Transcript written by Dirvy Britbane.
ICICLE thanks you all for coming out on this cold night. We will try to keep this brief.
We will start with a short discussion about the best strategies to combat demons. As some of you know, Icemule Trace has been plagued with a couple demons lately, and most of us were poorly prepared for them.
After speaking to several seasoned defenders of Elanthia, we have come up with a solid battle strategy to employ against demons, should they visit our town in the future. Unfortunately, due to the nature of demons, seasoned professionals are needed to make demons easier to battle for the younger adventurers.
The first thing to do is to assess the situation. Three demons will be too many to battle at once, as are two vathor demons. Running away is recommended. It is not cowardice to leave, in order to regroup and try again. Necrelines, while not typically considered demons, are creatures that were once adventurers, turned into an altered form by vathors and oculoths. One must kill these creatures, in order to release the adventurer trapped within. Similar to lurks.
After the situation has been assessed, the strategy begins with Sorcerers. The first step is to have Sorcerers read from the 704th page in their spellbook and cast Phase on the demons. This spell pulls them through the veil into this plane of existence, so they are easier to target with spells and physical attacks.
The next step is for Elementalists, Spiritualists, and Mentalists. For Elementalists, they can read the 417th page of their spellbooks and cast Elemental Dispel on the demons. Spiritualists can read the 119th or the 230th page of their spellbooks and cast Spirit Dispel or Spiritual Abolition, respectively. Mentalists can read the 1218th page of their spellbooks and cast Mental Dispel. These spells will help strip down the demon's defenses, making it easier to target with offensive spells and physical attacks. It is recommended to alternate between elemental and spiritual dispels, in order to damage the demon, as well as lower its defenses.
For those of a magickal nature, if you can ward it or overwhelm the demon's defenses with it, then use it. That being said, never use spells that are cast over an area and that may injure others not in your battle group. These types of spells include open implode and cone of lightning. Demons can and will reflect these spells back at you and your group. In our recent battle with a demon, we found that Sorcerers who can read the 711th spell in their spellbooks, can cast Pain on the demons to do significant damage, once its defenses have been lowered.
For those of you who rely on your strength to combat an enemy, at first, most of you are going to find the task of battling a demon impossible. Only those defenders who have weapons enchanted at least eight times, will land a successful attack, provided their strength is higher than the demon's defenses. However, once the elementalists, spiritualists, and mentalists have stripped the demons defenses some, you will find it easier to attack a demon with four times enchanted weapons or higher. *Weapons do need to be made of magickal metals and blessed in order to be effective against demons, in addition to the enchantment requirements.
I wanted to use the next few minutes to update everyone on what ICICLE is doing. I think this is especially important, given the recent speeches by the Mayoral candidates. It seems nobody really knows what we are working on, though we have been pretty transparent about it.
Currently, ICICLE is working on wall defenses around Icemule. Our ballistae have not been in working order for some time, and we have been working on designs to replace these with a new system. We are also working on implementing an alarm system, so citizens and visitors will know when we are being invaded and should seek shelter or seek out group leaders and triage.
ICICLE has recently hosted a rescuer and triage discussion, in order to help organize our triage a little better. It was pointed out by visitors to Icemule that our triage is not as organized as we may think we are. We discussed with other rescuers, empaths, and clerics the best way to get a little more organized, so that we are able to serve the fallen and injured more efficiently and effectively.
We also hosted a discussion about battle strategies, and the need for clear group leaders on the frontlines. In the past, we have had groups form on empaths and clerics, when they are sometimes needed at triage in the middle of battle, leaving the group either to tag along or abandoning them to find a different leader. We need to avoid forming on clerics and empaths for this reason. But the purpose of this discussion was to identify key citizens in Icemule who can be relied upon to lead groups on the frontlines, so that there is never a question who the leaders are.
We have recently submitted plans to the designers for the interior renovation of Flashfeet's Fine Fashions. The shop's inventory had been updated with new fashions in Eorgaen of last year, so the shop needed a bit of a makeover, as well.
Most of you have seen the citizens tent that was built three blocks south of Town Center. In the future, we have plans to build a more permanent building for citizens, complete with a waterfall, underground hot springs, and fishing area.
We also have plans for a proper museum that will replace the Historical Society, sometime in the future. This will take a great deal of planning and cooperation from everyone in Elanthia, and we look forward to beginning work on this when time allows.
In the future, we also have plans for an embassy, that will cater to all towns of Elanthia. When we first discussed this, it was decided we would not build the embassy for specific races, like the one in Ta'Illistim. Because Icemule Trace has always been an inclusive town, we felt building it for towns instead of races would be more appropriate and in sync with the pulse of Icemule.
Currently, ICICLE members are finalizing designs for Wurt's Amulets which would include a complete inventory overhaul and shop redesign, an expanded Mayoral suite, which will include an auditorium, public meeting space, and reception, and the greenhouse project that will be built on the Icemule Trace-Wehnimer's Landing trail.
Also in the future, ICICLE will be hosting several events with the Northern Fury, to help increase their presence in Icemule Trace, and help with bolster their membership. Currently, the Northern Fury host drills every Restday at 6pm Elven in Icemule. If you are interested in joining their ranks, please see Olgretien or attend one of their drill events.
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