Potion: Difference between revisions

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(New page: A potion is a vial or similar bottled container holding a (usually mysterious) liquid fluid. Potions are bottled versions of effects, such as those of a magical spell, or healing herb....)
 
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A potion is a vial or similar bottled container holding a (usually mysterious) liquid fluid. Potions are bottled versions of effects, such as those of a magical spell, or healing [[herb]]. You must [[DRINK (verb)|drink]] a potion to gain the effects.
A '''potion''' is a vial or container holding a certain type of liquid. Potions are bottled versions of effects, such as those of a magical [[spell]], or healing [[herb]]. A character must {{boldmono|[[DRINK (verb)|DRINK]]}} a potion to gain the effects. It is also possible to apply a potion's effect to someone else using {{boldmono|[[POUR]]}} if the subject is incapacitated or dead.


== Tinctures ==
Potions widely vary in number of available uses.


Small, potent, bottled preparations of medicinal [[herb]]s, these potions act just as their less concentrated herb counterparts. They are especially handy as replacements for herbs that cannot be [[BUNDLE (verb)|bundled]], like [[yabathilium fruit]]. Some herbs, such as [[brostheras potion]], are only effective in tincture form: the natural brotheras grass has no healing effect if digested directly.
;Medicinal Potions
:Some potions, like [[Brostheras potion |brostheras potion]], are used to cure wounds, scars, or [[Hitpoint|health loss]].


''Tinctures are mechanically considered a subset of spell-embedded potions, using spells from the [[Former Empath Base]] circle.''
;Tinctures

:Small, potent, bottled preparations of medicinal [[herb|herbs]], these potions act just as their less concentrated herb counterparts. They are especially handy as replacements for herbs that cannot [[BUNDLE (verb)|bundle]], like [[Yabathilium fruit |yabathilium fruit]].
== Spell-Embedded Potions ==
{{stub}}

Shopkeepers and [[alchemy|alchemist]]s may provide potions that hold magic spells, typically with a temporary defensive effect.

Unlike most other magic items, spell potions require no skill in [[Magic Item Use]] and do not incur any [[cast roundtime]] on activation. As a drawback to not taking skill training into account, there is also no way to increase their effect duration.

== Special Uses ==

Many other activities including [[enchanting]], [[Ensorcell (735)|ensorcellment]], and [[runestone]]s require the use of specialized potions.

[[Category:Magic]]
[[Category:Magic Items|*]]

Latest revision as of 14:36, 21 July 2017

A potion is a vial or container holding a certain type of liquid. Potions are bottled versions of effects, such as those of a magical spell, or healing herb. A character must DRINK a potion to gain the effects. It is also possible to apply a potion's effect to someone else using POUR if the subject is incapacitated or dead.

Tinctures

Small, potent, bottled preparations of medicinal herbs, these potions act just as their less concentrated herb counterparts. They are especially handy as replacements for herbs that cannot be bundled, like yabathilium fruit. Some herbs, such as brostheras potion, are only effective in tincture form: the natural brotheras grass has no healing effect if digested directly.

Tinctures are mechanically considered a subset of spell-embedded potions, using spells from the Former Empath Base circle.

Spell-Embedded Potions

Shopkeepers and alchemists may provide potions that hold magic spells, typically with a temporary defensive effect.

Unlike most other magic items, spell potions require no skill in Magic Item Use and do not incur any cast roundtime on activation. As a drawback to not taking skill training into account, there is also no way to increase their effect duration.

Special Uses

Many other activities including enchanting, ensorcellment, and runestones require the use of specialized potions.