Duskruin/saved posts February 2019

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General Information

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10582
Author: SIMU-WYROM
Date: 2/16/2019
Subject: Couple Updates

The scriplender now has a 250 bloodscrip cap on her fee.

There was a bug that allowed you to die in the heist and still earn max rewards as long as you did some specific actions. This has been resolved.


Wyrom, PM

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10665
Author: SIMU-WYROM
Date: 2/20/2019
Subject: Sunday Fun

I'll be doing some random ways to get some desired things out to people this Sunday (24th), at roughly 2pm ET. Announcement in game will disclose where shortly before we get started.


Wyrom, PM

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10704
Author: SIMU-WYROM
Date: 2/25/2019
Subject: Duskruin Wrap Up

Just wanted to take a moment to make sure things are very clear before we begin closing up the event.

This is the last run of the current HESS (and possibly many of the shops, for that matter). Last year, we announced that shop refreshing would happen once a year. With only two Duskruins planned a year moving forward instead of 3 or 4, that means next run is our refresh. Nothing in HESS is guaranteed to come back as is or for the same price. Current item properties will have more of an impact on certain certificates. We'll be discussing this internally and posting about it at a later time. I just want to make sure it's known before the end of the run.

With that said, I'll be sure to refresh the returned/exchanged things one last time before the end of the event. Likely this (shopping) weekend.

During the weekend, I am going to do a much lower-end event where I offer some Lesser Moods, GoryWeapons, and some other minor things that have been requested. Maybe sprinkle in some other things too, we'll see. This will likely happen on Sunday around 11am ET. If that changes, I'll let you know before that.


Wyrom, PM

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Arena

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10636
Author: SIMU-WYROM
Date: 2/19/2019
Subject: Arena Update: RT Locked Opponents

I've added a better check to see if the opponent you're facing has been placed into RT by a disabler like feint. If they are in more RT than usual, they cannot perform a hazard (traps). Keep in mind, they can do hazards when they are in their normal routine RT from attacking.


Wyrom, PM

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10645
Author: SIMU-WYROM
Date: 2/19/2019
Subject: Heal Routine Update: Symbol of Mana

The Symbol of Mana cooldown is now removed on exit of the arena or heist.

And just in case I forgot to post it, so is the Mana Leech one. I don't remember if I did.


Wyrom, PM

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Celestial Temple

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10755
Author: GS4-THANDIWE
Date: 2/28/2019
Subject: Beyond Rock and Rubble...

Toiling away to clear the debris, brave adventures struggled to find the treasures that awaited them beyond a stone-clogged barricade found buried within a fissure adjacent to the Underground Temple in Bloodriven Village. As fresh air rushed into the ancient cavern, dozens of earth elementals, krynch, and stone giants surged through to attack the intruders as they attempted to lay claim to the hidden nest. Battling valiantly, despite numerous casualties, the group put down the incredibly strong threat and began investigating the archeological site.

Faint whispers, shadows, and ghosts danced upon the dust-filled passageway as the explorers gazed upon murals that had been painted upon the walls. None-too-subtle in their travels, the group found more minions of the dark lying in wait for them. Minotaurs! Mages and Warriors prowled the halls! Why would they be here? How did they get in? What was their purpose? Silence was the only answer, which deepened with each horned bovines’ death. Would they return? None could say.

As the gentle sound of plinking water echoed through the halls, the sounds of battle fading to a memory, the adventurers found themselves gazing at the terminus of the passage where an enormous door, dripping with eldritch energy, stood waiting. Even the mummified remains of a dwarf, found tucked into a shelf on the cavern's walls, had no answers, a cryptic note...

<Never could figure out a way to open that door... Escape so close at hand, on both ends of this tunnel, but no hope in them.

Seeking answers, the adventurers turned to the bard in their midst, and that bard began to unravel the tale trapped within murals. With answers in hand, the group whispered to the door and stepped into a new arena. In this arena, they were greeted with nothing but death. Demons prowled upon the tortured landscape, some few caught within a cage of pain and misery. Perhaps the tale of the Arena’s Founders was better left undiscovered after all...

---

Special thank you to all the adventurers that played with us on opening night and worked hard to uncover the mystery and story of the new section in the Underground Temple. Thanks to the bards that worked in each instance, the story can be found on RECALL and shared with all.

