Tortoise mount: Difference between revisions
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| <Character> reaches back and firmly knocks on <mount's> shell, causing <him/her> to look around and investigate. |
| <Character> reaches back and firmly knocks on <mount's> shell, causing <him/her> to look around and investigate. |
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===Ambients=== |
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{{itemtier |
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|tier= Uncommon |
|tier= Uncommon |
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| <Character> taps <his/her> <summon prop> lightly against <mount's> neck and makes a *tsk tsk tsk* sound with <his/her> tongue, urging <his/her> <mount> forward. |
| <Character> taps <his/her> <summon prop> lightly against <mount's> neck and makes a *tsk tsk tsk* sound with <his/her> tongue, urging <his/her> <mount> forward. |
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===Ambients=== |
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|tier= Rare |
|tier= Rare |
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| <Character> leans exceedingly far to the left/right and crosses his/her ankles beneath <mount's> neck to firmly secure <his/her> position. |
| <Character> leans exceedingly far to the left/right and crosses his/her ankles beneath <mount's> neck to firmly secure <his/her> position. |
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===Ambients=== |
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==Additional Info== |
==Additional Info== |
Revision as of 09:32, 9 June 2021
Tortoise mounts were released at Rumor Woods in 2020 as the second installment of available mounts. Summoning items for tortoises are leads. Similar to horse mounts, there were three tiers released: common, uncommon, and rare. AppearanceThe giant tortoise stands about 2 feet high at the shell base. He/she has a small face with a flat beak, and large folds of smooth skin form his yellow neck. He has a domed shell with round scutes outlined in beige, and a thin tail peeks out from the base of his shell. CommonCommon mounts are the least expensive option when considering purchase. They are restricted to being just "giant tortoise", and are limited in alteration options that may be allowed through the Ostler.Usage|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! scope="col" style="width:5em;"|Verb ! scope="col" style="width:5em;"|Who ! scope="col"|First ! scope="col"|Third |- ! scope="row"| Arrival ! All | colspan="2"|<Mount> plods in. |- ! scope="row"| Departure ! All | colspan="2"|<Mount> snorts and plods off into the distance. |- ! scope="row"| APPRAISE ! All | You look over <mount> and determine that <he/she> stands approximately <height> high at the shell base. You also notice that <he/she> has <shell> shell with <scutes> scutes <scute detail, if applicable>. (If applicable: <His/Her> head is retracted into <his/her> shell.) | <Character> gives <mount> an appraising look. |- ! scope="row"| ASK ! All | <Mount> gives you a strange look. | <Mount> gives <character> a strange look. |- ! scope="row"| ATTEND ! Owner, unmounted | You attend to the lower edge of <mount's> <shell> shell, removing bits of dried mud and debris. | <Character> attends to the lower edge of <mount's> <shell> shell, removing bits of dried mud and debris. |- ! scope="row"| ATTEND ! Non-owner | You move to attend to <mount>, but <he/she> side steps away from you. | <Character> moves to attend to <mount>, but <he/she> side steps away from <him/her>. |- ! scope="row"| ATTEND ! Mounted owner | You attend to the <skin> skin covering your <mount's> neck, removing bits of dried mud and debris. | <Character> attends to the <skin> skin covering <his/her> <mount's> neck, removing bits of dried mud and debris. |- ! scope="row"| BEG ! All | You plead with <mount>. | <Character> pleads with <mount>. |- ! scope="row"| BOUNCE ! All | You bounce excitedly in front of <mount>. | <Character> bounces excitedly in front of <mount>. |- ! scope="row"| FEED ! This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| FLIRT ! All | You flirt with <mount>. How odd. | <Character> flirts with <mount>. |- ! scope="row"| HUG ! All, tortoise head out | You hug <mount>. | <Character> hugs <mount>. |- ! scope="row"| HUG ! Mounted owner, tortoise head out | You lean forward and hug <mount's> neck. | <Character> leans forward and hugs <mount's> neck. |- ! scope="row"| KICK ! All | That wouldn't be wise. | N/A |- ! scope="row"| KICK ! Mounted owner | Holding tightly to <summoning item>, you lean forward and press your heels against the <mount's> shell. Well, that was fun but completely unproductive. | <Character> grabs <summoning item> with both hands, leans forward, and presses <his/her> heels against <mount's> shell. Not much else happens. |- ! scope="row"| KNOCK ! All, head not retracted | You firmly knock on <mount's> shell, causing <him/her> to turn <his/her> head toward you to investigate. | <Character> firmly knocks on <mount's> shell, causing <him/her> to turn <his/her> head toward <him/her> to investigate. |- ! scope="row"| KNOCK ! Mounted owner, head not retracted | You reach back and firmly knock on <mount's> shell, causing <him/her> to look around and investigate. | <Character> reaches back and firmly knocks on <mount's> shell, causing <him/her> to look around and investigate. |} AmbientsThis section has not been added yet; please add to it now! UncommonUncommon mounts are the second most expensive option when considering purchase. They only have one noun available: cryptodira. They have a wider array of feature alterations at the Ostler. Their appearance is similar to the common tier.UsageNote: Only the verbs differing from the common tier will be included below.
AmbientsThis section has not been added yet; please add to it now! RareRare mounts are the highest tier available for purchase and offer additional verbs unavailable at common or uncommon tiers. Rare mounts are also locked into their feature as the additional verbs are specialized to the design. They are only available during their initial run, and are discontinued in concurrent runs. For 2020, the rare tortoise mount was a thin-scaled olive green Megalochelys atlas. AppearanceThe Megalochelys atlas stands about 5 feet high at the shell base. He has a wrinkled face with a hooked beak, and large folds of thin-scaled skin form his olive green neck. He has a shield-skirted shell with peaked scutes surrounded by rough nodules, and a barely visible tail peeks out from the base of his shell. UsageNote: Only the verbs differing from the common and uncommon tiers will be included below.
AmbientsThis section has not been added yet; please add to it now! Additional InfoSee AlsoResources
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