Moth Cloak: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
== Moth Cloaks ==
Moth Cloaks are a scripted cloak released by GM Xynwen at Ebon Gate 2022. ''More info forthcoming as I have time ~Xynwen''
A '''Moth Cloak''' is a scripted cloak released by GameMaster Xynwen at Ebon Gate 2022. ''More info forthcoming as I have time ~Xynwen'' <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Locked into either moth or butterfly mode. Can randomize the look. Each PUSH to randomize sets up a full moth look and a full butterfly look<!-- Brief explanation of what this tier does, if any. -->
|analyze= ~*~ Moth Cloaks ~*~
This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 1 out of 5, and it is set to the moth setting.


Utilities:
=== Tiers ===
* PUSH - replaces your randomized look
* OTS/Tier 1: Locked in to either moth or butterfly mode. Can randomize the look. Each PUSH to randomize sets up a full moth look and a full butterfly look
Unlocked Fluff Verbs: None. This is an off-the-shelf cloak.
* Tier 2: 3 fluff verbs. Ability to toggle the "mode" between locked and not. Unlocked means it will change itself from butterfly to moth to butterfly depending on time of day (Night/Perceived Night = moth mode; Day = butterfly mode)

* Tier 3: 3 add'l fluff verbs. Ability to save two randomized "looks" (each saved item includes butterfly/moth mode). You can erase a saved look as well.
Alterations:
* Tier 4: 3 add'l fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom SHOW to go with the custom "look."
* Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family.
* Tier 5: 2 add'l fluff verbs. Ability for 3x/day encumbrance reduction (15m per RUB), renews at midnight server time.
* Material: must be a type of cloth. This carries across all looks.
* Custom settings: The alter points must be provided in this specific order:
** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed.
** See the wiki for in-depth information and examples at https://gswiki.play.net/Moth_Cloak
* Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings.
* Custom Look 2 (Moth): Same as butterfly, but for the moth version.
* Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations. This is because each one is fairly intricate).
* The base/material can be done by a merchant separately or at the same time as one of the custom alterations.
* It is up to the individual merchant if they wish to work on these items.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= 3 fluff verbs. Ability to toggle the "mode" between locked and not. Unlocked means it will change itself from butterfly to moth to butterfly depending on time of day (Night/Perceived Night = moth mode; Day = butterfly mode) <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= 3 additional fluff verbs. Ability to save two randomized "looks" (each saved item includes butterfly/moth mode). You can erase a saved look as well.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= 3 additional fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom SHOW to go with the custom "look."<!-- Brief explanation of what this tier does, if any. -->
|analyze=<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 5<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= 2 additional fluff verbs. Ability for 3x/day encumbrance reduction (15m per RUB), renews at midnight server time.
<!-- Brief explanation of what this tier does, if any. -->
|analyze= ~*~ Moth Cloaks ~*~
This greatcloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 5 out of 5, and it is set to the moth setting. It is set to rotate with day/night changes. You can APPROVE to toggle this setting.

The greatcloak features an encumbrance reduction (3x/day, 15 minutes each RUB, resets at midnight server time. There are 3 charges left today.

Utilities:
* APPROVE: toggles whether or not your cloak will change with day and night
* CLEAN: will clear the selected, stored look
* POKE: takes your randomized look and saves it in 1 of the 2 available stored slots
* PUSH - replaces your randomized look
* TURN - rotates through all saved looks (current randomized look, any stored randomized looks, the custom look, if applicable)
Unlocked Fluff Verbs: observe, tickle, eat, flip, hug, raise, bow, curtsy, brush, touch, and wave
* WAVE has some "drama llama" options for you! Try WAVE CLOAK WITH (anger, drama, joy, mystery, or sorrow)

Alterations:
* Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family.
* Material: must be a type of cloth. This carries across all looks.
* Custom settings: The alter points must be provided in this specific order:
** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed.
** See the wiki for in-depth information and examples (https://gswiki.play.net/Moth_Cloaks)
* Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings.
* Custom Look 2 (Moth): Same as butterfly, but for the moth version.
* Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations. This is because each one is fairly intricate).
* The base/material can be done by a merchant separately or at the same time as one of the custom alterations.
* It is up to the individual merchant if they wish to work on these items.

