Sword scabbard: Difference between revisions

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(Added information about scabbards and their contents sold at the Grand Auction of 5123 under Additional Information. Updated item templates with some missing information. This page is still missing the T1 analyze.)
 
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<table><tr valign="top"><td>
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Sword scabbards''' are special scabbards meant for [[Edged_Weapons|one-handed]] and [[Two-Handed_Weapons|two-handed]] edged weapons. They were sold at [[Briarmoon_Cove_Shop_List#Everything_Under_the_Sun|Everything Under the Sun]] at [[Briarmoon Cove]].
'''Sword scabbards''' are special scabbards meant for [[Edged_Weapons|one-handed]] and [[Two-Handed_Weapons|two-handed]] edged weapons. They were sold at [[Briarmoon_Cove_Shop_List#Everything_Under_the_Sun|Everything Under the Sun]] at [[Briarmoon Cove]].
{{TOC limit|2}}
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
The creator has also provided the following information:

This particular scabbard has been unlocked twice, which is as far as it goes! It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon. It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP. Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.
</pre>
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze={{addmetext}} <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
}} {| {{verbtable}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader|90}}
! style="width:5em;"|Verb
! style="width:5em;"|Style
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! First
! scope="col" |First
! Third
! scope="col" |Third
|-
|-
! rowspan="2"|DROP
! rowspan="2"|DROP
! Worn
! Worn
| You sheathe the frosted glaes claidhmore in your glowbark scabbard.|| XXX sheathes her frosted glaes claidhmore in her glowbark scabbard.
| You sheathe the frosted glaes claidhmore in your glowbark scabbard.
| XXX sheathes her frosted glaes claidhmore in her glowbark scabbard.
|-
|-
! Held
! Held
| You carefully slide the frosted glaes claidhmore into your glowbark scabbard.|| XXX carefully slides a mirror-edged frosted glaes claidhmore into her glowbark scabbard.
| You carefully slide the frosted glaes claidhmore into your glowbark scabbard.
| XXX carefully slides a mirror-edged frosted glaes claidhmore into her glowbark scabbard.
|-
|-
! rowspan="2"|GET
! rowspan="2"|GET
! Held
! Held
| You draw a mirror-edged frosted glaes claidhmore from your glowbark scabbard.|| XXX draws a mirror-edged frosted glaes claidhmore from her glowbark scabbard.
| You draw a mirror-edged frosted glaes claidhmore from your glowbark scabbard.
| XXX draws a mirror-edged frosted glaes claidhmore from her glowbark scabbard.
|-
|-
! Worn
! Worn
| You carefully slide a mirror-edged frosted glaes claidhmore out from your glowbark scabbard.|| XXX carefully slides a mirror-edged frosted glaes claidhmore out from her glowbark scabbard.
| You carefully slide a mirror-edged frosted glaes claidhmore out from your glowbark scabbard.
| XXX carefully slides a mirror-edged frosted glaes claidhmore out from her glowbark scabbard.
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
}} {| {{verbtable}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader|90}}
! style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! First
! scope="col" style="width: 45%"|First
! Third
! scope="col" style="width: 45%"|Third
|-
|-
! PULL
! PULL
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|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze={{addmetext}} <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
The creator has also provided the following information:
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->

This particular scabbard has been unlocked twice, which is as far as it goes! It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon. It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP. Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
}} {| {{verbtable}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader|90}}
! style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! First
! scope="col" style="width: 45%"|First
! Third
! scope="col" style="width: 45%"|Third
|-
|-
! NUDGE
! NUDGE
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|}
|}
==Additional Information==
==Additional Information==
===See Also===
===Grand Auction of 5123===
A case containing a pair of sword scabbards, each with its own sword, was sold at the [[Grand Auction of 5123]] event. Information shared about the full set is as follows:
<pre{{log2}}>
Auction Type: Manual
Auction Item: a battered lor case edged with a tattered black ribbon
Current Bid/Cost: 2,500,000 silvers

You note the following details about a battered lor case edged with a tattered black ribbon:

It appears to weigh about 6 pounds.
It is estimated to be worth about 2,500,000 silvers.
It is a container with a maximum interior capacity of 40 pounds with room for any number of items.
It is predominantly crafted of wood.
The case can be worn, slinging it across the shoulders and back. The case appears to serve some purpose.
</pre>
<pre{{log2}}>
Inside the case: an iron-bound blackened lor scabbard
It appears to weigh about 2 pounds.
It is estimated to be worth about 50,000 silvers.
It is a container with a maximum interior capacity of 15 pounds with room for one item.
It is predominantly crafted of wood.
The scabbard can be worn, attaching it to the belt. The scabbard appears to serve some purpose.

