Rune: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
Line 3: Line 3:
=== Common Runes ===
=== Common Runes ===


Knowledge of a spell will automatically grant a character knowledge of all the runes ''required'' to use it. These are considered '''common [[runes]]'''.
Knowledge of a spell will automatically grant a character knowledge of all the runes ''required'' to use it. These are considered '''common runes'''.


=== Uncommon Runes ===
=== Uncommon Runes ===


Some specialty [[runes]] are more rare and may only be learned by being taught. These are considered '''uncommon [[runes]]'''. (For a listing of available uncommon [[runes]], visit the [[runes]] page)
Some specialty [[runes]] are more rare and may only be learned by being taught. These are considered '''uncommon runes'''.


*Use the [[RUNE (verb)|RUNE]] verb to display the runes your character knows.
*Use the [[RUNE (verb)|RUNE]] verb to display the runes your character knows.

Revision as of 12:47, 10 January 2006

A rune is a magical symbol, most often used to focus more general magic. Runes must be drawn onto a runestone in order to be utilized. Read the runestone to see the rune drawn upon it.

Common Runes

Knowledge of a spell will automatically grant a character knowledge of all the runes required to use it. These are considered common runes.

Uncommon Runes

Some specialty runes are more rare and may only be learned by being taught. These are considered uncommon runes.

  • Use the RUNE verb to display the runes your character knows.
  • The syntax to teach a rune is: RUNE TEACH <character> <rune_name>
  • Teaching a rune will always incur a 10 sec RT for both the teacher and student.
  • Uncommon runes are seeded into the game via auctions, raffles, and GM characters during RP events.
  • Some may be taught indefinately, others only once or twice, and some cannot be taught by players at all.