Verb:AIM: Difference between revisions

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'''AIM''' can be used to target a body location when using [[AMBUSH]] for melee weapons, [[FIRE]] for ranged weapons, and unarmed combat ([[JAB]], [[PUNCH]], [[KICK]], [[GRAPPLE]]).
'''AIM''' can be used to target the area of a body when [[AMBUSH]]ing or firing a ranged weapon. Whereas AIM (location) is the proper syntax. Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye. Typing AIM CLEAR will clear your default aiming preference. AIM RANDOM will also clear it. One may also type AIM LIST to get a list of possible locations in-game.


== Syntax ==
When AIMing [[Ranged Weapons|ranged weapons]] while '''not''' hidden, the [[Perception]] skill provides a bonus to strike at an AIMed body location of a specified target. When hidden, [[Perception]] and [[Ambush]] skill are equally factored into the chance to hit the desired location.


*AIM (location) - specifies a location to target for all subsequent attacks
For more information regarding the factors determining the success of AIMing melee weapons, see the [[AMBUSH (verb)]] article.
*AIM CLEAR - clears the specified location
*AIM RANDOM - clears the specified location
*AIM LIST - shows a list of possible locations


Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye.
==See Also==

== Skills ==

The ability to hit an aimed location depends on skill training and other factors. For melee attacks, [[Combat Maneuvers]] and [[Ambush]] skills are needed. For ranged attacks, [[Perception]] is the main factor when firing in the open, and Perception and Ambush are weighted equally for hidden sniping.

== Resources ==
*[[AMBUSH (verb)]]
*[[Open ambushing]]
*[[Unaimed Body Location Assignment (saved post)]]
*[[Unaimed Body Location Assignment (saved post)]]



Revision as of 13:37, 17 March 2016

AIM can be used to target a body location when using AMBUSH for melee weapons, FIRE for ranged weapons, and unarmed combat (JAB, PUNCH, KICK, GRAPPLE).

Syntax

  • AIM (location) - specifies a location to target for all subsequent attacks
  • AIM CLEAR - clears the specified location
  • AIM RANDOM - clears the specified location
  • AIM LIST - shows a list of possible locations

Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye.

Skills

The ability to hit an aimed location depends on skill training and other factors. For melee attacks, Combat Maneuvers and Ambush skills are needed. For ranged attacks, Perception is the main factor when firing in the open, and Perception and Ambush are weighted equally for hidden sniping.

Resources