This particular scabbard has been unlocked twice, which is as far as it goes! It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon. It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP. Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.

Inside the scabbard: a slender low steel kaskara with a blackened basket hilt
It imparts a bonus of +35 more than usual.
It has been infused with mind-shattering psychic energy.
It appears to weigh about 4 pounds.
It is estimated to be worth about 3,150,000 silvers.
It is predominantly crafted of low steel.
It is a basic project (121 difficulty) for an adventurer to modify.
The kaskara is a longsword that requires skill in edged weapons to use effectively.
</pre>
<pre{{log2}}>
Inside the case: a vaalin-bound white lor scabbard
It appears to weigh about 2 pounds.
It is estimated to be worth about 50,000 silvers.
It is a container with a maximum interior capacity of 15 pounds with room for one item.
It is predominantly crafted of wood.
The scabbard can be worn, attaching it to the belt. The scabbard appears to serve some purpose.

This particular scabbard has been unlocked twice, which is as far as it goes! It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon. It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP. Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.

Inside the scabbard: a krodera-edged golvern badelaire with a wyrm's heart sapphire inset pommel
It imparts a bonus of +35 more than usual.
It has been infused with the power of a strange anti-magical substance (2 dispel attempts).
It appears to weigh about 5 pounds.
It is estimated to be worth about 1,450,000 silvers.
It is predominantly crafted of golvern.
It is an involved project (281 difficulty) for an adventurer to modify.
The badelaire is a falchion that requires skill in edged weapons to use effectively.
</pre>
==See Also==
*[[Adjustable Sheath]]
*[[Adjustable Sheath]]
*[[Fancy sheath]]
*[[Fancy sheath]]
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</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Container <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemtype=Scabbard <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemclass= Container<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|itemclass3=
|itemtype= Scabbard<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|custom2=
|releasevenue=Briarmoon Cove <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|custom3=
|releaseyear=2016 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|custom4=
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|releasevenue= Briarmoon Cove<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiersnumber=3 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 3<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=DROP <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=GET
|verb3=NUDGE
|verb4=PULL
|verb5=PUSH
|verb6=TILT
|verb7=TOUCH
|verb8=WEAR
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 11:17, 2 May 2023

Sword scabbards are special scabbards meant for one-handed and two-handed edged weapons. They were sold at Everything Under the Sun at Briarmoon Cove.

Tier 1

Analyze

This section has not been added yet; please add to it now!

Usage

Verb Style First Third
DROP Worn You sheathe the frosted glaes claidhmore in your glowbark scabbard. XXX sheathes her frosted glaes claidhmore in her glowbark scabbard.
Held You carefully slide the frosted glaes claidhmore into your glowbark scabbard. XXX carefully slides a mirror-edged frosted glaes claidhmore into her glowbark scabbard.
GET Held You draw a mirror-edged frosted glaes claidhmore from your glowbark scabbard. XXX draws a mirror-edged frosted glaes claidhmore from her glowbark scabbard.
Worn You carefully slide a mirror-edged frosted glaes claidhmore out from your glowbark scabbard. XXX carefully slides a mirror-edged frosted glaes claidhmore out from her glowbark scabbard.

Tier 2

Usage

Verb First Third
PULL You push on the crossguard of your frosted glaes claidhmore with the thumb of your opposite hand, loosening it in the glowbark scabbard. With a flourish, you draw the frosted glaes claidhmore forth! XXX pushes on the crossguard of her frosted glaes claidhmore with the thumb of her opposite hand, loosening it in the glowbark scabbard. With a flourish, she draws the frosted glaes claidhmore forth!
PUSH You grasp your glowbark scabbard by the locket with your opposite hand, adjusting its position slightly. With practiced ease, you draw the blade of your frosted glaes claidhmore back across the scabbard's opening before smoothly sheathing it with a barely audible *snick.* XXX grasps her glowbark scabbard by the locket with her opposite hand, adjusting its position slightly. With practiced ease, she draws the blade of her frosted glaes claidhmore across the scabbard's opening before smoothly sheathing it with a barely audible *snick.*

Tier 3

Analyze

This section has not been added yet; please add to it now! 
The creator has also provided the following information:

This particular scabbard has been unlocked twice, which is as far as it goes!  It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon.  It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP.  Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.

