Spring shoes: Difference between revisions

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(Created page for older item with WIP)
 
(Finished TAP messaging)
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{{work-in-progress}}
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Spring shoes''' are lightly-scripted footwear that can give the user a bit of a lift. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
'''Spring shoes''' are lightly-scripted footwear that can give the user a bit of a lift. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
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|<!-- First Person View -->You stoop down to reset the spring in your shoes, but realize they already are.
|<!-- First Person View -->You stoop down to reset the spring in your shoes, but realize they already are.
|-
|-
! scope="rowgroup" role="rowheader" rowspan="2"| TAP
! scope="rowgroup" role="rowheader" rowspan="11"| TAP
|'''Not set:''' You tap the heels of your shoes, but realize the springs aren't reset yet.
Roundtime: 3 sec.
|XXX taps the heels of her shoes on the ground.
|-
|You tap the heels of your shoes to the ground and release the catch on the spring. A loud *SPROING* sends you flying into the air.
|You tap the heels of your shoes to the ground and release the catch on the spring. A loud *SPROING* sends you flying into the air.
|XXX clicks her heels on the ground and she is suddenly airborne.
|XXX clicks her heels on the ground and she is suddenly airborne.
|-
|-
|Something in that release felt horribly wrong. You suddenly realize that it wasn't straight up in the air as you watch the ground sail away from you.
|scope="colgroup" colspan="2"|''Additional TAP messaging.''
''Moves wearer a room away, incurring a stun.''

You land with a heavy thud.
Roundtime: 3 sec.
|Her jump seems to have gotten away from her and she's sent flying east.
|-
|-
|
|Reaching up towards the sky, your feet easily clear the average height of where your head was only moments ago.
|Reaching up towards the sky, your feet easily clear the average height of where your head was only moments ago.
Roundtime: 3 sec.
Roundtime: 3 sec.
|XXX shoots straight up into the air and lands a moment later.
|XXX shoots straight up into the air and lands a moment later.
|-
|You soar into the air and land gracefully after several flips.
Roundtime: 3 sec.
|XXX lands gracefully after completing several flips in the air.
|-
|Your bound into the air from your shoes and you land with a flourish. Too bad your back is to the crowd.
Roundtime: 3 sec.
|XXX goes flying into the air, landing with a flourish and her back to you.
|-
|Your shoes send you stumbling forward. Losing your balance, you are sent quickly to the ground.
Roundtime: 3 sec.
|XXX's shoes release sending her stumbling forward and landing her on the ground.
|-
|Your shoes send you stumbling forward into XXX. You bound off of her and are sent quickly to the ground.
Roundtime: 3 sec.
|Second person: XXX's shoes release, sending her stumbling towards you. You brace for impact and she is quickly dropped to the ground.
Third person:{{addmetext}}
|-
|'''Not standing:''' You tap the heels of your shoes to the ground and release the catch on the spring. Your feet vibrate and shake as the springs release.
|XXX clicks her heels on the ground and springs shoot out, shaking violently.
|-
|'''Indoors:''' Forgetting where you are and the lack of space, you fail to complete your jump and land unceremoniously in a heap on the ground knocking the wind from your lungs.
Roundtime: 3 sec.

''Incurs stun''
|XXX fails to complete her jump considering the limited height in here. She lands in a crumpled heap on the ground.
|}
|}
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype= Footwear<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
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}}
}}
{{itemverb
{{itemverb
|verb= PUSH
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= TAP<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
}}
</td></tr></table>
</td></tr></table>

Revision as of 15:52, 22 November 2022

Spring shoes are lightly-scripted footwear that can give the user a bit of a lift.

Analyze

You analyze your short black shoes and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.

You get no sense of whether or not the shoes may be further lightened.

Usage

Verb First Third
PUSH You stoop down and push the spring heels of your shoes back into place, and they settle with a satisfying *CLICK*. XXX stoops down and fiddles with something on her shoes.
You stoop down to reset the spring in your shoes, but realize they already are.
TAP Not set: You tap the heels of your shoes, but realize the springs aren't reset yet.

Roundtime: 3 sec.

XXX taps the heels of her shoes on the ground.
You tap the heels of your shoes to the ground and release the catch on the spring. A loud *SPROING* sends you flying into the air. XXX clicks her heels on the ground and she is suddenly airborne.
Something in that release felt horribly wrong. You suddenly realize that it wasn't straight up in the air as you watch the ground sail away from you.

Moves wearer a room away, incurring a stun.

You land with a heavy thud. Roundtime: 3 sec.

Her jump seems to have gotten away from her and she's sent flying east.
Reaching up towards the sky, your feet easily clear the average height of where your head was only moments ago.

Roundtime: 3 sec.

XXX shoots straight up into the air and lands a moment later.
You soar into the air and land gracefully after several flips.

Roundtime: 3 sec.

XXX lands gracefully after completing several flips in the air.
Your bound into the air from your shoes and you land with a flourish. Too bad your back is to the crowd.

Roundtime: 3 sec.

XXX goes flying into the air, landing with a flourish and her back to you.
Your shoes send you stumbling forward. Losing your balance, you are sent quickly to the ground.

Roundtime: 3 sec.

XXX's shoes release sending her stumbling forward and landing her on the ground.
Your shoes send you stumbling forward into XXX. You bound off of her and are sent quickly to the ground.

Roundtime: 3 sec.

Second person: XXX's shoes release, sending her stumbling towards you. You brace for impact and she is quickly dropped to the ground.

Third person:This section has not been added yet; please add to it now!

Not standing: You tap the heels of your shoes to the ground and release the catch on the spring. Your feet vibrate and shake as the springs release. XXX clicks her heels on the ground and springs shoot out, shaking violently.
Indoors: Forgetting where you are and the lack of space, you fail to complete your jump and land unceremoniously in a heap on the ground knocking the wind from your lungs.

Roundtime: 3 sec.

Incurs stun

XXX fails to complete her jump considering the limited height in here. She lands in a crumpled heap on the ground.
Spring shoes Information
Type Fluff
Item Classification Clothing
Item(s) Applied to Footwear
Alterable Yes
Light/Deep
Item Verbs
PUSH TAP