The official GemStone IV encyclopedia.
| Spin Attack
| Stamina Cost
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
| Available To
|| Warriors, Rogues, Bards, Monks
| Available In
|| Combat Maneuvers |
The user of this combat maneuver will see an increase to their Attack Strength (AS) and Dodge Skill of +3 per rank for the duration of one attack. Can be used in an unarmed attack by specifying the unarmed attack type (e.g. "cman sattack kick kobold").
A Spin Attack is two seconds faster than a traditional attack.
This maneuver is also available through the Warrior Guild as a warrior trick.
The minimum stamina cost is 8 and the maximum is 15. Additional stamina costs are determined by the Base Weapon Speed of your attack. Weapon weight is no longer a factor in the stamina cost of this maneuver.
- For weapons with a base speed of 5 or less, a stamina penalty of +2 per second of base speed is applied.
- For weapons with a base speed greater than 5, an escalating penalty of an additional +1 stamina per second over 5 seconds is applied. This additional +1 stamina penalty is applied on top of whatever the previous second's stamina penalty is.
- For two weapon combat, an effective Base Weapon Speed is calculated by taking the primary weapon's base speed, adding half the secondary weapon's base speed (rounded up), and adding 1 to the result.