Haymaker: Difference between revisions

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m (Minor style change.)
m (Minor style change done correctly.)
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{{PSMinfo
{{PSMinfo
|description = Attempt to daze your opponent with a roundhouse punch to the head.
|description = Attempt to daze your opponent with a roundhouse punch to the head.
|additionalinfo = This maneuver uses the height system already present in {{boldmono|[[AMBUSH (verb)|AMBUSH]]. Barehanded attacks give the opportunity for the attacker's arm armor to flare.
|additionalinfo = This maneuver uses the height system already present in {{boldmono|[[AMBUSH (verb)|AMBUSH]]}}. Barehanded attacks give the opportunity for the attacker's arm armor to flare.


===Messaging===
===Messaging===

Revision as of 12:04, 7 February 2021

Haymaker
Mnemonic [haymaker]
Type Setup
Roundtime 3s
Stamina Cost 9
Targets Head
Offensive Gear Right hand, arm accessory, or armor covering the arms
Requirements An empty right hand (or holding a brawling weapon in it). Training in Brawling is recommended.
Attributes Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Target Stance Bonus
Available To Warriors
Available In Combat Maneuvers
Rank Square
1 2  
2
3
4
5 10

Description

Attempt to daze your opponent with a roundhouse punch to the head.

Additional Information

This maneuver uses the height system already present in AMBUSH. Barehanded attacks give the opportunity for the attacker's arm armor to flare.

Messaging

Success:

[Roll result: 126 (open d100: 32) Bonus: 10]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Target!
Your punch catches Target square in the face! He reels backwards in pain!
...6 points of damage!
Roundtime: 5 sec.
[Roll result: 182 (open d100: 31)]
Attacker clenches his right fist and brings his arm back for a roundhouse punch aimed at you!
Attacker's punch catches you square in the face! You reel backwards in pain and then fall to the ground!
...20 points of damage!
Roundtime: 8 sec.
[Roll result: 237 (open d100: 123) Penalties: 0]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Target!
Perfect connect! Target's head snaps back as he drops to the ground like a sack of potatoes!
...20 points of damage!
Roundtime: 5 sec.

Failure:

[Roll result: 90 (open d100: 33)]
Attacker clenches his right fist and brings his arm back for a roundhouse punch aimed at you!
You manage to deflect Attacker's blow in the nick of time!
Roundtime: 2 sec.

Resources