CIShop:Chisel, Peen and Chamfer, Esqs.: Difference between revisions

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m (GS4-XERAPHINA moved page EGShop:Chisel, Peen and Chamfer, Esq to CIShop:Chisel, Peen and Chamfer, Esqs.: moving to new name page to reflect venue/location)
(updating page formatting to new shop listing standards)
 
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==Current Shop Listing==
==2020==
{{:CIShop:Chisel, Peen and Chamfer, Esqs./2020}}
<section begin=2020 />
{{Festshop
|shopname=Chisel
|look=a coral-encrusted building
|location=[Map Room 52], Lich #26466, go coral building
|fest=eg|year=2020|letter=C}}
===Chisel, Peen and Chamfer, Esqs.===<!--==={{{ [Chisel, Peen and Chamfer, Esqs.] 26631 2020-10-03 21:04:04 -0500}}}===-->
{{RoomDescription|
|roomname=Chisel, Peen and Chamfer, Esqs. - 26631
|desc=This building's floor and walls lie hidden beneath the calcareous build-up left by generations of barnacles and sponges. Revealed now by lantern light, the pale, skeletal remnants of the invasive wall-coverings have warped the outlines of the windows and left two sets of paired columns looking like the trunks of large, melted-wax trees. In contrast, the newly added brass shelves, display rack, and brass table create an almost nightmarish mix of organic and manufactured that is unpleasant to the eye. You also see a canvas curtain.
|exits= out}}
{{sign|margin-right=40%|sign='''prominent notice'''<hr><nowiki>
-- ATTENTION, PLEASE! --
Due to prior obligations,
this enterprise IS NOT scheduled to return to this festival next year!
Please keep this in mind when considering your purchases.
</nowiki>}}
{{sign|margin-right=40%|sign='''neatly painted sign'''<hr><nowiki>
++ Welcome! ++
++ Masters Chisel, Peen and Chamfer present ++
++ An assortment of unique equipment! ++
Eisenrucks are rigid-sided, backworn containers.
These TIERED eisenrucks provide abilities when fed gems, once unlocked!
Toolbelts on the table enable you to *damage* and *repair* various items!
The eisenrucks, cloaks, and bracers SOLD HERE
can be *damaged* and *repaired* by these toolbelts!
</nowiki>}}
<blockquote>
{{Container2||container=On the brass table you see:||contents= a cast ora bracer set with sprockets and a mica-lensed gauge, a cast invar bracer set with tiny brass gears and sprockets, a sturdy crimson leather toolbelt, a sturdy saffron leather toolbelt, a royal blue leather toolbelt, a gear-studded sage leather toolbelt, a gear-studded garnet leather toolbelt and a gear-studded blonde leather toolbelt.}}
{| class="wikitable col-5-right" {{prettytable}}
| a cast ora bracer set with sprockets and a mica-lensed gauge || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items|| arm-worn<br>functional|| || 300,000
|-
| a cast invar bracer set with tiny brass gears and sprockets || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items|| arm-worn<br>functional|| || 300,000
|-
| a sturdy crimson leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
| a sturdy saffron leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
| a royal blue leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
| a gear-studded sage leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
| a gear-studded garnet leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
| a gear-studded blonde leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional|| [[Gnomish Repair Toolbelt]] || 600,000
|-
|}
{{Container2||container=On the display rack you see:||contents= a saffron leather cloak with a border of bronze sprockets, an emerald leather cloak with a border of brass sprockets, a royal blue leather cloak with a border of brass sprockets, a sage leather longcoat with a border of brass sprockets, a garnet leather longcoat with a border of brass sprockets and a blonde leather longcoat with a border of bronze sprockets.}}
{| class="wikitable col-5-right" {{prettytable}}
| a saffron leather cloak with a border of bronze sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-asaffronleathercloakwithaborderofbronzesprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asaffronleathercloakwithaborderofbronzesprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
| an emerald leather cloak with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-anemeraldleathercloakwithaborderofbrasssprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anemeraldleathercloakwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
| a royal blue leather cloak with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-aroyalblueleathercloakwithaborderofbrasssprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aroyalblueleathercloakwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
| a sage leather longcoat with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-asageleatherlongcoatwithaborderofbrasssprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asageleatherlongcoatwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
| a garnet leather longcoat with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-agarnetleatherlongcoatwithaborderofbrasssprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agarnetleatherlongcoatwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
| a blonde leather longcoat with a border of bronze sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| cloak-worn<br>functional
| <div class="mw-customtoggle-ablondeleatherlongcoatwithaborderofbronzesprockets" role="link" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ablondeleatherlongcoatwithaborderofbronzesprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.<br></div>
| 300,000
|-
|}
{{Container2||container=On the brass shelves you see:||contents= a crimson-paneled eisenruck with a fluted mithglin frame, an invar-framed eisenruck with ribbed bronze panels, a bronze-framed eisenruck with saffron panels, a brass-framed eisenruck with emerald panels, a brass-paneled eisenruck with a royal blue frame, a sage-paneled eisenruck with a black iron frame, a garnet-paneled eisenruck with a brass gear-embossed lid and an blonde-paneled eisenruck with a bronze frame.}}
{| class="wikitable col-5-right" {{prettytable}}
| a crimson-paneled eisenruck with a fluted mithglin frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| an invar-framed eisenruck with ribbed bronze panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| a bronze-framed eisenruck with saffron panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| a brass-framed eisenruck with emerald panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| a brass-paneled eisenruck with a royal blue frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| a sage-paneled eisenruck with a black iron frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| a garnet-paneled eisenruck with a brass gear-embossed lid || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