GM Modrian was kind enough to code the loresong, GM Estild was instrumental in getting the RECALL taken care of for each mural and painting, GM Galene created the entire monk body and his possessions, GM Haliste, GM Tivvy, GM Isten, and GM Flannihan assisted with QC, general questions, and refinement of the tale that was told, while GM Netz created the wonderful mood messaging that fills the area. The new area is permanent and there are two shrines in this area that can be SENSED by a cleric.


~*~ Thandiwe ~*~

ASGM of Events

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Bank Heist

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10628
Author: SIMU-WYROM
Date: 2/18/2018
Subject: Bank Heist Update: Silence and Cutthroat

Silenced creatures in the heist can no longer summon back up.


Wyrom, PM

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Shops

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10506
Author: GS4-AVALUKA
Date: 2/8/2019
Subject: Compartmentalized Quiver unlock certificates - February 2019

The backroom of Bundle Up will be restocked with unlock certificates for the Compartmentalized Quivers for this run.

I've been allowed to make all certificates EXCEPT the T1 to T2 certificate unlimited in quantity, though there will be some scaling pricing as a result. We'll see how this goes for this particular run.

I've not yet decided whether there will be a delayed opening of the backroom this time or not, but I will be sure to announce on this thread if this is the case prior to the opening of Duskruin.

Thanks!
~Avaluka

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10540
Author: GS4-AVALUKA
Date: 2/13/2019
Subject: Compartmentalized Quiver unlock certificates - February 2019

Just a note that the backroom of Bundle Up will be open at the opening of Duskruin itself and won't be delayed.

Scaling pricing is in effect for the T0 to T1 unlock certificate (3%) and the compartment certificate (10%), but they are unlimited in total quantity. There are only 2 T1 to T2 unlock certificates available and there will be a 50% scaling. All certificates will be in the backroom.

Platinum and Shattered will not have scaling pricing and just have limited amounts - the same as they were last run.

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10539
Author: GS4-ESTILD
Date: 2/13/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions

Debuting in Spellbound at this Duskruin are 2 new potions that enhance the caster's enchanting or ensorcelling skill. The bonus is the same as +500 extra spell ranks when attempting to cast each spell. You can hold the potion in your hand when casting at the actual item to see the difficulty result as if you had used the potion. The enchanting potion will have 10 doses (enough for a 10x enchant) and the ensorcelling potion will have 1 dose (enough for any tier). The price is 50k with 10% scaling, limit of 10 each. Just to be up front, while that is a large bonus, it's not enough for claidhmores and the such.

GameMaster Estild

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10548
Author: GS4-ESTILD
Date: 2/13/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions

Re: zelnorn and other -999 materials, those will be outright blocked even with the potion. Those values were previously set because it was intended that enchanting/ensorcelling skill would never reach that point. These potions change that, but their goal isn't to make explicitly disallowed materials to now be reachable, but instead to allow you to overcome stacked properties (weight + enchanting + flares, etc).

GameMaster Estild

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10562
Author: GS4-ESTILD
Date: 2/14/2019
Subject: Spellbound: +Enchanting/Ensorcelling Potions

On the wooden shelf in Spellbound:

The 'wispy orange brew' is the enchanting potion. The 'dark swirling draught' is the ensorcelling potion.

(This information is also detailed on the note (sign) in the shop).

GameMaster Estild

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10561
Author: GS4-ESTILD
Date: 2/14/2019
Subject: Sigil Shop

The unlock certificates for the Sigil Shop have been refreshed.

GameMaster Estild

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High End Scrip Shop

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10521
Author: SIMU-WYROM
Date: 2/13/2019
Subject: HESS Details

Okay, got through some of the details and approvals tonight.

Service Cost in Bloodscrip
Shield Resizing 25,000
Holy Water Flares for Permablessed Weapons 50,000
Thrown Bandolier Weapon Swap 100,000
Zelnorn 50,000
Adamantine 40,000
Kroderine 30,000
Low Steel 300,000
High Steel 150,000
Spell Knowledge Enhancive 500,000
Greater Undead Bane 500,000
Self Mana Item 300,000

Some notes on all this.

