Disease (716)

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Notice: Disease is obsolete and has been replaced with Pestilence (716).

This spell casts a virulent disease upon its victim, causing them health loss over time. Training in Sorcerous Lore, Necromancy can increase the potency and speed of the disease.

  • The damage per round of the disease is [(level/3) + (1 per 5 warding failure)], dissipating 1 per round.
  • This spell is slated for improvement.

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