Experience/saved post archive: Difference between revisions

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Warden
Warden
<br>

<br>
<b>Enhanced public nodes</b> (Note that in some cases, a room was not previously a node. In those cases, the room is now a true node with this enhanced absorption benefit.)
<b>Enhanced public nodes</b> (Note that in some cases, a room was not previously a node. In those cases, the room is now a true node with this enhanced absorption benefit.)<br><br>
Wehnimer's Landing:<BR>
Wehnimer's Landing:<BR>
Raging Thrak, Trophy Room
Raging Thrak, Trophy Room<br>
Wayside Inn, Garret
Wayside Inn, Garret<br>
Landing Tower East
Landing Tower East<br>
Helga's Pub Room
Helga's Pub Room<br>
Frith's Inn, Main Saloon
Frith's Inn, Main Saloon<br>
Town Square Central
Town Square Central<br>
Garden Niche
Garden Niche<br>
Small Park
Small Park<br>
Voln Courtyard
Voln Courtyard<br>
Hearthstone, Foyer
Hearthstone, Foyer<br>
Hearthstone, Courtyard
Hearthstone, Courtyard
<br><br>

Teras:<BR>
Teras:<BR>
Ghorsa Isle, Tower
Ghorsa Isle, Tower<br>
Dragonspine and Krodera
Dragonspine and Krodera<br>
Adventurer's Rest, Deck
Adventurer's Rest, Deck
<br><br>

Solhaven:<BR>
Solhaven:<BR>
North Market
North Market<br>
Liabo Plaza
Liabo Plaza<br>
Marshtown
Marshtown<br>
Beacon Tower
Beacon Tower<br>
South Market
South Market
<br><br>

River's Rest:<BR>
River's Rest:<BR>
Town Commons
Town Commons<br>
Sanctuary
Sanctuary
<br><br>

Icemule Trace:<BR>
Icemule Trace:<BR>
Town Center
Town Center<br>
Tavern Burrow, Ale Street (well)
Tavern Burrow, Ale Street (well)<br>
Commerce Burrow, Giantman Path
Commerce Burrow, Giantman Path<br>
Honeybeer Inn, Tap Room
Honeybeer Inn, Tap Room<br>
Thirsty Penguin, Parlour
Thirsty Penguin, Parlour<br>
Clovertooth Hall, Main Lobby
Clovertooth Hall, Main Lobby<br>
Voln Ice Garden
Voln Ice Garden
<br><br>

Zul Logoth:<BR>
Zul Logoth:<BR>
Crystalline Cavern
Crystalline Cavern
<br><br>

Pinefar:<BR>
Pinefar:<BR>
Trading Post, Greatroom
Trading Post, Greatroom
<br><br>

Ta'Illistim:<BR>
Ta'Illistim:<BR>
Hanging Dais
Hanging Dais<br>
Glamesine Var (fountain room)
Glamesine Var (fountain room)<br>
Glamesine Var (small garden park)
Glamesine Var (small garden park)<br>
Briarstone Court, SW
Briarstone Court, SW<br>
Briarstone Court, W
Briarstone Court, W<br>
Briarstone Court, NW
Briarstone Court, NW<br>
Moonglae Inn, Rooftop Park (northernmost)
Moonglae Inn, Rooftop Park (northernmost)<br>
Shimmarglin Inn, Fountain Room
Shimmarglin Inn, Fountain Room<br>
Veythorne Manor, The Glowbark
Veythorne Manor, The Glowbark
<br><br>

Sylvarraend:<BR>
Sylvarraend:<BR>
Town Commons (with barrel)
Town Commons (with barrel)
<br><br>

Ta'Vaalor:<BR>
Ta'Vaalor:<BR>
Amaranth Court (between gemshop and furrier)
Amaranth Court (between gemshop and furrier)<br>
Amaranth Court (obelisk)
Amaranth Court (obelisk)<br>
Garden of Ancients (small bench)
Garden of Ancients (small bench)<br>
Victory Court (bench)
Victory Court (bench)<br>
Victory Court (Kai statue)
Victory Court (Kai statue)<br>
Ravelin, Wyvern Plaza
Ravelin, Wyvern Plaza
<br><br>

Four Winds Isle:<BR>
Four Winds Isle:<BR>
Gardenia Commons
Gardenia Commons<br>
Sea Breeze Tavern, Front Porch
Sea Breeze Tavern, Front Porch
<br><br>

Cysaegir:<BR>
Cysaegir:<BR>
Linsandrych Common (with bench)
Linsandrych Common (with bench)
<br><br>

Miscellaneous:<BR>
Miscellaneous:<BR>
Cavern of the Ages (ledge room)
Cavern of the Ages (ledge room)
<br><br>

