Internal Power: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
(Updated to reflect PSM3 update.)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Player System Manager
{{Player System Manager
|mnemonic = ipower
|mnemonic = ipower
|type = Active Buff
|verb = [[CMAN]]
|type = Buff
|stamina = 20
|stamina = 20
|requirements = None
|availableto = [[Monk]]s
|availableto = [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 4
|rank2 = 4
|sq3 = 6
|rank3 = 6
|sq4 = 8
|rank4 = 8
|sq5 = 10
|rank5 = 10
}}
}}
{{PSMinfo
{{PSMinfo
|description = Restore your inner well-being and heal yourself.
|mechanics = Allows you to immediately heal up to {{boldmono|(15 + (5 * rank))}} Health Points (HP) upon invocation. At rank 5, if already at full HP, this maneuver can be used to heal a minor wound. This latter use requires 10 seconds of Roundtime, which can be reduced by one second per three ranks of [[Mental Lore, Transformation]].
|mechanics = Allows you to immediately heal up to {{mono|(15 + (5 * rank))}} [[health|Health Points (HP)]] upon invocation. At rank 5, if already at full HP, this maneuver can be used to heal a minor [[wound]]. This latter use requires 10 seconds of [[Roundtime]], which can be reduced by one second per three ranks of [[Mental Lore, Transformation|Mental Lore: Transformation]].
|additionalinfo = Obtaining 1 rank is an effective method of keeping up health when hunting [[glistening cerebralite]]s, where a certain amount of [[Pain]] retaliation is inevitable.
}}


==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]

[[Category:Combat Maneuvers]]
{{stub}}
}}

Latest revision as of 21:44, 1 August 2021

Internal Power
Mnemonic [ipower]
Activating Verb CMAN
Type Buff
Stamina Cost 20
Available To Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Restore your inner well-being and heal yourself.

Mechanics

Allows you to immediately heal up to (15 + (5 * rank))Health Points (HP) upon invocation. At rank 5, if already at full HP, this maneuver can be used to heal a minor wound. This latter use requires 10 seconds of Roundtime, which can be reduced by one second per three ranks of Mental Lore: Transformation.


Resources