Feature changing mask: Difference between revisions

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(Created page with "'''Feature masks''' are pin-worn items that temporarily change some character features. ===Analyze=== <pre{{log2}}> You analyze your mask and sense that the creator has p...")
 
(Updated to current item templates)
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Feature masks''' are pin-worn items that temporarily change some [[character feature]]s.
'''Feature masks''' are pin-worn items that temporarily change some [[character feature]]s. They are not removable and will follow off after three hours. They can't be worn with other items that alter hair, but they can be worn with items that alter the unique line.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

{{TOC limit|2}}
===Analyze===
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze your mask and sense that the creator has provided the following information:
You analyze your mask and sense that the creator has provided the following information:
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This is what it will look like when the mask falls off:
This is what it will look like when the mask falls off:


Your facial features slowly grow heavy and seem to harden. Without warning, something solid and smooth slips from your face and tumbles into your free hand.
{{blue|Your facial features slowly grow heavy and seem to harden. Without warning, something solid and smooth slips from your face and tumbles into your free hand.}}

You get no sense of whether or not the mask may be further lightened.
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan="2"|WEAR
! scope="row" role="rowheader"|
|<!-- First Person View --> You press the crone mask against your face for a moment. When you lower your hand, the mask adheres of its own accord. At first, it feels as cold and clammy as a corpse's brow, but then the mask grows as warm as your own flesh. Your skin tingles sharply as the mask melts into your skin. You can sense powerful magic at work on your features, and you know that your appearance has changed. The mask is gone.
|<!-- Third Person View --> XXX presses a haggard crone mask against her face. After a moment, the mask sinks into her skin, and her appearance is transformed. The mask is gone.
|-
! scope="row" role="rowheader"|With other feature item
|<!-- First Person View --> You press the sea nymph mask against your face for a moment. The mask feels deathly cold against your skin
|<!-- Third Person View --> XXX raises a cerulean sea nymph mask to her face for a moment.
|}
</td><td>
{{iteminfo
|type= Fluff
|type2= Feature altering<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Mask <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= Eyes
|feature2= Skin
|feature3= Hair
|feature4= Face<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= WEAR<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

==Mask Types==
*a haggard crone mask
<pre{{log2}}>
She has crow foot-ringed steely grey eyes and heavily wrinkled skin. She has long, ragged pure white hair with a high widow's peak cresting the brow. She has a saggy-cheeked face, a bulbous nose and high cheekbones.
</pre>
*a cerulean sea nymph mask
<pre{{log2}}>
She has tilted, silver-striated azure eyes and creamy white skin. She has long, fine cerulean hair intricately woven with moonlight silver ribbons into a crown braid, though several sea foam green wisps slip free to form a glistening halo about the face. She has a heart-shaped face, a pert nose and a pair of sand-dappled, arching eyebrows
</pre>
*a barnacled seafoam green mask
<pre{{log2}}>
She has narrow, white-pupiled ebon eyes and silver-sheened skin. She has incredibly short, flowing seafoam green hair shorn close to the scalp and dotted with bone-white barnacles, which have partially burrowed into the skin. She has a strong, muscular face, a wide, flaring nose and an intricate pattern of blue scales traversing her neck.
</pre>
</pre>

Revision as of 23:52, 3 November 2022

Feature masks are pin-worn items that temporarily change some character features. They are not removable and will follow off after three hours. They can't be worn with other items that alter hair, but they can be worn with items that alter the unique line.

Analyze

You analyze your mask and sense that the creator has provided the following information:

This is a feature changing mask.  It will temporarily change your features for three hours.  If you look at this mask, you will see how it will change your features.  Once the time is up, it will fall off.  If your hands are both full, it will drop to the ground.  Please make sure that you highlight this mask in some fashion so that you can track it.

This is what it will look like when the mask falls off:

Your facial features slowly grow heavy and seem to harden.  Without warning, something solid and smooth slips from your face and tumbles into your free hand.

You get no sense of whether or not the mask may be further lightened.

Usage

Verb Style First Third
WEAR You press the crone mask against your face for a moment. When you lower your hand, the mask adheres of its own accord. At first, it feels as cold and clammy as a corpse's brow, but then the mask grows as warm as your own flesh. Your skin tingles sharply as the mask melts into your skin. You can sense powerful magic at work on your features, and you know that your appearance has changed. The mask is gone. XXX presses a haggard crone mask against her face. After a moment, the mask sinks into her skin, and her appearance is transformed. The mask is gone.
With other feature item You press the sea nymph mask against your face for a moment. The mask feels deathly cold against your skin XXX raises a cerulean sea nymph mask to her face for a moment.
Feature changing mask Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to Mask
Alterable Yes
Light/Deep
Feature(s) Altered Eyes
Skin
Hair
Face
Item Verbs
WEAR


Mask Types

  • a haggard crone mask
She has crow foot-ringed steely grey eyes and heavily wrinkled skin.  She has long, ragged pure white hair with a high widow's peak cresting the brow.  She has a saggy-cheeked face, a bulbous nose and high cheekbones.
  • a cerulean sea nymph mask
She has tilted, silver-striated azure eyes and creamy white skin.  She has long, fine cerulean hair intricately woven with moonlight silver ribbons into a crown braid, though several sea foam green wisps slip free to form a glistening halo about the face.  She has a heart-shaped face, a pert nose and a pair of sand-dappled, arching eyebrows
  • a barnacled seafoam green mask
She has narrow, white-pupiled ebon eyes and silver-sheened skin.  She has incredibly short, flowing seafoam green hair shorn close to the scalp and dotted with bone-white barnacles, which have partially burrowed into the skin.  She has a strong, muscular face, a wide, flaring nose and an intricate pattern of blue scales traversing her neck.