Valence Armor: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
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'''Valence Armor''' was introduced alongside [[Valence armament/Valence Weapon|Valence Weapons]] at [[Duskruin Arena]] February 2022 by [[User:GS4-KENSTROM|GM Kenstrom]] and were sold at [[BVShop:Beyond Barriers|Beyond Barriers]].


{{TOC limit|2}}
Future home of information about the Valence Armor.
==Analyze==
<pre{{log2}}><nowiki>
You analyze the enruned brigandine and sense that the creator has provided the following information:
The description of the enruned brigandine may be freely altered.

The enruned brigandine is Valence Armor, which temporarily allows its bearer to tap into the energy of various other valences and channel that power in offensive and defensive ways.

The brigandine is tier 1 of 4. This means that it has access to the following verbs: REMOVE, WEAR, Reactive Flares (Lash of Lorae'tyr). Bearing both a Valence Armor and a Valence Weapon unlocks a special ability (Volley of the Verlok), which is activated via KNOCK to release a number of attacks toward a target based on the average tier of the armor and weapon. When successful, this ability also inflicts Blindness on the target.

You might be able to have a talented merchant lighten the enruned brigandine for you.
</nowiki></pre>

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: Lash of Lorae'tyr (Passive) - Reactive Disintegration flares + RT.<br>Special Ability: Volley of the Verlok (KNOCK) - Only available when used in conjunction with a Valence Weapon. Releases a number of SMR attacks on a target, based on the average total tiers unlocked between the armor and weapon. Inflicts Blindness on the target. Cooldown: 30 minutes. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Remove
| Your banded armor begins to glow with a spectral bluish-green hue and melts off like wax, quickly dissipating into the air before re-forming in your hand.
| XXX's banded armor begins to glow with a spectral bluish-green hue and melts off like wax, quickly dissipating into the air before re-forming in her hand.
|-
! scope="row" role="rowheader"|Wear
| Coils of spectral bluish-green energy burst out from the surroundings and swirl chaotically around your body until they form into banded armor.
| Coils of spectral bluish-green energy burst out from the surroundings and swirl chaotically around XXX until they form into banded armor.
|-
! scope="row" role="rowheader"|Knock
| You touch your finger to an archaic rune along your banded armor and humid air begins to seep in from dozens of ethereal slits that breach the very air all around you!
Dozens of razor-sharp, dazzling iron verlok feathers fly out from the ethereal fissures in the air and launch toward a XXX, striking it!
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: Surge of the Rift (PUSH) - HP/Mana regen buff for 15 minutes. (+5 per tier, maximum +20 HP/Mana). Cooldown: 60 minutes.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Poke
| The very air around you ripples and frays, distorting your form and your entire surroundings.
| The very air around XXX ripples and frays, distorting her form and her surroundings.
|-
! scope="row" role="rowheader"|Touch
| The air about you crackles and sparks of ethereal energy arc all around.
| The air about XXX crackles and sparks of ethereal energy arc all around her.
|-
! scope="row" role="rowheader"|Push
| You push an archaic rune along your banded armor, and the air begins to crackle with energy as spectral ribbons of ethereal light erupt from the surroundings and twist around your body before seeping into your skin!
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: Shroud of Shien'tyr (PULL) - Summon Darkness and bestow a defensive effect. Adds a Darkness effect in the room and hides the player with a +25 DS/+15 TD defensive effect. Cooldown: 10 minutes, reduced to 5 minutes at Tier 4. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Prod
| A misty dark veil passes across your sight and a world of shifting shadows and endless darkness opens up before you. There is a rush of wind followed by your vision returning to normal.
| Misty pools of darkness spill across XXX's eyes as she stares off into the distance.
|-
! scope="row" role="rowheader"|Rub
| You touch your banded armor and a miasma of shadows bleeds into view, wrapping around your body like a cloud of ink before melting away.
| XXX touches her banded armor and a miasma of shadows bleeds into view, wrapping around her body like a cloud of ink before melting away.
|-
! scope="row" role="rowheader"|Pull
| You touch an archaic rune along your banded armor and the world behind you rips open like a violent laceration. A river of shadows pours forth from the gash, blanketing the area in darkness as it engulfs your body!
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: Light of Kol Tar'sken (BESEECH) - Continual Evasiveness for 10 seconds. Cooldown: 2x/day, resets at midnight. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Clench
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Tap
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Beseech
| {{addmetext}}
| {{addmetext}}
|}


==See Also==
==See Also==
* [[Valence armament/saved_posts|Saved posts]]
* [[Valence armament/saved_posts|Saved posts]]
* [[Valence armament]]
* [[Valence armament]]
* [[Valence armament/Valence Weapon|Valence Weapon]]
* [[Valence Weapon]]
</td><td>
{{iteminfo
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Armor<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Duskruin Arena<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= BESEECH
|verb2= CLENCH
|verb3= KNOCK
|verb4= POKE
|verb5= PROD
|verb6= PULL
|verb7= PUSH
|verb8= REMOVE
|verb9= RUB
|verb10= TAP
|verb11= TOUCH
|verb12= WEAR
<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Latest revision as of 19:37, 27 February 2023

Valence Armor was introduced alongside Valence Weapons at Duskruin Arena February 2022 by GM Kenstrom and were sold at Beyond Barriers.