Usage

Verb First Third
NUDGE You rest a hand on the locket of your glowbark scabbard, casually loosening the sheathed frosted glaes claidhmore with a subtle nudge. XXX rests a hand on the locket of her glowbark scabbard, casually loosening the sheathed frosted glaes claidhmore with a subtle nudge.
TILT You place a hand on the locket of your glowbark scabbard, exposing the glaes blade of the sheathed claidhmore. XXX places a hand on the locket of her glowbark scabbard, exposing the glaes blade of the sheathed claidhmore.
TOUCH You trace the details of your glowbark scabbard with your fingertips. XXX traces the details of a glaes-bound glowbark scabbard with her fingertips.
WEAR
(worn)
You adjust the position of the glowbark scabbard on your belt. XXX adjusts the position of a glaes-bound glowbark scabbard on her belt.

Additional Information

Grand Auction of 5123

A case containing a pair of sword scabbards, each with its own sword, was sold at the Grand Auction of 5123 event. Information shared about the full set is as follows:

Auction Type: Manual
Auction Item: a battered lor case edged with a tattered black ribbon
Current Bid/Cost: 2,500,000 silvers

You note the following details about a battered lor case edged with a tattered black ribbon:

It appears to weigh about 6 pounds.
It is estimated to be worth about 2,500,000 silvers.
It is a container with a maximum interior capacity of 40 pounds with room for any number of items.
It is predominantly crafted of wood.
The case can be worn, slinging it across the shoulders and back.  The case appears to serve some purpose.
Inside the case: an iron-bound blackened lor scabbard
It appears to weigh about 2 pounds.
It is estimated to be worth about 50,000 silvers.
It is a container with a maximum interior capacity of 15 pounds with room for one item.
It is predominantly crafted of wood.
The scabbard can be worn, attaching it to the belt.  The scabbard appears to serve some purpose.

This particular scabbard has been unlocked twice, which is as far as it goes!  It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon.  It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP.  Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.

Inside the scabbard: a slender low steel kaskara with a blackened basket hilt
It imparts a bonus of +35 more than usual.
It has been infused with mind-shattering psychic energy.
It appears to weigh about 4 pounds.
It is estimated to be worth about 3,150,000 silvers.
It is predominantly crafted of low steel.
It is a basic project (121 difficulty) for an adventurer to modify.
The kaskara is a longsword that requires skill in edged weapons to use effectively.
Inside the case: a vaalin-bound white lor scabbard
It appears to weigh about 2 pounds.
It is estimated to be worth about 50,000 silvers.
It is a container with a maximum interior capacity of 15 pounds with room for one item.
It is predominantly crafted of wood.
The scabbard can be worn, attaching it to the belt.  The scabbard appears to serve some purpose.

This particular scabbard has been unlocked twice, which is as far as it goes!  It has special messaging for GET and DROP for the weapons it is able to hold, which should be any sword-type weapon.  It also traps PULL and PUSH, which offer alternate fancy messaging and function like GET and DROP.  Additionally, the WEAR, TOUCH, NUDGE, and TILT verbs provide fluffy messaging.

Inside the scabbard: a krodera-edged golvern badelaire with a wyrm's heart sapphire inset pommel
It imparts a bonus of +35 more than usual.
It has been infused with the power of a strange anti-magical substance (2 dispel attempts).
It appears to weigh about 5 pounds.
It is estimated to be worth about 1,450,000 silvers.
It is predominantly crafted of golvern.
It is an involved project (281 difficulty) for an adventurer to modify.
The badelaire is a falchion that requires skill in edged weapons to use effectively.

See Also

Sword scabbard Information
Type Fluff
Item Classification Container
Item(s) Applied to Scabbard
Alterable Yes
Light/Deep Yes
Original Release Venue Briarmoon Cove
Original Release Year 2016
Tiered Yes
Number of Tiers 3
How to Unlock Merchant
Item Verbs
DROP GET NUDGE PULL
PUSH TILT TOUCH WEAR