Duskruin Teasers Archive by The TownCrier/2021 February: Difference between revisions

The official GemStone IV encyclopedia.
< Duskruin Teasers Archive by The TownCrier
Jump to navigation Jump to search
(→‎Energy Shield by GM Retser: add Discord discussion for Energy Shield)
(→‎Item attunement: More attunement talk)
Line 27: Line 27:
* Enchanting and ensorcelling will be fine with attunement -- I assume other characters/accounts can hold the items, but not use them (for stuff like that or passing)?
* Enchanting and ensorcelling will be fine with attunement -- I assume other characters/accounts can hold the items, but not use them (for stuff like that or passing)?
**[https://discord.com/channels/226045346399256576/594009933763051549/805915373861601281 Estild]:But yes, for armaments (weapon, armor, and shields), it should only restrict using the equipment, not handing it off for other professions to work on.
**[https://discord.com/channels/226045346399256576/594009933763051549/805915373861601281 Estild]:But yes, for armaments (weapon, armor, and shields), it should only restrict using the equipment, not handing it off for other professions to work on.
* Can we get a bonus to enchanting attuned stuff?
** [https://discord.com/channels/226045346399256576/594009933763051549/805916172704153620 Estild]: No, the benefit is a cheaper price to buy said item.


==February 2021 Duskruin Item Teasers==
==February 2021 Duskruin Item Teasers==

Revision as of 17:52, 1 February 2021

Drfeb2021.jpg


The February 2021 Duskruin Event includes:

  • Duskruin Arena
  • Duskruin Sewers
  • Duskruin Heist
  • The Shops of Duskruin Village
  • The Duskruin Treasure Trove

New for 2021 Duskruin

Item attunement

A 25% discount to item purchase price, not available on all items

Clarifications from Discord Discord Discussion

  • Account bound only for 2021-February, character bound will be released at later time.
  • Not all items can be attuned without significant overhauling.
  • No, the amount of items that will have the option won't be a large number. HESS will have it where it can. Some other big items may have it as well.
  • It's aimed at expensive items right now.
  • If it's a HESS cert that requires a GM to redeem it (and not the kind you can redeem), it's possible to have the attunement on those. For example, if you did VolnArmor unlocks, it would attune the armor to you.
  • Yeah, right now there are no plans to change that discount rate of 25% between the two, but we're going to start with account and see how it goes.
  • What would happen if you had two accounts and transferred a character with the account-bound item between them? Is it not usable by that character anymore?
    • Wyrom: Correct, character bound will follow the character.
  • Enchanting and ensorcelling will be fine with attunement -- I assume other characters/accounts can hold the items, but not use them (for stuff like that or passing)?
    • Estild:But yes, for armaments (weapon, armor, and shields), it should only restrict using the equipment, not handing it off for other professions to work on.
  • Can we get a bonus to enchanting attuned stuff?
    • Estild: No, the benefit is a cheaper price to buy said item.

February 2021 Duskruin Item Teasers

Elemental Gloves by GM Quilic

Initial Teaser: Official Forum Post

Clarifications from Discord: Discord Discussion

  • Elemental Gloves sell OTS at +25, which equates to +30 if you match the attunement
  • They come with Cat B flares. The flare in the teaser is a Cat B "version", and that's what determines the gloves' attunement.
  • Fire flaring gloves (which use Cat B). When someone attuned to fire uses them, they're mechanically improved, and get an extra +5 (up to +50)
  • WAVE will still hit undead (the gloves can't normally be blessed).
  • Clench starts the timer, and energizes the gloves. While energized, Wave functions as the attack.
  • 3 seconds, haste-immune, so it's always 3 seconds. Hard RT on the WAVE for these.
  • Unlock certs for more [clench] charges/day, 10/day max.
  • Works for kroderine souls.
  • Brawling training is not factored in in any way with regards to the SMR attack.
  • They do have to remain gloves. There's four different 'styles' for each element for sale. Roughly equivalent to, "super not fancy, common, kinda fancy, fancy." Nothing mechanically different about them, though. Just trying to provide OTS options for people's outfits.
  • Fingerless gloves would be OK.
  • Element CANNOT be changed after purchase. Make sure you buy the ones that match what you're attuned to. Or buy one of each!
  • There's demeanor stuff built in, different messaging for each element (with or without matching the character's attunement).

Magic Marker @shop Make Your Mark by GM Tivvy

Magic Markers Update!: Official Forum Post

"The Magic Markers sold the past few runs will be returning to Make Your Mark in Bloodriven Village, at a lower price point. For those of you who purchased them last year, I've added a new customizable feature to them that will unlock automagically on the existing paintbrushes and gravers after DR begins." - Tivvy

  • Magic Markers allow you to alter normal treasure found items like heavy quartz orbs, small statues, silver wands, etc. This helps you keep track of them after charging them to differentiate fresh from otherwise. For example, a golden wand would become "a golden wand marked with a dot of pink paint"