You might be able to have a talented merchant lighten the spidersilk greatcloak for you or deepen its pockets.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
</td><td>
{{iteminfo
|type= Fluff <!--REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type2= Mechanical
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass2= Container
|itemtype= Cloak type <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Base carries across looks<br>Must be a type of cloth <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>


==Additional Information==
==== Unlocks ====
==== Unlocks ====
* T2-T5 are available OTS at EG 2022 in The Cloaked Eclipse
* T2-T5 are available OTS at EG 2022 in The Cloaked Eclipse
Line 49: Line 233:
* Almost 50 types of markings
* Almost 50 types of markings
* Almost 20 types of "special" sentences
* Almost 20 types of "special" sentences

=== Analyze ===
''Tier 5 Analyze:''

<nowiki>~*~ Moth Cloaks ~*~
This greatcloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 5 out of 5, and it is set to the moth setting. It is set to rotate with day/night changes. You can APPROVE to toggle this setting.

The greatcloak features an encumbrance reduction (3x/day, 15 minutes each RUB, resets at midnight server time. There are 3 charges left today.

Utilities:
* APPROVE: toggles whether or not your cloak will change with day and night
* CLEAN: will clear the selected, stored look
* POKE: takes your randomized look and saves it in 1 of the 2 available stored slots
* PUSH - replaces your randomized look
* TURN - rotates through all saved looks (current randomized look, any stored randomized looks, the custom look, if applicable)
Unlocked Fluff Verbs: observe, tickle, eat, flip, hug, raise, bow, curtsy, brush, touch, and wave
* WAVE has some "drama llama" options for you! Try WAVE CLOAK WITH (anger, drama, joy, mystery, or sorrow)

Alterations:
* Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family.
* Material: must be a type of cloth. This carries across all looks.
* Custom settings: The alter points must be provided in this specific order:
** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed.
** See the wiki for in-depth information and examples (https://gswiki.play.net/Moth_Cloaks)
* Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings.
* Custom Look 2 (Moth): Same as butterfly, but for the moth version.
* Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations. This is because each one is fairly intricate).
* The base/material can be done by a merchant separately or at the same time as one of the custom alterations.
* It is up to the individual merchant if they wish to work on these items.

You might be able to have a talented merchant lighten the spidersilk greatcloak for you or deepen its pockets.</nowiki>

Revision as of 14:31, 3 October 2022

A Moth Cloak is a scripted cloak released by GameMaster Xynwen at Ebon Gate 2022. More info forthcoming as I have time ~Xynwen

Tier 1

Locked into either moth or butterfly mode. Can randomize the look. Each PUSH to randomize sets up a full moth look and a full butterfly look

Analyze

~*~ Moth Cloaks ~*~
This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH.  It is Tier 1 out of 5, and it is set to the moth setting. 

Utilities:
  * PUSH - replaces your randomized look
  Unlocked Fluff Verbs:  None.  This is an off-the-shelf cloak.

Alterations:
  * Base:  must be simple, as it carries across all looks.  The noun must be in the hooded cloak family.
  * Material:  must be a type of cloth.  This carries across all looks.
  * Custom settings:  The alter points must be provided in this specific order:
    ** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
    ** Moth/Butterfly Adjective alter point must be 15 characters or less.  No a/an needed.
    ** See the wiki for in-depth information and examples at https://gswiki.play.net/Moth_Cloak 
  * Custom Look 1 (Butterfly):  You can provide a SHOW for your custom setting.  It cannot contradict the alter points selected for the custom settings.
  * Custom Look 2 (Moth):  Same as butterfly, but for the moth version.
  * Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations.  This is because each one is fairly intricate).
  * The base/material can be done by a merchant separately or at the same time as one of the custom alterations.
  *  It is up to the individual merchant if they wish to work on these items.
Verb Style First Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

3 fluff verbs. Ability to toggle the "mode" between locked and not. Unlocked means it will change itself from butterfly to moth to butterfly depending on time of day (Night/Perceived Night = moth mode; Day = butterfly mode)
Verb Style First Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

3 additional fluff verbs. Ability to save two randomized "looks" (each saved item includes butterfly/moth mode). You can erase a saved look as well.
Verb Style First Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 4

3 additional fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom SHOW to go with the custom "look."

Usage

Verb Style First Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 5

2 additional fluff verbs. Ability for 3x/day encumbrance reduction (15m per RUB), renews at midnight server time.

Analyze

~*~ Moth Cloaks ~*~
This greatcloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH.  It is Tier 5 out of 5, and it is set to the moth setting.  It is set to rotate with day/night changes.  You can APPROVE to toggle this setting.

The greatcloak features an encumbrance reduction (3x/day, 15 minutes each RUB, resets at midnight server time.  There are 3 charges left today.