| an blonde-paneled eisenruck with a bronze frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>|| back-worn<br>functional|| [[Gem-eater Eisenruck]] || 600,000
|-
|}
</blockquote>
<!-- Other Rooms Here -->
<section end=2020 />
==2019==
<section begin=2019 />
{{Festshop
|shopname=Chisel, Peen and Chamfer, Esqs.
|look=a coral-encrusted building
|location=[Map Room 52], Lich #26466, go building
|fest=eg
|year=2019
|letter=C
}}
<!--==={{{ [Chisel, Peen and Chamfer, Esqs.] 26631 2019-10-08 10:39:39 -0500}}}===-->===Chisel, Peen and Chamfer, Esqs.===
{{RoomDescription|
|roomname=Chisel, Peen and Chamfer, Esqs. - 26631
|desc=This building's floor and walls lie hidden beneath the calcareous build-up left by generations of barnacles and sponges. Revealed now by lantern light, the pale, skeletal remnants of the invasive wall-coverings have warped the outlines of the windows and left two sets of paired columns looking like the trunks of large, melted-wax trees. In contrast, the newly added brass shelves, display rack, and brass table create an almost nightmarish mix of organic and manufactured that is unpleasant to the eye.
|exits= out}}
{{sign|margin-right=40%
|sign=
++ Welcome! ++
++ Masters Chisel, Peen and Chamfer present ++
++ An assortment of unique equipment! ++
Eisenrucks are rigid-sided, backworn containers.
These TIERED eisenrucks provide abilities when fed gems, once unlocked!
Toolbelts on the table enable you to *damage* and *repair* various items!
The eisenrucks, cloaks, and bracers SOLD HERE
can be *damaged* and *repaired* by these toolbelts!}}<blockquote>
{{Container|
|container=On the brass table you see:}}
{| {{prettytable}}
| a cast bronze bracer set with sprockets and a mica-lensed gauge || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items|| arm-worn<br>functional||
| 300000
|-
| a cast bronze bracer inset with tiny brass gears and sprockets || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items|| arm-worn<br>functional||
| 300000
|-
| a sturdy ebon leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-asturdyebonleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdyebonleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
| a sturdy teal leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-asturdytealleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asturdytealleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
| a wide jade leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-awidejadeleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-awidejadeleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
| a gear-studded grey leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-agear-studdedgreyleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agear-studdedgreyleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
| a gear-studded pink leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-agear-studdedpinkleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agear-studdedpinkleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
| a gear-studded white leather toolbelt || Weight: 2 pounds <br>Pocketed: Very small (<2-4)<br>a couple of items of very small size|| waist-worn (as a belt)<br>functional
| <div class="mw-customtoggle-agear-studdedwhiteleathertoolbelt" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-agear-studdedwhiteleathertoolbelt">'''Analyze:'''<br>Looking over the toolbelt and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/toolbelt". The item's article and adjective CAN be changed, but "toolbelt" is the only valid noun.<br>This is a Gnomish Repair Toolbelt, which means it is scripted to interact both with run-of-the-mill, generic items and with items which have "damaged" text strings stored in them. This toolbelt provides standard messaging when working on generic items, and specific messaging when working on items which are part of the Gnomish Repair System. Items can be set up with "damaged" text strings so that they can interact with the Gnomish Repair System without being scripted. IF SCRIPTED, such items will state in their analysis text that they are part of the system.<br>If you were to play with the toolbelt, then you'd find that you can analyze, wear, remove, clean, pinch, poke, pull, and twist it.<br>Clean, pinch, poke, and pull provide standard interactions for generic items. G.R.S items need to be "damaged" in order for the toolbelt to interact with them. TWIST will set a G.R.S. item's long description to one of its four damaged descriptions. When a G.R.S. item is damaged, the same verbs will provide specific messaging as the item is "repaired."<br>NOTE: This toolbelt currently supports interaction with a limited variety of generic items. These include: shields, goggles, crossbows (mechanical and otherwise), longbows, composite bows, short bows, runestaffs, swords, and axes.<br>SCRIPT NAME: Gnomish Repair Toolbelt</div>
| 600000
|-
|}
{{Container|
|container=On the display rack you see:}}
{| {{prettytable}}
| a slate grey leather cloak with a border of bronze sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-aslategreyleathercloakwithaborderofbronzesprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aslategreyleathercloakwithaborderofbronzesprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
| a violet leather cloak with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-avioletleathercloakwithaborderofbrasssprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-avioletleathercloakwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
| an azure leather cloak with a border of bronze sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-anazureleathercloakwithaborderofbronzesprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anazureleathercloakwithaborderofbronzesprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
| a teal leather longcoat with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-atealleatherlongcoatwithaborderofbrasssprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-atealleatherlongcoatwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
| a burgundy leather longcoat with a border of brass sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-aburgundyleatherlongcoatwithaborderofbrasssprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-aburgundyleatherlongcoatwithaborderofbrasssprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
| a crimson leather longcoat with a border of bronze sprockets || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| cloak-worn<br>functional
| <div class="mw-customtoggle-acrimsonleatherlongcoatwithaborderofbronzesprockets" style="text-decoration: underline">analyze</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-acrimsonleatherlongcoatwithaborderofbronzesprockets">'''Analyze:'''<br>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.</div>
| 300000
|-
|}
{{Container|
|container=On the brass shelves you see:}}
