Unbalance (110): Difference between revisions

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| dtype = [[Hitpoint]]
| dtype = [[Hitpoint]]
| status = Prone, [[Stunned]], [[Roundtime]]
| status = Prone, [[Stunned]], [[Roundtime]]
| ctype = [[Unbalance (critical table)|Unbalance]]
| ctype = [[Unbalance critical table|Unbalance]]
| navigation = {{minor spiritual navigation}}
| navigation = {{minor spiritual navigation}}
}}
}}

Revision as of 16:24, 3 October 2010

Unbalance (110)
Mnemonic [UNBALANCE]
Duration Instantaneous
Attack Magic - Damage - Disabling  
Subtype Warding 
Target(s) Single 
Interval Instantaneous 
Damage Type Hitpoint 
State(s) Inflicted Prone, Stunned, Roundtime 
Critical Type Unbalance 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive


The spell, Unbalance, disables and causes damage based on its own critical table. It can inflict upon a target, with a failed warding check: roundtime, a prone condition, as well as hitpoint damage and injuries. Although sometimes considered a disabling only spell the unbalance table has some criticals that can cause death. The spell becomes more effective with training in Spiritual Lore, Summoning.

The Wizard spell, Hand of Tonis, uses the same critical table as Unbalance when used in its bolt form.

A lustrous beryl wand can be created through Alchemy with Unbalance in it.

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