Sucker Punch: Difference between revisions

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(updated templates, removed outdated play.net link)
(Updated to reflect PSM3 update.)
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{{Player System Manager
{{Player System Manager
|mnemonic = spunch
|mnemonic = spunch
|verb = [[CMAN]]
|type = Setup
|type = Setup
|roundtime = 2s
|roundtime = 2s
|stamina = 7
|stamina = 7
|targets = Back
|targets = Back
|offensivegear = Right hand or gloves
|offensivegear = Right hand, gloves, or armor covering the hands
|requirements = None
|defensivegear = Armor
|attributes = Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>
|attributes = <br>Bulky Item Penalty<br>Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>
|availableto = [[Rogue]]s
|availableto = [[Rogue]]s, [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 3
|rank2 = 4
|sq3 = 4
|rank3 = 6
|sq4 = 5
|rank4 = 8
|sq5 = 6
|rank5 = 10
}}
}}
{{PSMinfo
{{PSMinfo
|mechanics = A quick punch to the target's kidneys which will stun, do damage, and cause a drop in stance.
|description = A quick punch to the target's kidneys.
|mechanics = Maneuver a target to [[stun]], do damage, and cause a drop in [[stance]]. Applies [[Silenced]] for (Rank * 2) seconds and [[Staggered]] for (Success Margin / 8) seconds.

==Resources==
*[[List of combat maneuvers by profession]]
}}
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]

[[Category:Combat Maneuvers]]

Revision as of 16:10, 31 July 2021

Sucker Punch
Mnemonic [spunch]
Activating Verb CMAN
Type Setup
Roundtime 2s
Stamina Cost 7
Targets Back
Offensive Gear Right hand, gloves, or armor covering the hands
Defensive Gear Armor
Attributes
Bulky Item Penalty
Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Available To Rogues, Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

A quick punch to the target's kidneys.

Mechanics

Maneuver a target to stun, do damage, and cause a drop in stance. Applies Silenced for (Rank * 2) seconds and Staggered for (Success Margin / 8) seconds.

Resources