{| {{prettytable}}
| a bronze-framed eisenruck with golden cuirbouilli panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-abronze-framedeisenruckwithgoldencuirbouillipanels" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abronze-framedeisenruckwithgoldencuirbouillipanels">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the bronze-framed eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This bronze-framed eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a bronze-framed eisenruck with celadon panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-abronze-framedeisenruckwithceladonpanels" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abronze-framedeisenruckwithceladonpanels">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the bronze-framed eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This bronze-framed eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a steel-framed eisenruck with crimson panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-asteel-framedeisenruckwithcrimsonpanels" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-asteel-framedeisenruckwithcrimsonpanels">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the steel-framed eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This steel-framed eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a brass-framed eisenruck with invar panels || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-abrass-framedeisenruckwithinvarpanels" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abrass-framedeisenruckwithinvarpanels">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the brass-framed eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This brass-framed eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a jade-paneled eisenruck with a black iron frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-ajade-paneledeisenruckwithablackironframe" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-ajade-paneledeisenruckwithablackironframe">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the jade-paneled eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This jade-paneled eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a bronze-paneled eisenruck with an emerald gear-embossed lid || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-abronze-paneledeisenruckwithanemeraldgear-embossedlid" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-abronze-paneledeisenruckwithanemeraldgear-embossedlid">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the bronze-paneled eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This bronze-paneled eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| a mithril-paneled eisenruck with a black iron frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-amithril-paneledeisenruckwithablackironframe" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-amithril-paneledeisenruckwithablackironframe">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the mithril-paneled eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This mithril-paneled eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
| an ebon-paneled eisenruck with a brushed brass frame || Weight: 9 pounds <br>Pocketed: Significant (100-119)<br>any number of items|| back-worn<br>functional
| <div class="mw-customtoggle-anebon-paneledeisenruckwithabrushedbrassframe" style="text-decoration: underline">analyze, show description</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-anebon-paneledeisenruckwithabrushedbrassframe">'''Analyze:'''<br>Looking over the eisenruck and inspecting its finer details, you realize that it will always need to be "a/n (whatever)/(whatever)/eisenruck". So, the item's article and adjective CAN be changed, but "eisenruck" cannot.<br>To insert a gem into the eisenruck, you must be wearing the eisenruck and holding a gem in one hand, then PUSH eisenruck.<br>Note 1: The eisenruck must be worn continuously for a minimum of one day before any of its gem-eating abilities will function.<br>Note 2: When you LOOK at your eisenruck, if a socket is described as "open," then it is ready to have a gem inserted into it. If a socket is described as "closed," then it is in cooldown.<br>Note 3: Although it is not required by the script, this eisenruck is designed to interact with the Gnomish Repair System, which enables the wearer of a scripted Gnomish Repair Belt to alter this eisenruck's appearance to any of several "damaged" descriptions which are pre-stored in the eisenruck's extra text fields. Please keep that in mind if you request an alteration for this item. The "damaged" description texts may also need to be changed by the merchant in order to reflect the changes of your alteration.<br>If you were to play with the ebon-paneled eisenruck, then you'd find that you can analyze, wear, remove, pinch, poke, and push it. PUSH won't do anything if the eisenruck has no gem sockets "unlocked" or added.<br>This is a Tier 0 eisenruck, which has not been unlocked at all and is still as sold OTS. It has four tiers in total.<br>This eisenruck is sold OTS with no tier unlocked.<br>SCRIPT NAME: Gem-eater Eisenruck<br><br>'''Show:'''<br>This ebon-paneled eisenruck appears to be a rigid-sided, back-worn container similar to a backpack. Despite its sturdy, utilitarian design, gaps between its panels provide a glimpse of clockwork enhancements, and small louvered vents are set into several of the eisenruck's flat surfaces. The eisenruck's left strap bears a bronze plate with no gem sockets.</div>
| 600000
|-
|}
</blockquote>
<!-- Other Rooms Here -->
<section end=2019 />
==2018==
<section begin=2018 />
{{Festshop
|shopname=Chisel, Peen and Chamfer, Esqs.
|look=a coral-encrusted building
|location=[Map Room 52], Lich #26466, go building
|fest=eg
|year=2018
|letter=C
}}
{{RoomDescription|
|roomname=Chisel, Peen and Chamfer, Esqs.
|desc=This building's floor and walls lie hidden beneath the calcareous build-up left by generations of barnacles and sponges. Revealed now by lantern light, the pale, skeletal remnants of the invasive wall-coverings have warped the outlines of the windows and left two sets of paired columns looking like the trunks of large, melted-wax trees. In contrast, the newly added brass shelves, display rack, and brass table create an almost nightmarish mix of organic and manufactured that is unpleasant to the eye.
|exits = out
|rnum=26631}}
{{sign|margin-right=25%
|sign=&nbsp;
++ Welcome! ++
++ Masters Chisel, Peen and Chamfer present ++
++ An assortment of unique equipment! ++
Eisenrucks are rigid-sided, backworn containers.
These TIERED eisenrucks provide abilities when fed gems, once unlocked!
Toolbelts on the table enable you to *damage* and *repair* various items!
The eisenrucks, cloaks, and bracers SOLD HERE
can be *damaged* and *repaired* by these toolbelts!}}
<blockquote>
{{big|'''Prices in [[Ebon Gate seashell]]s}}


