her> face in a temporary mask as she straightens up.
|-
!scope="row"|EXHALE
|Tilting your head back, you slowly inhale, causing an array of misty green lights to rise from your [item] in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a hawk before winking out.
|Tilting <his/her> head back, Character slowly inhales, causing an array of misty green lights to rise from <his/her> [item] in time to the rhythm of <his/her> breath. As <he/she> exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a lion before winking out.
|-
!scope="row"|WAVE (targeted/untargeted)
|Clapping the palms of your leather gloves together rhythmically, you break into a frenetic tribal dance [around <target>], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind you, its wingbeats silent.
|Clapping the palms of <his/her> leather gloves together rhythmically, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in <his/her> wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind <him/her>, its wingbeats silent.
|}
==Additional Information==
===See Also===
* [[Animalistic Spirit/saved_posts|Saved posts]]
* [[Animalistic Spirit Shield]]
* [[Animalistic Spirit Armor]]
</td><td>
{{iteminfo
|type=Mechanical<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass=Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype=<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter=Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= Spirit Type<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=Spirit Description
|custom3=Spirit Color
|custom4= Spirit Call
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue=Duskruin Arena <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= Yes<!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Cannot change type of animal unless have certificate.<br/>Animal nouns must be on the approved list.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. -->
|verb2=
|verb3=
|verb4=
|verb5=
|verb6=
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

Revision as of 15:10, 21 February 2021

Animalistic Spirit Weapons were released at Duskruin Arena in August 2020 at the Untamed Spirit shop by GameMaster Avaluka. These weapons are sold OTS at +20 enchants and contain offensive Category D script flares called Animalistic Fury which are grapple criticals by default. See more information about options for spirit types and allowed nouns at Animalistic Spirit.

Analyze

---- Animalistic Spirit Weapons ----
-General Script Information-
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Fury Flares (Tier 1 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Locked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.
* Flavor Actions (Tier 1 of 3)
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech

Unlockable Abilities

UAC Boots

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"
|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"
! style="width:5em;"|Tier

! style="width:5em;"|Verb ! First Person ! Third Person |- !rowspan=5 scope="row" | Tier 1 (OTS) !scope="row"|WEAR | You step into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar. | Character steps into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar. |- !scope="row"|REMOVE |You step out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar. |Character steps out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar. |- !scope="row"|RUB (flares on) | You run the palm of one hand over the surface of your rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion. | Character runs the palm of one hand over the surface of <his/her> rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion. |- !scope="row"|RUB (flares off) | You run the palm of one hand over the surface of your rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar. | Character runs the palm of one hand over the surface of <his/her> rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar. |- !scope="row"|WHISTLE | Crouching down low,, you whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at your feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around you, pausing briefly to brush affectionately against you. In a burst of misty green motes, it dissolves back into the rugged leather boots. | Crouching down low,, Character whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at <his/her> feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around Character, pausing briefly to brush affectionately against <him/her>. In a burst of misty green motes, it dissolves back into the rugged leather boots. |- !rowspan=5 | Tier 2 !scope="row"|TURN (targeted/untargeted) |Crouching low to the ground with arms spread for balance, you spin adroitly on one heel and turn around [to face <target>] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of your rugged leather boots in a wildly chaotic pattern. |Crouching low to the ground with arms spread for balance, Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of <his/her> rugged leather boots in a wildly chaotic pattern. |- !scope="row"|RAISE | Raising one foot high, you slam it down on the floor hard! A ripple of misty green light spreads out from your rugged leather boots as an echoing roar bursts from the point of contact. | Raising one foot high, Character slams it down on the floor hard! A ripple of misty green light spreads out from <his/her> rugged leather boots as an echoing roar erupts from the point of contact. |- !scope="row"|POINT (untargeted) | Crouching down low, you leap agilely into the air and land solidly on the floor, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air. | Crouching down low, Character leaps agilely into the air and lands solidly on the floor, a ripple of misty green light expanding from <his/her> rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air. |- !scope="row"|POINT (targeted) | Crouching down low, you leap agilely into the air and land solidly on the floor in front of <target>, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward <target> a few steps before pouncing, claws extended and teeth bared! It seems to collide with <target>, but merely ends up dissipating into an array of bright misty green motes that scatter into the air. | Crouching down low, Character leaps agilely into the air and lands solidly on the floor in front of you, a ripple of misty green light expanding from <his/her> rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward you a few steps before pouncing, claws extended and teeth bared! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air. |- !scope="row"|CLEAN | Stomping your feet briskly on the floor, you do your best to knock off any lingering dirt from your rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact. | Stomping <his/her> feet briskly on the floor, Character does <his/her> best to knock off any lingering dirt from <his/her> rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact. |- !rowspan=4 | Tier 3 !scope="row"|PRAY | Crouching low, you place the palm of one hand on the floor between your rugged leather boots and bow your head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into your rugged leather boots. | Crouching low, Character places the palm of one hand on the floor between <his/her> rugged leather boots and bows <his/her> head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through Character's body, making <his/her> eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into <his/her> rugged leather boots. |- !scope="row"|BOW (targeted/untargeted) | Sliding the heels of your rugged leather boots together sharply, you bow low [toward <target>]. Misty green light seeps into your body from the boots, a brief ethereal image of a lion overlaying your face in a temporary mask as you straighten up. | Sliding the heels of <his/her> rugged leather boots together sharply, Character bows low [toward you]. Misty green light seeps into <his/her> body from the boots, a brief ethereal image of a lion overlaying <his/her> face in a temporary mask as <he/she> straightens up. |- !scope="row"|EXHALE | Tilting your head back, you slowly inhale, causing an array of misty green lights to rise from your [item] in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a hawk before winking out. | Tilting <his/her> head back, Character slowly inhales, causing an array of misty green lights to rise from <his/her> [item] in time to the rhythm of <his/her> breath. As <he/she> exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a lion before winking out. |- !scope="row"|WAVE (targeted/untargeted) | Stomping your rugged leather boots in a rhythmic cadence, you break into a frenetic tribal dance [around <target>], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind you, its gait full of both power and grace. |Stomping <his/her> rugged leather boots in a rhythmic cadence, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in <his/her> wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind <him/her>, its gait full of both power and grace. |}

