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Tackle
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Mnemonic
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[tackle]
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Type
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Setup
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Roundtime
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2s
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Stamina Cost
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7
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Targets
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Right leg, and left leg
|
Offensive Gear
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Arm accessory, or armor covering the arms
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Requirements
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None
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Attributes
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Bulky Item Penalty Flares/Spikes Enabled Hostile Initiator Stance Penalty Shield Defensive Bonus Racial Size Modifiers Target Stance Bonus
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Available To
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Warriors
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Available In
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Combat Maneuvers Guild Skills
|
|
Rank
|
Square
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1
|
2
|
2
|
4
|
3
|
6
|
4
|
8
|
5
|
10
|
|
Description
Hurl yourself at a target and attempt to knock them down.
Additional Information
When a tackle is successful, the target will also receive a roundtime penalty and possibly hitpoint damage. The target's minimum RT penalty is 5 sec. at endroll 101 to a maximum of 20 sec. at endroll 202. Added HP damage only occurs with endrolls of 200 and greater. The minimum HP damage at endroll 200 is 3 and increases to a maximum of 50 at endroll 340.
The tackle maneuver can also be trained in the Warrior Guild.
Creatures that use this maneuver
Messaging
[Roll result: 254 (open d100: 57) Bonus: 5]
You hurl yourself at a vourkha and connect!
You hammer a vourkha to the ground. 21 hits! You jump to your feet.
Roundtime: 7 sec.
[Roll result: 149 (open d100: 40)]
An Arachne acolyte hurls itself at you and connects!
An Arachne acolyte pins you to the ground!
Roundtime: 11 sec.
Resources