Grapple critical table

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Grapple critical table:

This table includes the critical injury messaging, status effects, stun rounds and injury levels caused by the grapple damage type. Grapple injuries can result from throwing nets and other ensnaring attacks.

The damage values (hit points) in this table are AS based. CS based and special attacks will often result in damage values different than those listed below.
.

Legend:

  • A - Amputation (limb loss)
  • F - Fatal (instant death critical)
  • K - Knockdown
  • R - Injury level (rank 1, 2 or 3)
  • S - Stun w/number of rounds
  • x - Unknown stun round


HEAD

Rank Damage Message Status Effects Wounds
0 0 Slight push to the [target]'s face. none none
1 ? ? ? ?
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

NECK

Rank Damage Message Status Effects Wounds
0 0 Slight push to the [target]'s neck. none none
1 ? ? ? ?
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

RIGHT EYE

Rank Damage Message Status Effects Wounds
0 0 Weak strike makes the [target]'s eye bloodshot. none none
1 ? ? ? ?
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

LEFT EYE

Rank Damage Message Status Effects Wounds
0 0 Weak strike makes the [target]'s eye bloodshot. none none
1 ? ? ? ?
2 ? The [target]'s left eye swells suddenly, causing great pain. ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

CHEST

Rank Damage Message Status Effects Wounds
0 0 Minor bruise to chest. none none
1 3 Chest hit causes the [target] to spin around like a halfling after a fresh tart. none R1
2 5 Side strike shoves the [target] several feet sideways. none K R1
3 8 Oof! Sudden impact knocks the wind out of the [target]. S1 R1
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

ABDOMEN

Rank Damage Message Status Effects Wounds
0 0 Feeble stomach strike. none none
1 3 Stomach strike knocks the [target] backwards several feet. none R1
2 5 Invisible force gives the [target] a rabbit punch. ? K R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

BACK

Rank Damage Message Status Effects Wounds
0 0 Tickled the [target]'s back muscles. Minor lumbago. none none
1 3 Strike to back throws the [target] off balance momentarily. none R1
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

RIGHT ARM

Rank Damage Message Status Effects Wounds
0 0 Slight twitching in the [target]'s weapon arm. none none
1 1 The [target]'s weapon arm twists oddly but snaps right back. none R1
2 3 Jarring blow to the [target]'s weapon arm. none R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

LEFT ARM

Rank Damage Message Status Effects Wounds
0 0 Slight twitching in the [target]'s shield arm. none none
1 ? ? ? ?
2 ? ? ? ?
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

RIGHT HAND

Rank Damage Message Status Effects Wounds
0 0 Broken fingernail! How disastrous. none none
1 0 The [target]'s wrist twisted slightly. none R1
2 1 Finger jams and swells. none R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

LEFT HAND

Rank Damage Message Status Effects Wounds
0 0 Broken fingernail! How disastrous. none none
1 0 The [target]'s wrist twisted slightly. none R1
2 1 Finger jams and swells. none R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

RIGHT LEG

Rank Damage Message Status Effects Wounds
0 0 Charlie horse to the right leg! That should stop the [target]. none none
1 2 The [target]'s right leg jerks momentarily but snaps right back. none R1
2 4 Pop! Kneecap wrenched. none R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?

LEFT LEG

Rank Damage Message Status Effects Wounds
0 0 Charlie horse to the left leg! That should stop the [target]. none none
1 2 The [target]'s right leg jerks momentarily but snaps right back. none R1
2 4 Pop! Kneecap wrenched. none R1
3 ? ? ? ?
4 ? ? ? ?
5 ? ? ? ?
6 ? ? ? ?
7 ? ? ? ?
8 ? ? ? ?
9 ? ? ? ?
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See Also

Noncorporeal critical table for messaging with grapple based attacks against Noncorporeal creatures.