Mighty Blow: Difference between revisions

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m (→‎Messaging: The entire block of the Grimswarm's attack is irrelevant to calculations for MBlow.)
(Changed according to Maneuver Update - Phase 1 (http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3703))
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{{Combat maneuver
{{Combat maneuver
| mnemonic = MBLOW
| mnemonic = MBLOW
| roundtime = [[ATTACK (verb)|ATTACK]] + 1
| roundtime = [[ATTACK (verb)|ATTACK]]-1
| cost = 15, can POP muscles<br />(20 for [[Two-Handed Weapons|two-handed weapons]] or [[Two Weapon Combat|two weapon combat]])
| cost = 25, special
| available = [[Warrior]]s
| available = [[Warrior]]s
| requirements = Cannot be used with a [[Polearm Weapons|polearm]]
| requirements = Cannot be used with a [[Polearm Weapons|polearm]]
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A warrior exclusive combat maneuver, '''Mighty Blow''' is an attack that briefly reduces the [[stance]] of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon [[damage factor]] per rank (+50% damage factor increase at rank 5).
A warrior exclusive combat maneuver, '''Mighty Blow''' is an attack that briefly reduces the [[stance]] of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon [[damage factor]] per rank (+50% damage factor increase at rank 5).


Use of the combat maneuver costs 5 more [[stamina]] if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 30 stamina. A Mighty Blow is one second slower than a traditional attack.
Use of the combat maneuver costs 5 more [[stamina]] if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 20 stamina. A Mighty Blow is one second faster than a traditional attack.


==Messaging==
==Messaging==

Revision as of 18:20, 14 October 2020

Mighty Blow
Available To Warriors
Mnemonic [MBLOW]
Cost 15, can POP muscles
(20 for two-handed weapons or two weapon combat)
Roundtime ATTACK-1
Requirements Cannot be used with a polearm
Prerequisites None
Rank Square
1 2  
2
3
4
5 10

A warrior exclusive combat maneuver, Mighty Blow is an attack that briefly reduces the stance of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon damage factor per rank (+50% damage factor increase at rank 5).

Use of the combat maneuver costs 5 more stamina if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 20 stamina. A Mighty Blow is one second faster than a traditional attack.

Messaging

Expected result against an unarmored target

unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD
Greatsword base damage factor = 0.625

if multiplicative with perfect weapon:
DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994

or

if additive with perfect:
DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975

Actual result:

>cman mblow
You swing a perfect ora greatsword at a giant rat!
  AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566
   ... and hit for 528 points of damage!
   Massive blow punches a hole through the giant rat's chest!
The giant rat twitches and dies.
Roundtime: 6 sec.
5 ranks of Mighty Blow
raw damage = 528 total damage - 65 Crush critical table damage) = 463
endroll margin = 566 - 100 = 466
damage factor = 463 / 466 = ~0.994

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