Analyze

You analyze the enruned brigandine and sense that the creator has provided the following information:
The description of the enruned brigandine may be freely altered.

The enruned brigandine is Valence Armor, which temporarily allows its bearer to tap into the energy of various other valences and channel that power in offensive and defensive ways.

The brigandine is tier 1 of 4.  This means that it has access to the following verbs: REMOVE, WEAR, Reactive Flares (Lash of Lorae'tyr).  Bearing both a Valence Armor and a Valence Weapon unlocks a special ability (Volley of the Verlok), which is activated via KNOCK to release a number of attacks toward a target based on the average tier of the armor and weapon.  When successful, this ability also inflicts Blindness on the target.

You might be able to have a talented merchant lighten the enruned brigandine for you.

Tier 1

Ability: Lash of Lorae'tyr (Passive) - Reactive Disintegration flares + RT.
Special Ability: Volley of the Verlok (KNOCK) - Only available when used in conjunction with a Valence Weapon. Releases a number of SMR attacks on a target, based on the average total tiers unlocked between the armor and weapon. Inflicts Blindness on the target. Cooldown: 30 minutes.

Usage

Verb First Third
Remove Your banded armor begins to glow with a spectral bluish-green hue and melts off like wax, quickly dissipating into the air before re-forming in your hand. XXX's banded armor begins to glow with a spectral bluish-green hue and melts off like wax, quickly dissipating into the air before re-forming in her hand.
Wear Coils of spectral bluish-green energy burst out from the surroundings and swirl chaotically around your body until they form into banded armor. Coils of spectral bluish-green energy burst out from the surroundings and swirl chaotically around XXX until they form into banded armor.
Knock You touch your finger to an archaic rune along your banded armor and humid air begins to seep in from dozens of ethereal slits that breach the very air all around you!

Dozens of razor-sharp, dazzling iron verlok feathers fly out from the ethereal fissures in the air and launch toward a XXX, striking it!

This section has not been added yet; please add to it now!

Tier 2

Ability: Surge of the Rift (PUSH) - HP/Mana regen buff for 15 minutes. (+5 per tier, maximum +20 HP/Mana). Cooldown: 60 minutes.

Usage

Verb First Third
Poke The very air around you ripples and frays, distorting your form and your entire surroundings. The very air around XXX ripples and frays, distorting her form and her surroundings.
Touch The air about you crackles and sparks of ethereal energy arc all around. The air about XXX crackles and sparks of ethereal energy arc all around her.
Push You push an archaic rune along your banded armor, and the air begins to crackle with energy as spectral ribbons of ethereal light erupt from the surroundings and twist around your body before seeping into your skin! This section has not been added yet; please add to it now!

Tier 3

Ability: Shroud of Shien'tyr (PULL) - Summon Darkness and bestow a defensive effect. Adds a Darkness effect in the room and hides the player with a +25 DS/+15 TD defensive effect. Cooldown: 10 minutes, reduced to 5 minutes at Tier 4.

Usage

Verb First Third
Prod A misty dark veil passes across your sight and a world of shifting shadows and endless darkness opens up before you. There is a rush of wind followed by your vision returning to normal. Misty pools of darkness spill across XXX's eyes as she stares off into the distance.
Rub You touch your banded armor and a miasma of shadows bleeds into view, wrapping around your body like a cloud of ink before melting away. XXX touches her banded armor and a miasma of shadows bleeds into view, wrapping around her body like a cloud of ink before melting away.
Pull You touch an archaic rune along your banded armor and the world behind you rips open like a violent laceration. A river of shadows pours forth from the gash, blanketing the area in darkness as it engulfs your body! This section has not been added yet; please add to it now!

Tier 4

Ability: Light of Kol Tar'sken (BESEECH) - Continual Evasiveness for 10 seconds. Cooldown: 2x/day, resets at midnight.

Usage

Verb First Third
Clench This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Tap This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Beseech This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

See Also

Valence Armor Information
Type Mechanical
Item Classification Armor
Item(s) Applied to Armor
Alterable Yes
Light/Deep Yes
Original Release Venue Duskruin Arena
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Item Verbs
BESEECH CLENCH KNOCK POKE
PROD PULL PUSH REMOVE
RUB TAP TOUCH WEAR