==Previous Shop Listings==
{{Container|
* [[/2020|2020 shop listing]]
|container=On the brass table you see:}}
* [[/2019|2019 shop listing]]
{| {{prettytable}}
* [[/2018|2018 shop listing]]
| a cast bronze bracer set with sprockets and a mica-lensed gauge || rowspan=2|Pocketed: VSA (<2-4)<br>a couple of items||rowspan=2|arm-worn, functional||rowspan=2| 50
* [[/2017|2017 shop listing]]
|-
* [[/full archive|Full Shop Archive]]
| a cast bronze bracer inset with tiny brass gears and sprockets
|-
| a sturdy blue leather toolbelt || rowspan=6|Pocketed: VSA (<2-4)<br>a couple of items of very small size||rowspan="6"|{{big|'''[[Gnomish Repair Toolbelt]]'''}}<br>waist-worn, functional||rowspan=6| 50
|-
| a sturdy black leather toolbelt
|-
| a wide celadon leather toolbelt
|-
| a gear-studded scarlet leather toolbelt
|-
| a gear-studded maroon leather toolbelt
|-
| a gear-studded ochre leather toolbelt
|-
|}
{{Container|
|container=On the display rack you see:}}
{| {{prettytable}} width=75%
| a cinnabar leather cloak with a border of bronze sprockets
|rowspan=6| <pre{{log-inline}}>This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.</pre>
Pocketed: Significant (100-119)<br>any number of items
|style="white-space:nowrap" rowspan=6|cloak-worn<br>functional|| rowspan=6|30
|-
| a navy blue leather cloak with a border of brass sprockets
|-
| a white leather cloak with a border of bronze sprockets
|-
| an ebon leather longcoat with a border of brass sprockets
|-
|style="white-space:nowrap"|a chestnut leather longcoat with a border of brass sprockets
|-
| a green leather longcoat with a border of bronze sprockets
|-
|}
{{Container|
|container=On the brass shelves you see:}}