The zelnorn, adamantine, kroderine, low steel, and high steel are all set where you pick the base weapon or armor. As a general rule, no claidhmores, katanas, naginatas, or bastard axes (these aren't a weapon base, it's a script). The twist is, no more premades, but that you can choose so we don't have to guess. This isn't a conversion service or anything like that.

The spell knowledge enhancive is a choice between 211, 1606, or 1705.

Greater Undead Bane is a flare or HCW/HDW.

The self mana item will be a premade item. It will cost double mana to activate. The spell list for this is a much longer one. Not all of these are very good options, but I'm doing a data dump here on every choice.

  • Minor Spiritual
    101 Spirit Warding I
    102 Spirit Barrier
    103 Spirit Defense
    104 Disease Resistance
    105 Poison Resistance
    106 Spirit Fog
    107 Spirit Warding II
    108 Stun Relief
    109 Dispel Invisibility
    110 Unbalance
    111 Fire Spirit
    112 Water Walking
    113 UnDisease
    114 UnPoison
    117 Spirit Strike
  • Major Spiritual
    201 Calm
    202 Spirit Shield
    203 Manna
    204 Unpresence
    205 Light
    206 Tend Lore
    207 Purify Air
    209 Untrammel
    210 Silence
    211 Bravery
  • Cleric
    301 Prayer of Holding
    302 Smite
    303 Prayer of Protection
    304 Bless Item
    305 Preservation
    306 Holy Bolt
    308 Well of Life
    309 Neutralize Curse
    315 Remove Curse
  • Minor Elemental
    401 Elemental Defense
    402 Presence
    403 Lock Pick Enhancement
    404 Disarm Enhancement
    405 Elemental Detection
    406 Elemental Defense
    407 Unlock
    408 Disarm
    409 Elemental Blast
    410 Elemental Wave
    411 Elemental Blade
    412 Weapon Deflection
    413 Elemental Saturation
    414 Elemental Defense
  • Major Elemental
    501 Sleep
    502 Chromatic Circle
    503 Thurfel's Ward
    504 Slow
    506 Celerity
    507 Elemental Deflection
    508 Elemental Bias
    509 Strength
    510 Hurl Boulder
    511 Floating Disk
    512 Cold Snap
  • Ranger
    601 Natural Colors
    602 Resist Elements
    603 Foraging
    604 Skinning
    609 Sun Burst
    611 Mass Colors
  • Sorcerer
    701 Blood Burst
    702 Mana Disruption
    703 Corrupt Essence
    704 Phase
    705 Disintegrate
    706 Mind Jolt
    708 Limb Disruption
    709 Grasp of the Grave
  • Wizard
    901 Minor Shock
    902 Minor Elemental Ed
    903 Minor Water
    904 Minor Acid
    905 Prismatic Guard
    906 Minor Fire
    907 Major Cold
    908 Major Fire
    909 Tremors
    910 Major Shock
    911 Mass Blur
    916 Invisibility
  • Minor Mental
    1201 Force Orb
    1202 Iron Skin
    1203 Powersink
    1204 Foresight
    1205 Soothing Word
    1206 Telekinesis
    1207 Force Projection
    1208 Mindward
    1209 Dragonclaw
    1210 Thought Lash
    1211 Confusion
    1214 Brace
    1215 Blink
  • Paladin
    1601 Mantle of Faith
    1602 Pious Trial
    1604 Consecrate
    1607 Rejuvenation
    1608 Beacon of Courage
  • Arcane
    1701 Arcane Decoy
    1704 Stun Cloud
    1705 Martial Prowess
    1706 Flaming Aura
    1707 Minor Steam
    1708 Mystic Impedance
    1709 Minor Cold
    1710 Major Acid
    1711 Mystic Focus

Last time around, the Splitter and AsG sold out, so those aren't returning. Everything else in HESS is good to go.

The Treasure Trove isn't returning this run, as we need to make a lot of changes based on your feedback and experience.

There are also some other items that GM Estild is going to be releasing, I'll let him explain them a little more, but I think they will be well received.


Wyrom, PM

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 10541
Author: SIMU-WYROM
Date: 2/13/2019
Subject: HESS Details

Quick oopsie correction, the low steel aren't choose whatever base. They are premade. It's a handaxe and a greatshield.


Wyrom, PM

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