Puncture Protection: Difference between revisions
MILQUETOAST (talk | contribs) (New page: {{Armor specialization | mnemonic = PUNCTURE | available = Warriors | requirements = Specialized armor fittings | prereqs = None | AP1 = 20 | AP2 = 30 | AP3 = 40 | AP4 = 50 | AP5 = 6...) |
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{{Player System Manager |
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{{Armor specialization |
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|mnemonic = puncture |
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|type = Passive Buff |
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|requirements = Specialized armor fittings (available at your local Warrior Guild workshop) are required. There are five quality tiers of fittings: common (useable at Rank 1), sturdy (Rank 2), fine (Rank 3), superb (Rank 4), and masterwork (Rank 5). |
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| prereqs = None |
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|availablein = Armor Specializations |
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}} |
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{{PSMcosts |
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| AP3 = 40 |
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|sq1 = 10|se1 = - |pu1 = - |
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| AP4 = 50 |
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|sq2 = 15 |
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|sq4 = 25 |
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}} |
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{{PSMinfo |
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|description = Adjusts a person's armor so that it is more resistant to puncture attacks. |
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⚫ | |mechanics = The base strength of the damage resistance is equal to {{boldmono|(Fitting Tier * 10)}}, with common fittings having a value of 1 and masterwork fittings having a value of 5. If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40. |
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The [[Armor Specialization|armor specialization]] skill [[Puncture protection|puncture protection]] allows a warrior to adjust a person's armor so that it is more resistant to [[Puncture (critical table)|puncture attacks]]. |
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}} |
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⚫ | The base strength of the damage resistance is equal to (Fitting Tier * 10), with common fittings having a value of 1 and masterwork fittings having a value of 5. If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40. |
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Use of this skill requires specialized armor fittings. |
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{{:Specialized armor fitting}} |
Latest revision as of 11:34, 2 October 2021
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Description
Adjusts a person's armor so that it is more resistant to puncture attacks.Mechanics
The base strength of the damage resistance is equal to (Fitting Tier * 10), with common fittings having a value of 1 and masterwork fittings having a value of 5. If the armor is flared or provides a bonus to AS/TD, there is a -10 penalty to the resistance strength. If the armor is padded, there is a penalty of -5 per ASSESS level to a maximum penalty of -40.
The number of puncture hits that can be taken before the resistance wears off is equal to ((Fitting Tier * 10) + (Armor Use Skill / 10)).Additional Information
Specialized armor fittings, which are sold in Warrior Guild workshops, are required for the Damage Specializations of Armor Specialization. They are applied by using: ARMOR <Crush/Puncture/Slash> ADJUST MY <ArmorType>. There are five quality tiers of fittings. The quality of the fittings influences the duration of the protection and the price of the fittings is given by (Fitting Rank * (3750 - 250 * (Armor Group - 5))). For example, fine fittings on plate cost 11250 and last 40 hits. If the armor is flared or provides a bonus to AS or TD, it requires sturdy fittings or better. If the armor being adjusted is padded, the quality of the fittings required and requisite ranks are:
Quality | Restriction | Ranks |
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Common | May not be used with padded armor. | 1 |
Sturdy | May be used with up to fairly padded armor. | 2 |
Fine | May be used with up to decently padded armor. | 3 |
Superb | May be used with up to very heavily padded armor. | 4 |
Masterwork | No limit on level of padding. | 5 |