Reactive Shot: Difference between revisions

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{{PSMinfo
{{PSMinfo
|description = Harry your foe with a quick shot and retreat.
|description = Harry your foe with a quick shot and retreat.
|reaction = Requires attacker to have a Recent [[evade|Evasion]]. Reaction triggers are removed after activation regardless of success or failure.
|reaction = Requires attacker to have a [[Recent Evasion]]. Reaction triggers are removed after activation regardless of success or failure.
|mechanics = Fire and [[Disengage]] from a target for {{mono|(10 + Rank)}} seconds.
|mechanics = Fire and [[Disengaged|Disengage]] from a target for {{mono|(10 + Rank)}} seconds.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Ranged Weapons]], and ranks in the technique will go up with further training.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Ranged Weapons]], and ranks in the technique will go up with further training.
}}
}}

Revision as of 12:29, 31 July 2021

Reactive Shot
Mnemonic [reactiveshot]
Category Ranged Weapons
Type Reaction
Roundtime ATTACK-2
Offensive Gear Both hands
Attributes
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Monks, Paladins
Rank Cost/acquired at
1 Free  
2 Free 
3 Free 
4 Free 
5 Free

Description

Harry your foe with a quick shot and retreat.

Reaction Trigger

Requires attacker to have a Recent Evasion. Reaction triggers are removed after activation regardless of success or failure.

Mechanics

Fire and Disengage from a target for (10 + Rank) seconds.

Additional Information

This weapon technique is available upon training 10 ranks of Ranged Weapons, and ranks in the technique will go up with further training.

Resources