Arrow: Difference between revisions
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SPYRIDONM1 (talk | contribs) (Created page: Arrow) |
MOD-GSMOTTE (talk | contribs) m (Added from the list of alternative weapon names page. It was added there by GM Vanah.) |
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When used as a ranged weapon, the arrow or bolt uses the statistics provided by the [[Ranged Weapons|missile weapon]] which launches it. When used as a melee weapon in the right hand, the arrow/bolt makes use of the [[Edged Weapons|edged weapon]] skill to attack and [[Brawling|brawling skill]] to parry and have their own [[Damage factor|damage table]]. |
When used as a ranged weapon, the arrow or bolt uses the statistics provided by the [[Ranged Weapons|missile weapon]] which launches it. When used as a melee weapon in the right hand, the arrow/bolt makes use of the [[Edged Weapons|edged weapon]] skill to attack and [[Brawling|brawling skill]] to parry and have their own [[Damage factor|damage table]]. |
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==Alternate Name== |
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* '''sitka''' |
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==Game Mechanics== |
==Game Mechanics== |
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Note: To edit this table go to [[Template:Weapon table arrow]] |
Note: To edit this table go to [[Template:Weapon table arrow]] |
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==Resources== |
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==Related Articles== |
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*[[Ranged Weapons]] |
*[[Ranged Weapons]] |
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*[[Fletching]] |
*[[Fletching]] |
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*[[The_Art_of_the_Bow_(guide)|The Art of the Bow: Guide]] |
*[[The_Art_of_the_Bow_(guide)|The Art of the Bow: Guide]] |
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==References== |
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*[http://www.play.net/gs4/info/armory/missileweapons.asp#arrow Official Documentation >> Arrow] |
*[http://www.play.net/gs4/info/armory/missileweapons.asp#arrow Official Documentation >> Arrow] |
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[[Category:Weapons]] |
Latest revision as of 11:22, 15 May 2022
Arrows are primarily used as ammunition for short bows, long bows and composite bows. While light bolts and heavy bolts serve the same purpose with light and heavy crossbows, respectively.
When used as a ranged weapon, the arrow or bolt uses the statistics provided by the missile weapon which launches it. When used as a melee weapon in the right hand, the arrow/bolt makes use of the edged weapon skill to attack and brawling skill to parry and have their own damage table.
Alternate Name
- sitka
Game Mechanics
This table applies to both arrows and bolts when used as melee weapons.
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Arrows/bolts | DF | .200 | .100 | .080 | .100 | .040 | 5 | 4 | Puncture/Slash | 20/40 | ||||||||||||
AvD | 20 | 18 | 17 | 16 | 15 | 10 | 8 | 6 | 4 | 5 | 1 | -3 | -7 | -5 | -11 | -17 | -23 |
Note: To edit this table go to Template:Weapon table arrow