Elven Armor by GM Oscuro

Initial Teaser: Official Forum Post

Clarifications from Discord: Discord Discussion

  • It was inspired by the D&D item "elven chainmail," which let anyone wear chainmail. I didn't try to create an exact analog.
  • Anyone can wear the armor. There's as much messaging for non-elves as the elven types. It's just more specific for elves.
  • 47% of gemstone characters have elven heritage.
  • This isn't a script to add to existing armor. It's new items.
  • It will be available in every AsG from 11 (studded leather) to 20 (full plate).
  • It's a script. (Cat D)
  • There are 4 tiers. The tier 4 ability is a flat 1% spell hindrance reduction.
  • The spell hindrance intentionally does not scale.
  • This can allow paladins to have 2% spell hindrance in full plate.
  • Any future spells that permanently enhance armor in the same vein as enchant or ensorcell will have this armor script get updated for the bonus to apply.
  • [Elven Spell Barrier] is Bolt DS and TD. You have to keep casting to keep it going.

Animalistic Spirit Armor by GM Avaluka

Initial Teaser: Official Forum Post

Clarifications from Discord: Discord Discussion Part 1 Discord Discussion Part 2 Discord Discussion Part 3

  • There is indeed a set bonus with a wielded weapon or shield, but details will be forthcoming.
  • There will be all types of armor, up to and including full plate. It is only a 2 piece set bonus. But you probably get a lot of extra perks already having weapon + shield + armor, I guess.
  • No, they do not need to be the same animal or even the same type. Go wild. Have a wolf on your armor and a cat on your weapon. Doesn't matter.
  • I mean ... technically the fluff portion of this armor script lets you detail the accessories on the armor to appear in the messaging, like describing the helm or the greaves. But that'll be detailed more in another post.
  • The "voluminous cowl" portion of the messaging I teased is customizable, for example. Or you can remove it if you don't want robes with a hood.
  • The robes in the clip are the ones available OTS in the shop, FYI. So the robes you know have a raven in them OTS.
  • You got it, though. Buff to Health/Mana/Stamina Recovery.
  • It is a mix/match unlock, too, so you can pick just 1 out of the 3 Recoveries to buff, or a combo of any of the 3 together. Or all 3.
  • This is an unlockable feature - OTS won't have it. But expect the OTS armors to be similar/same price as the weapons/shields.
  • This particular armor feature buffs the recovery for +15.
  • Well. It is not a permanent +15 buff. It is +15 for 15 minutes 1x an hour.
  • Sadly, no add to existing this time. I am not saying it is not a possibility for the future. But most all new armor scripts don't get add to existing off the bat, I don't think.
  • It is 4x off-the-shelf.
  • The DS boost has nothing to do with the enchant, but this particular example armor I am using is fully unlocked in all respects.
  • Its allegory on the weapons/shields is Wild Backlash in respects of how the unlock works. Single unlock, tiered based on flare tier unlocks.
  • Rest assured each [flare] unlock on the weapons/shields raises the damage potential ceiling by a set amount each unlock.
  • That clip is without the set bonus kicking in, which is hilarious levels of spam added to that.
  • Yes, the SMRV2 sonic flare triggers upon you getting damaged. I'm assuming maneuvers, as well. Spell damage, too. Like the weapons/shields, there is a Revenge unlock to have a chance for it to trigger on evade.
  • For any of the parry/block/evade reactive stuff, you do need to be in forward+ stance and actively attacking stuff/in combat recently for things to happen. But a Monk with Evade Mastery would be pretty good with the set. source

Energy Shield by GM Retser

Initial Teaser: Official Forum Post

  • Any set bonus with weapons/armor?
    • Rester: It is as you see it right now.
  • I still want to make Energy Armor eventually
  • Does the +AS work for melee/ranged only or is bolts included?
    • Retser: Same as the weapon, AS for all!

News and Updates

2021-02-01

2:53 AM Wyrom: There are no plans to change arena mechanics for Feb 2021. Anything we do will likely be in August 2021. The only plans I have are to possible make the heist more in sync with the arena is terms of awards. For August 2021, some ideas we've talked about are new types of arena matches, streamline award structures, bring back moonshard pendants in a limited fashion, and those multipliers. But everything in the arena will be as-is for next run. 2:53 AM Wyrom: And that's not a guarantee about any of those changes. Those are just ideas.

4:00 PM Creating Adventure - February 2021 A big update coming to the next run of Duskruin is with our shop mechanics for the alternate currencies. We will be slowly introducing attunement options when making a purchase. Not all inventory will have the option, but items that are specially marked to have attunement will have revised usage. Right now you GET/APPRAISE an item to see the costs and then choose to BUY. Debuting at Duskruin, you will now have the option to either BUY or ATTUNE an item. Attuned item can be either character or account attune, but we will be introducing it with account-bound attunement. If you choose to ATTUNE an item, it will come with a 25% discount. That means an item that cost 40,000 bloodscrip will only be 30,000 bloodscrip. In Platinum and Shattered, we will not be offering the ATTUNE option. Instead, we will be moving toward a permanent discount on alternate currencies by default. This includes bloodscrip, raikhen, and seashells.


This page was last updated on Monday, February 1, 2021 at 11:52:59 AM GMT.