Surge of Strength: Difference between revisions

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(added cooldown reduction for additional ranks, verified in-game myself)
 
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{{Player System Manager
{{Cman
| mnemonic = SURGE
|mnemonic = surge
| cost = 30
|verb = [[CMAN]]
|type = Buff
| available = [[Warrior]]s, [[Rogue]]s, [[Paladin]]s, [[Monk]]s
|recovery = 300s. -60s per rank for 2 and 3. -30s per rank for 4 and 5.
| requirements = None
|stamina = 30. There is a recovery period during which the reactivation cost doubles.
| prereqs = None
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s, [[Paladin]]s
| sq1 = 2
}}
| sq2 = 4
{{PSM3.0costs
| sq3 = 6
| sq4 = 8
|rank1 = 2
| sq5 = 10
|rank2 = 4
| se1 = 3
|rank3 = 6
| se2 = 6
|rank4 = 8
| se3 = 9
|rank5 = 10
}}
| se4 = 12
{{TOC limit|2}}
| se5 = 15
{{PSMinfo
| pu1 = -}}
|description = Dig deep for a Burst of Strength.
|mechanics = Apply [[Enhance (effect)|Enhance Strength]] with a power of {{mono|(12 + (4 * Rank))}} for 90 seconds (refreshable).
|additionalinfo = '''Surge of Strength''' is a commonly used [[Combat Maneuvers|Combat Maneuver]] due to the strength increase that it provides, increasing a character's [[attack strength]] and increasing carrying capacity, effectively reducing [[Encumbrance|encumbrance]] and, therefore, possibly [[roundtime]] when attacking. Each bonus point will increase unencumbered carrying capacity 1% of the character's body weight with a maximum bonus of 16% at Rank 5. E.g., a character that weighs 200 lbs. with Rank 5 will have an increased carrying capacity of 32 lbs. (200 * .16). Because its effects are treated as an enhancive, it is subject to [[Enhancive_item#Enhancive_Limits|normal enhancive limits]]; thus additional ranks of Surge of Strength may net no further bonuses depending on a character's existing Strength enhancives (including spells such as [[Holy Weapon (1625)]]).


Surge will also show up on [[Wrayth]]'s active spell window or with the {{boldmono|[[SPELL_(verb)#Spell_Active_and_Sort|SPELL ACTIVE]]}} command, and its cooldown is counted as a debuff for {{boldmono|SPELL SORT}}.
'''Surge of Strength''' is a commonly used [[Combat Maneuvers|Combat Maneuver]] due to the strength increase that it provides, increasing a character's [[attack strength]] and increasing carrying capacity, effectively reducing [[Encumbrance|encumbrance]] and, therefore, possibly [[roundtime]] when attacking. Each bonus point will increase unencumbered carrying capacity 1% of the character's body weight with a maximum bonus of 16% at Rank 5. E.g., a character that weighs 200 lbs. with Rank 5 will have an increased carrying capacity of 32 lbs. (200 * .16).


===Messaging===
Surge of Strength is activated and lasts for 90 seconds before fading. This combat maneuver, like all maneuvers with a duration, is refreshable, although this comes with a stamina cost penalty.
;Beginning

Surge also has a cooldown period in which using the maneuver in that timeframe causes it to cost double (60) [[stamina]]. At Rank 1, the cooldown period is 5 minutes, Rank 2 is 4 minutes, Rank 3 is 3 minutes, Rank 4 is 2.5 minutes, and Rank 5 is 2 minutes.

Surge will also show up on [[StormFront]]'s active spell window or with the [[SPELL ACTIVE (verb)|SPELL ACTIVE]] command.

{| {{prettytable}}
|-
! Rank || Strength Bonus
|-
! 1
|align=center| +8
|-
! 2
|align=center| +10
|-
! 3
|align=center| +12
|-
! 4
|align=center| +14
|-
! 5
|align=center| +16
|}

==Messaging==
Beginning:
<div {{log}}>
<div {{log}}>
H>cman surge<br>
H>cman surge<br>
Line 53: Line 30:
</div>
</div>


Ending:
;Ending
<div {{log}}>
<div {{log}}>
You begin to lose touch with your internal sources of strength.
You begin to lose touch with your internal sources of strength.
</div>
</div>


Cooldown ending:
;Cooldown ending
<div {{log}}>
<div {{log}}>
Your internal strength fully recovers from your most recent attempt to tap into it.
Your internal strength fully recovers from your most recent attempt to tap into it.
</div>
</div>


Restarting within the cooldown period:
;Restarting within the cooldown period:
<div {{log}}>
<div {{log}}>
H>cman surge<br>
H>cman surge<br>
Line 69: Line 46:
You feel significantly stronger.
You feel significantly stronger.
</div>
</div>
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]


[[Category:Combat Maneuvers]]
== Resources ==
*[[List of combat maneuvers by profession]]
* [http://www.play.net/gs4/info/maneuvers/list.asp#surgeofstrength Combat Maneuvers List: Surge of Strength], on Play.net

Latest revision as of 08:23, 1 March 2023

Surge of Strength
Mnemonic [surge]
Activating Verb CMAN
Type Buff
Stamina Cost 30. There is a recovery period during which the reactivation cost doubles.
Recovery 300s. -60s per rank for 2 and 3. -30s per rank for 4 and 5.
Available To Warriors, Rogues, Monks, Paladins
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Dig deep for a Burst of Strength.

Mechanics

Apply Enhance Strength with a power of (12 + (4 * Rank)) for 90 seconds (refreshable).

Additional Information

Surge of Strength is a commonly used Combat Maneuver due to the strength increase that it provides, increasing a character's attack strength and increasing carrying capacity, effectively reducing encumbrance and, therefore, possibly roundtime when attacking. Each bonus point will increase unencumbered carrying capacity 1% of the character's body weight with a maximum bonus of 16% at Rank 5. E.g., a character that weighs 200 lbs. with Rank 5 will have an increased carrying capacity of 32 lbs. (200 * .16). Because its effects are treated as an enhancive, it is subject to normal enhancive limits; thus additional ranks of Surge of Strength may net no further bonuses depending on a character's existing Strength enhancives (including spells such as Holy Weapon (1625)).

Surge will also show up on Wrayth's active spell window or with the SPELL ACTIVE command, and its cooldown is counted as a debuff for SPELL SORT.

Messaging

Beginning

H>cman surge
You focus deep within yourself, searching for untapped sources of strength. You feel significantly stronger.

Ending

You begin to lose touch with your internal sources of strength.

Cooldown ending

Your internal strength fully recovers from your most recent attempt to tap into it.

Restarting within the cooldown period

H>cman surge
You focus deep within yourself, searching for untapped sources of strength that are not yet exhausted from your still recent prior attempt.
You feel significantly stronger.

Resources