[[Category:Caligos Isle shops|C]]
{{big|'''[[Gem-eater Eisenruck]]s'''}}
{| {{prettytable}}
| a brass-framed eisenruck with maroon cuirbouilli panels ||rowspan=8| Pocketed: Exceptional (120-139)<br>any number of items||rowspan=8|back-worn<br>functional||rowspan=8| 50
|-
| a bronze-framed eisenruck with powder blue panels
|-
| a steel-framed eisenruck with pale gold panels
|-
| a brass-framed eisenruck with mithril panels
|-
| an ivory-paneled eisenruck with a black iron frame
|-
| a bronze-paneled eisenruck with an ivory gear-embossed lid
|-
| an invar-paneled eisenruck with a polished bronze frame
|-
| an imflass-paneled eisenruck with a brushed brass frame
|-
|}
</blockquote><section end=2018 />

==2017 Inventory==
<section begin=2017 />
{{Festshop
|shopname=Chisel, Peen and Chamfer, Esqs.
|look=a coral-encrusted building
|location=[Map Room 52], Lich #26466, go building (High Plateau)
|fest=eg
|year=2017
|letter=C
}}
{{RoomDescription|
|roomname=Chisel, Peen and Chamfer, Esqs.
|desc=This building's floor and walls lie hidden beneath the calcareous build-up left by generations of barnacles and sponges. Revealed now by lantern light, the pale, skeletal remnants of the invasive wall-coverings have warped the outlines of the windows and left two sets of paired columns looking like the trunks of large, melted-wax trees. In contrast, the newly added brass shelves, display rack, and brass table create an almost nightmarish mix of organic and manufactured that is unpleasant to the eye.
|exits = out}}
{{sign|margin-right=25%
|sign=<nowiki> ++ Welcome! ++ </nowiki>
++ Masters Chisel, Peen and Chamfer present ++
++ An assortment of unique equipment! ++
Eisenrucks are rigid-sided, backworn containers.
These TIERED eisenrucks provide abilities when fed gems, once unlocked!
Toolbelts on the table enable you to *damage* and *repair* various items!
The eisenrucks, cloaks, and bracers SOLD HERE
can be *damaged* and *repaired* by these toolbelts!}}
<blockquote>
{{big|'''Prices in [[Ebon Gate seashell]]s except where noted}}

