Fortune case: Difference between revisions

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Fortune cases first made an appearance at [[Ebon Gate]] 2006 at Slatted Fortune and hold painted wooden slats used to scry fortunes.
'''Fortune cases''' first made an appearance at [[Ebon Gate]] 2006 at Slatted Fortune and hold painted wooden slats used to [[Divination|scry]] fortunes.

{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
Line 7: Line 8:
You get no sense of whether or not the case may be further lightened.
You get no sense of whether or not the case may be further lightened.
</pre>
</pre>
==Usage==

{| {{verbtable}}
==Verbs==
|- {{verbtableheader}}
{| {{prettytable|background:#F0F8FF;height:15px;}}
! style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! First
! style="width:5em"|VERB
! Third
! style="width:35em"|FIRST
! style="width:35em"|THIRD
|-
|-
! TAP
! TAP
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| XXX taps upon her blue wooden case three times before turning the case over with the slot down. A single slat of wood peeks out of the case and falls out.<br><br>A light spinewood slat engraved with the image of a blue bowl clatters to the ground.<br><br>XXX quickly picks up the slat and places it back inside her case.
| XXX taps upon her blue wooden case three times before turning the case over with the slot down. A single slat of wood peeks out of the case and falls out.<br><br>A light spinewood slat engraved with the image of a blue bowl clatters to the ground.<br><br>XXX quickly picks up the slat and places it back inside her case.
|}
|}
==Additional Information==

===LOOK===
The translations listed here are by [[Charna]] and by no means the only method of translating the slats. They are broken down by the elements of Fire, Water, Earth, Air.
<pre{{log2}}>

Nestled within the slot of the blue wooden case is a series of wooden slats, each one crafted of a different type of wood and engraved with a painted symbol.
==See Also==
</pre>
* [[Fortune case/translations|Translations]]
===See Also===

*[[Fortune case/translations|Fortune case translations]]
[[Category:Divination]]
*[[Darlita's Sticks]]
[[Category:Scripted Items]]
*[[Darlita's Tarot Deck]]
*[[Dhu Gillywack Runes]]
*[[Finvale's Crystals]]
*[[Igaeshian Reader Divining Vial]]
*[[Ikarrak]]
*[[Nalfein Black Rose Deck]]
*[[Scrying mask]]
*[[The Black Sands]]
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Case<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= Velathae<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releaseyear= 2006
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
</td></tr></table>

Latest revision as of 03:15, 21 October 2022

Fortune cases first made an appearance at Ebon Gate 2006 at Slatted Fortune and hold painted wooden slats used to scry fortunes.

Analyze

You analyze your blue wooden case and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.

You get no sense of whether or not the case may be further lightened.

Usage

Verb First Third
TAP You tap upon your blue wooden case three times before turning the case over with the slot down. A single slat of wood peeks out of the case and falls out.

A light spinewood slat engraved with the image of a blue bowl clatters to the ground.

You quickly pick up the slat and place it back inside your case.
XXX taps upon her blue wooden case three times before turning the case over with the slot down. A single slat of wood peeks out of the case and falls out.

A light spinewood slat engraved with the image of a blue bowl clatters to the ground.

XXX quickly picks up the slat and places it back inside her case.

Additional Information

LOOK

Nestled within the slot of the blue wooden case is a series of wooden slats, each one crafted of a different type of wood and engraved with a painted symbol.

See Also

Fortune case Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Case
Alterable Yes
Light/Deep No
Original Release Venue Velathae
Original Release Year 2006