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(New page: {{saved-post | category = Hunting and Combat | topic = All About Armor | messagenum = 2868 | author = GS4-COASE | date = 4/2/2009 12:25:22 AM | subject = New Armor System Released! }...)
 
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==Armor Specialization Release==
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{{saved-post
| category = Hunting and Combat
| category = Hunting and Combat
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==Armor Action Penalty==
{{saved-post
| category = Hunting and Combat
| topic = Pinefar Hunting Areas
| author = GS4-COASE
| subject = Re: Ayep.
| date = 11/29/2009 3:38:26 PM
| messagenum = 4610
}}
The [[Armor Action Penalty]] is a relatively significant factor. For a character exactly trained for full plate at cap, it contributes a penalty a little bit above the difference between 1x and 2x PF. Overtraining in armor to reduce the action penalty and/or using [[Armored evasion]] can reduce the maneuver penalty by a fairly significant amount, however.

Coase

[[Category:Armor]]
[[Category:Armor Specialization]]
[[Category:Armor Specialization]]

Revision as of 18:34, 11 November 2015

Armor Specialization Release

Category: Hunting and Combat
Topic: All About Armor
Message #: 2868
Author: GS4-COASE
Date: 4/2/2009 12:25:22 AM
Subject: New Armor System Released!


In addition the Armor Specialization List, we have implemented an additional benefit to continuing to train in the Armor Use skill: For every 50 ranks of Armor Use that a player has above the minimum ranks need to train away the RT adder for their armor, their armor's Action Penalty will be reduced by (Armor Group - 1), a maximum reduction of 50% of the original action penalty.

For example, an augmented breastplate requires 90 ranks of Armor Use to train away its RT adder. It has an Armor Group (AG) value of 5 (skin = AG 0, robes = AG 1, soft leather = AG 2, hard leather/scale = AG 3, chain = AG 4, plate = AG 5). Its base action penalty is 25. So, if it is worn by a player with 140 ranks of Armor Use, the action penalty will drop to 21, to 17 at 190 ranks, and to a minimum value of 13 at 240 ranks.

This benefit is available to all professions.

Coase

Armor Action Penalty

Category: Hunting and Combat
Topic: Pinefar Hunting Areas
Message #: 4610
Author: GS4-COASE
Date: 11/29/2009 3:38:26 PM
Subject: Re: Ayep.

The Armor Action Penalty is a relatively significant factor. For a character exactly trained for full plate at cap, it contributes a penalty a little bit above the difference between 1x and 2x PF. Overtraining in armor to reduce the action penalty and/or using Armored evasion can reduce the maneuver penalty by a fairly significant amount, however.

Coase