{{Container|
|container=On the brass table you see:}}
{| {{prettytable}}
| a gear-studded black leather toolbelt || rowspan=6|Pocketed: VSA (<2-4)<br>a couple of items of very small size||style="text-align:center" rowspan="6"|{{big|'''[[Gnomish Repair Toolbelt]]'''}}<br>waist-worn, functional||rowspan=6| 50
|-
| a gear-studded blue leather toolbelt
|-
| a gear-studded crimson leather toolbelt
|-
| a wide ivory leather toolbelt
|-
| a sturdy green leather toolbelt
|-
| a sturdy brown leather toolbelt
|-
| a cast bronze bracer inset with tiny brass gears and sprockets || rowspan=2|Pocketed: VSA (<2-4)<br>a couple of items||rowspan=2|arm-worn<br>functional||rowspan=2| 35000 '''silvers'''
|-
| a cast bronze bracer set with sprockets and a mica-lensed gauge
|-
|}
{{Container|
|container=On the display rack you see:}}
{| {{prettytable}}
| an ivory leather longcoat with a border of bronze sprockets ||rowspan=6| Pocketed: Significant (100-119)<br>any number of items||rowspan=6|cloak-worn<br>functional|| rowspan=6|30
|-
| a brown leather longcoat with a border of brass sprockets
|-
| a black leather longcoat with a border of brass sprockets
|-
| a pale blue leather cloak with a border of bronze sprockets
|-
| a maroon leather cloak with a border of brass sprockets
|-
| a jade leather cloak with a border of bronze sprockets
|-
|}
{{Container|
|container=On the brass shelves you see:}}

{{big|'''[[Gem-eater Eisenruck]]s'''}}
{| {{prettytable}}
| a brass framed eisenruck with maroon cuirbouilli panels ||rowspan=8| Pocketed: Exceptional (120-139)<br>any number of items||rowspan=8|back-worn<br>functional||rowspan=8| 50
|-
| a bronze framed eisenruck with polished vultite panels
|-
| a steel framed eisenruck with ribbed vultite panels
|-
| a mithril framed eisenruck with polished brass panels
|-
| a brass paneled eisenruck with a black iron frame
|-
| a bronze paneled eisenruck with a black gear-embossed lid
|-
| a steel paneled eisenruck with a polished bronze frame
|-
| a mithril paneled eisenruck with a brushed brass frame
|-
|}</blockquote>

{{big|'''You need to purchase a service pass to enter the curtain.'''}}

===Master Chamfer's Pavilion===
{{RoomDescription|
|roomname=Master Chamfer's Pavilion
|desc=The familiar texture of tent canvas covers the walls in this portion of the building, complete with a central tent pole and canvas roof to hide whatever ceiling exists. A polished brass lantern hung from the pole fills the faux pavilion's interior with a warm golden glow, and a thick, woven rug provides a plush, if undeniably uneven, surface underfoot. At the base of the tent pole stands a small wooden work table and a three-legged stool.
|exits = }}
{{sign|margin-right=35%
|sign=The eisenrucks can be unlocked to tier two during this festival.
The socket choices are:
Diamond provides a five pound encumbrance reduction for one hour.
Ruby produces a jet of steam which removes a frostbite effect.
Sapphire casts the forage spell.
Pearl casts water walking.
Each socket has a twenty-four hour cooldown, so having a second socket of the same type provides a second use with its own twenty-four hour cooldown.
Diamond encum reductions stack duration, NOT encum reduction.}}
<blockquote>
</blockquote><section end=2017 />

Latest revision as of 22:05, 8 September 2022

Current Shop Listing

The 2020 run of Ebon Gate was the final run of this shop.
a coral-encrusted building, [Map Room 52], Lich #26466, go coral building

Chisel, Peen and Chamfer, Esqs.