CHEs:<BR>
CHEs:<BR>
Phoenix - Library
Phoenix - Library<br>
Argent Aspis - Trophy Room
Argent Aspis - Trophy Room<br>
Arcane - Hall of Lords
Arcane - Hall of Lords<br>
Paupers - Commons
Paupers - Commons<br>
Brigatta - Common Room
Brigatta - Common Room<br>
Twilight - Warble's Parlor
Twilight - Warble's Parlor<br>
Silvergate - Private Lounge
Silvergate - Private Lounge<br>
Sovyn - Courtyard
Sovyn - Courtyard<br>
Sylvanfair - Rogal-Keli Hall
Sylvanfair - Rogal-Keli Hall<br>
Helden - Great Hall
Helden - Great Hall<br>
White Haven - Founders Hall
White Haven - Founders Hall<br>
Obsidian Tower - Greatroom
Obsidian Tower - Greatroom<br>
Beacon Hall - Common Room
Beacon Hall - Common Room<br>
Rone Academy - Elanthian Library
Rone Academy - Elanthian Library<br>
Willow Hall - Garden
Willow Hall - Garden<br>
Moonstone Abbey - Lounge
Moonstone Abbey - Lounge

Revision as of 04:38, 27 November 2007

Category: Help for Players
Topic: The Experience System
Message #: 563
Author: GS4-WARDEN
Date: 11/20/2007 5:46:03 PM
Subject: Enhanced Nodes and Experience Absorption Changes


We are implementing some changes to experience and absorption, primarily to encourage more player interaction. These changes include the following:

Enhanced Experience Absorption In Major Gathering Places -- Major gathering locations in every major realm (see list to follow) will now enhance your rate of experience absorption, above and beyond what a normal node will provide! While most of these nodes are public, all CHEs will also receive this benefit in the Common Room (or equivalent) of their primary house (not annexes). MHOs may coordinate with their guru to purchase an enhanced node for a Common Room (or equivalent) in their building, provided the room is either open to the public or the MHO is sufficiently large and active to support a "members only" location.

Adventurers Guild Bounty Rewards -- The total amount of the experience rewards will remain the same; however, two thirds of the reward will be granted directly to your absorbed experience. The remaining one third of the reward will be granted as unabsorbed experience, as it is currently.

Logic Bonus Changes -- The benefit of Logic bonus on experience absorption has been changed from a multiplier of the base amount to an addition to the base amount. When on a node or in town, you will absorb an extra (Logic Bonus/5) experience every pulse. When in a hunting area, you will absorb an extra (Logic Bonus/7) per pulse. For most players this will result in a small improvement while on a node and no significant change when in a hunting area.

Enjoy!

Warden

Enhanced public nodes (Note that in some cases, a room was not previously a node. In those cases, the room is now a true node with this enhanced absorption benefit.)

Wehnimer's Landing:
Raging Thrak, Trophy Room
Wayside Inn, Garret
Landing Tower East
Helga's Pub Room
Frith's Inn, Main Saloon
Town Square Central
Garden Niche
Small Park
Voln Courtyard
Hearthstone, Foyer
Hearthstone, Courtyard

Teras:
Ghorsa Isle, Tower
Dragonspine and Krodera
Adventurer's Rest, Deck

Solhaven:
North Market
Liabo Plaza
Marshtown
Beacon Tower
South Market

River's Rest:
Town Commons
Sanctuary

Icemule Trace:
Town Center
Tavern Burrow, Ale Street (well)
Commerce Burrow, Giantman Path
Honeybeer Inn, Tap Room
Thirsty Penguin, Parlour
Clovertooth Hall, Main Lobby
Voln Ice Garden

Zul Logoth:
Crystalline Cavern

Pinefar:
Trading Post, Greatroom

Ta'Illistim:
Hanging Dais
Glamesine Var (fountain room)
Glamesine Var (small garden park)
Briarstone Court, SW
Briarstone Court, W
Briarstone Court, NW
Moonglae Inn, Rooftop Park (northernmost)
Shimmarglin Inn, Fountain Room
Veythorne Manor, The Glowbark

Sylvarraend:
Town Commons (with barrel)

Ta'Vaalor:
Amaranth Court (between gemshop and furrier)
Amaranth Court (obelisk)
Garden of Ancients (small bench)
Victory Court (bench)
Victory Court (Kai statue)
Ravelin, Wyvern Plaza

Four Winds Isle:
Gardenia Commons
Sea Breeze Tavern, Front Porch

Cysaegir:
Linsandrych Common (with bench)

Miscellaneous:
Cavern of the Ages (ledge room)

CHEs:
Phoenix - Library
Argent Aspis - Trophy Room
Arcane - Hall of Lords
Paupers - Commons
Brigatta - Common Room
Twilight - Warble's Parlor
Silvergate - Private Lounge
Sovyn - Courtyard
Sylvanfair - Rogal-Keli Hall
Helden - Great Hall
White Haven - Founders Hall
Obsidian Tower - Greatroom
Beacon Hall - Common Room
Rone Academy - Elanthian Library
Willow Hall - Garden
Moonstone Abbey - Lounge