Utilities:
  * APPROVE:  toggles whether or not your cloak will change with day and night
  * CLEAN:  will clear the selected, stored look
  * POKE: takes your randomized look and saves it in 1 of the 2 available stored slots
  * PUSH - replaces your randomized look
  * TURN - rotates through all saved looks (current randomized look, any stored randomized looks, the custom look, if applicable)
  Unlocked Fluff Verbs:  observe, tickle, eat, flip, hug, raise, bow, curtsy, brush, touch, and wave
  *  WAVE has some "drama llama" options for you!  Try WAVE CLOAK WITH (anger, drama, joy, mystery, or sorrow)

Alterations:
  * Base:  must be simple, as it carries across all looks.  The noun must be in the hooded cloak family.
  * Material:  must be a type of cloth.  This carries across all looks.
  * Custom settings:  The alter points must be provided in this specific order:
    ** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
    ** Moth/Butterfly Adjective alter point must be 15 characters or less.  No a/an needed.
    ** See the wiki for in-depth information and examples (https://gswiki.play.net/Moth_Cloaks)
  * Custom Look 1 (Butterfly):  You can provide a SHOW for your custom setting.  It cannot contradict the alter points selected for the custom settings.
  * Custom Look 2 (Moth):  Same as butterfly, but for the moth version.
  * Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations.  This is because each one is fairly intricate).
  * The base/material can be done by a merchant separately or at the same time as one of the custom alterations.
  *  It is up to the individual merchant if they wish to work on these items.

You might be able to have a talented merchant lighten the spidersilk greatcloak for you or deepen its pockets.
Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Moth Cloak Information
Type Fluff
Mechanical
Item Classification Clothing
Container
Item(s) Applied to Cloak type
Alterable Yes
Light/Deep Yes
Customizable Yes
Original Release Venue Evermore Hollow
Original Release Year 2022
Tiered Yes
Number of Tiers 5
How to Unlock Certificate
Restrictions Base carries across looks
Must be a type of cloth
Item Verbs


Additional Information

Unlocks

  • T2-T5 are available OTS at EG 2022 in The Cloaked Eclipse

Alteration Guidelines

  • Base 15/15/15 can be updated but it will persist through all changes. It must fit all the moth/butterfly options.
  • Noun can be any sort of flowing cloak-like noun (so cloak, mantle, cape, greatcloak, longcloak, etc). Nothing tight-fitted or with sleeves.
  • Material: Will persist across all iterations of the cloak
  • When you have unlocked it to allow a custom butterfly/moth, you'll need to it all the points.
    • It is strongly recommended that you play with the randomizer a bit to get used to the various options and how they are used before developing your own
    • When you LOOK at an item, it uses these points, so you can get a good idea of the flow that way: Resembling an illuminated cloakwing tenebrous moth, the spidersilk of the greatcloak features sunny yellow speckles festooned along the edges of the tenebrous forewings and ghost white sprinkles centered on the citrine hindwings. Tiny caterpillars are embroidered along the edges of the greatcloak.

Customized Points

  • Format to provide the merchant: butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special
  • Definitions
    • Adjective: Must be 15 characters or less. This goes before the wingtype, so it's items like "opalescent" or "ragged," for example.
    • Wingtype: Wingtype/shape is to describe the wings of the butterfly or moth
    • Forewing Color: The primary color of the forewing.
    • Forewing Marking: The marking on the forewing. These can take a lot of different options, like sprinkles or speckles, etc.
    • Forewing Marking Color: Color of the marking
    • Forewing Marking Location: Where it is -- it will be followed by "forewings," so design accordingly. Example: "centered on the" or "at the tip of the"
    • Hindwing Color: Same guidance as forewings
    • Hindwing Marking: Same guidance as forewings
    • Hindwing Marking Color: Same guidance as forewings
    • Hindwing Marking Location: Same guidance as forewings
    • Special: This should be a full sentence. It's just an extra bit of flair for your cloak
    • (Repeat the above for the moth section)
  • Custom SHOW: You can also add a show to your custom creation (but not to the randomized ones, since you can clean out the saved ones and re-randomize). This should not contradict the custom data points above that you created. It is also a separate alteration service (can't do both at once - these are too involved).

Anatomy of the LOOK:

Randomized Field Assembly:  Resembling (a/an) (adjective) (wingtype) (butterfly/moth), the (material) of the cloak features (forewing marking color) (forewing marking) (forewing marking location) (forewing color) forewings and (hindwing marking color) (hindwing marking) (hindwing marking location) (hindwing color) hindwings.  (Special)

Resembling an iridescent fairy-winged butterfly, the velvet cloak features azuline eyespots edged about the crimson forewings and ivory ribbons scattered across the ebon hindwings. The voluminous hood of the cloak is lined with the feathery impressions of a moth's attennae.

Randomizer Info

At time of release, here are some randomizing stats:

  • Over 40 adjectives
  • 140 colors
  • 25 marking locations
  • Almost 50 types of markings
  • Almost 20 types of "special" sentences