UAC Gloves

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"
|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"
! style="width:5em;"|Tier

! style="width:5em;"|Verb ! First Person ! Third Person |- !rowspan=5 scope="row" | Tier 1 (OTS) !scope="row"|WEAR |You pull on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling your fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech. |Character pulls on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling <his/her> fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech. |- !scope="row"|REMOVE |You tug some suede-palmed leather gloves with vultite knuckles free from your hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech. |Character tugs some suede-palmed leather gloves with vultite knuckles free from <his/her> hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech. |- !scope="row"|RUB (flares on) |You run the palms of your hands over the back of each of your leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk. |Character runs the palms of <his/her> hands over the back of each of <his/her> leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk. |- !scope="row"|RUB (flares off) |You run the palms of your hands over the back of each of your leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech. |Character runs the palms of <his/her> hands over the back of each of <his/her> leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech. |- !scope="row"|WHISTLE |Clenching your hands into fists, you hold your leather gloves up in front of your face and whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at your feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on your shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves. |Clenching your hands into fists, Character holds <his/her> leather gloves out in front of <him/her> and whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at <his/her> feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on Character's shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves. |- !rowspan=5 | Tier 2 !scope="row"|TURN (targeted/untargeted) |Clenching both fists and raising your leather gloves, you spin adroitly on one heel and turn around [to face <target>] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of your leather gloves in a wildly chaotic pattern. |Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, <color> eyes alert. Misty green light crackles over the surface of <his/her> leather gloves in a wildly chaotic pattern. |- !scope="row"|RAISE |Clenching one of your hands into a fist, you raise it above your head in triumph! A cacophony of screeches bursts from your leather gloves as a flicker of misty green light surrounds them. |Clenching one of <his/her> hands into a fist, Character raises it above <his/her> head in triumph! A cacophony of screeches bursts from <his/her> leather gloves as a flicker of misty green light surrounds them. |- !scope="row"|POINT (untargeted) |Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air. |Clenching one of <his/her> leather gloves into a fist, Character flicks the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air. |- !scope="row"|POINT (targeted) |Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture toward <target>. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward <target> before diving down in a menacing arc, talons extended and beak wide! It seems to collide with <target>, but merely ends up dissipating into an array of bright misty green motes that scatter into the air. |Clenching one of <his/her> leather gloves into a fist, Character flicks the other in a decisive gesture toward you. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward you before diving down in a menacing arc, talons extended and beak wide! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air. |- !scope="row"|CLEAN |You brush your leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air. |Character brushes <his/her> leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air. |- !rowspan=4 | Tier 3 !scope="row"|PRAY | Pressing the palms of your leather gloves together, you bow your head and murmur a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into your leather gloves. |Pressing the palms of <his/her> leather gloves together, Character bows <his/her> head and murmurs a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through Character's body, making <his/her> eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into <his/her> leather gloves. |- !scope="row"|BOW (targeted/untargeted) | Clenching your hands into fists within your leather gloves and holding them against your chest, you bow low [toward <target>]. Misty green light seeps into your body from the gloves, a brief ethereal image of a hawk overlaying your face in a temporary mask as you straighten up. |Clenching <his/her> hands into fists within <his/her> leather gloves and holding them against <his/her> chest, Character bows low [toward you]. Misty green light seeps into <his/her> body from the gloves, a brief ethereal image of a hawk overlaying <his/her> face in a temporary mask as she straightens up. |- !scope="row"|EXHALE |Tilting your head back, you slowly inhale, causing an array of misty green lights to rise from your [item] in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a hawk before winking out. |Tilting <his/her> head back, Character slowly inhales, causing an array of misty green lights to rise from <his/her> [item] in time to the rhythm of <his/her> breath. As <he/she> exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a lion before winking out. |- !scope="row"|WAVE (targeted/untargeted) |Clapping the palms of your leather gloves together rhythmically, you break into a frenetic tribal dance [around <target>], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind you, its wingbeats silent. |Clapping the palms of <his/her> leather gloves together rhythmically, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in <his/her> wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind <him/her>, its wingbeats silent. |}

Additional Information

See Also

Animalistic Spirit Weapon Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to
Alterable Yes
Light/Deep
Customizable Yes
Custom Spirit Type
Spirit Description
Spirit Color
Spirit Call
Original Release Venue Duskruin Arena
Tiered Yes
How to Unlock Certificate
Affinity Needed Yes
Restrictions Cannot change type of animal unless have certificate.
Animal nouns must be on the approved list.
Item Verbs