Deity Detect monocle: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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The '''Deity Detect monocle''' was released in 2018 and is also known as the Divine Monocle or Divine Monocles. This religious item allows the wearer to gaze at another person and discern the pantheon of that person's deity. With 20 [[Spiritual Lore, Religion]] ranks, it will additionally provide information on the specific religious entity within the pantheon. |
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{{TOC limit|2}} |
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==Analyze== |
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<pre{{log2}}>A smoke-tinted rolaren monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity. |
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This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens. |
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USAGE: GAZE MY {MONOCLE} [AT {PLAYER}] |
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Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear |
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Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line. |
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Currently, the monocle is not toggled and will be worn normally. |
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This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame.</pre> |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Second |
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! scope="col"|Third |
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|- |
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! scope="row"|EXHALE |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|GAZE |
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! scope="row"|Without [[Spiritual Lore, Religion]] |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|GAZE |
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! scope="row"|With 20 ranks of [[Spiritual Lore, Religion]] |
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|You gaze through your silver monocle at Thandiwe, your eyes roving over every inch of her natural aura. As the crystalline lens falls upon the space above her left shoulder, you notice <span style="color:blue"> a thin skin of stone solidify and dampen the light as it travels over her head from left shoulder to right.</span> |
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|NotThandiwe gazes through the crystalline lens of her monocle, her eyes roving over every inch of you. Her gaze falls upon your left shoulder, and you notice <span style="color:blue">a thin skin of stone</span> reflected in their depths. |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|REMOVE |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|RUB |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|TOUCH |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|TURN |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
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! scope="row"|WEAR |
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! scope="row"| |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Second Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|} |
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==See Also== |
==See Also== |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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</td><td> |
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{{iteminfo |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= Monocle<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= Unknown<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= Feature line<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Duskruin<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= Yes<!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= TURN<!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Must remain monocle. <br> Must have lens and metal frame.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= EXHALE<!-- Verbs MUST be capitalized when entered. --> |
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|verb2= GAZE |
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|verb3= REMOVE |
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|verb4= RUB |
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|verb5= TOUCH |
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|verb6= TURN |
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|verb7= WEAR |
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|verb8= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
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</td></tr></table> |
Revision as of 14:12, 23 January 2022
This article is a Stub. You can help GSWiki by expanding it. |
The Deity Detect monocle was released in 2018 and is also known as the Divine Monocle or Divine Monocles. This religious item allows the wearer to gaze at another person and discern the pantheon of that person's deity. With 20 Spiritual Lore, Religion ranks, it will additionally provide information on the specific religious entity within the pantheon. AnalyzeA smoke-tinted rolaren monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity. This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens. USAGE: GAZE MY {MONOCLE} [AT {PLAYER}] Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line. Currently, the monocle is not toggled and will be worn normally. This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame. Usage
See Also |
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