[Chisel, Peen and Chamfer, Esqs. - 26631]
This building's floor and walls lie hidden beneath the calcareous build-up left by generations of barnacles and sponges. Revealed now by lantern light, the pale, skeletal remnants of the invasive wall-coverings have warped the outlines of the windows and left two sets of paired columns looking like the trunks of large, melted-wax trees. In contrast, the newly added brass shelves, display rack, and brass table create an almost nightmarish mix of organic and manufactured that is unpleasant to the eye. You also see a canvas curtain.
Obvious exits: out
prominent notice
-- ATTENTION, PLEASE! -- Due to prior obligations, this enterprise IS NOT scheduled to return to this festival next year! Please keep this in mind when considering your purchases.
neatly painted sign
++ Welcome! ++ ++ Masters Chisel, Peen and Chamfer present ++ ++ An assortment of unique equipment! ++ Eisenrucks are rigid-sided, backworn containers. These TIERED eisenrucks provide abilities when fed gems, once unlocked! Toolbelts on the table enable you to *damage* and *repair* various items! The eisenrucks, cloaks, and bracers SOLD HERE can be *damaged* and *repaired* by these toolbelts!

On the brass table you see: a cast ora bracer set with sprockets and a mica-lensed gauge, a cast invar bracer set with tiny brass gears and sprockets, a sturdy crimson leather toolbelt, a sturdy saffron leather toolbelt, a royal blue leather toolbelt, a gear-studded sage leather toolbelt, a gear-studded garnet leather toolbelt and a gear-studded blonde leather toolbelt.

a cast ora bracer set with sprockets and a mica-lensed gauge Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items
arm-worn
functional
300,000
a cast invar bracer set with tiny brass gears and sprockets Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items
arm-worn
functional
300,000
a sturdy crimson leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000
a sturdy saffron leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000
a royal blue leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000
a gear-studded sage leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000
a gear-studded garnet leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000
a gear-studded blonde leather toolbelt Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
waist-worn (as a belt)
functional
Gnomish Repair Toolbelt 600,000

On the display rack you see: a saffron leather cloak with a border of bronze sprockets, an emerald leather cloak with a border of brass sprockets, a royal blue leather cloak with a border of brass sprockets, a sage leather longcoat with a border of brass sprockets, a garnet leather longcoat with a border of brass sprockets and a blonde leather longcoat with a border of bronze sprockets.

a saffron leather cloak with a border of bronze sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000
an emerald leather cloak with a border of brass sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000
a royal blue leather cloak with a border of brass sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000
a sage leather longcoat with a border of brass sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000
a garnet leather longcoat with a border of brass sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000
a blonde leather longcoat with a border of bronze sprockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
analyze
Analyze:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has sprockets. They should remain something like gears and can be changed by a skilled merchant. The longcoat can be altered with a long or a show, just keep all this in mind when working with a merchant.
300,000

On the brass shelves you see: a crimson-paneled eisenruck with a fluted mithglin frame, an invar-framed eisenruck with ribbed bronze panels, a bronze-framed eisenruck with saffron panels, a brass-framed eisenruck with emerald panels, a brass-paneled eisenruck with a royal blue frame, a sage-paneled eisenruck with a black iron frame, a garnet-paneled eisenruck with a brass gear-embossed lid and an blonde-paneled eisenruck with a bronze frame.

a crimson-paneled eisenruck with a fluted mithglin frame Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
an invar-framed eisenruck with ribbed bronze panels Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
a bronze-framed eisenruck with saffron panels Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
a brass-framed eisenruck with emerald panels Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
a brass-paneled eisenruck with a royal blue frame Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
a sage-paneled eisenruck with a black iron frame Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
a garnet-paneled eisenruck with a brass gear-embossed lid Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000
an blonde-paneled eisenruck with a bronze frame Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Gem-eater Eisenruck 600,000

Previous Shop Listings