Siegery: Difference between revisions

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Revision as of 19:38, 29 November 2022

Siegery is a game that utilizes siegery toys (miniatures) made in the likeness of a person or creature that can battle it out with other miniatures or siegery pieces. These items received an update in 2015 and now feature an analyze and customization aspects. Siegery cases allow for easy repair of the miniatures and can store up to twelve at a time. Siegery miniatures can be used individually in battle or with up to seven items combined for a full battle set, consisting of three soldier miniatures, three siege engine miniatures, and one castle miniature per player.

Soldier Miniature

Soldier miniatures are foot soldiers that can fight individually in matches or as part of a full set in a larger siegery battle. Solider miniatures come as different base types, including sorcerer, ranger, wizard, and warrior types, which can be determined via the soldier miniature's ANALYZE.

Analyze

The creator has also provided the following information:
This miniature is a siegery toy.  It is a sorcerer.
This miniature doesn't have any custom attack messaging.  How sad, you really should merchant hunt more.


Why doesn't this miniature have any custom miss messaging?  Slacker!


This miniature has no custom idle messaging.  Get to work!


This miniature has no custom death messaging.  Go out in style!

Customized

Example taken from a Spitfire 2015 miniature that was hand sold by the merchant.

You analyze your spider crab miniature and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
This miniature is a siegery toy.  It is a warrior.
This miniature has custom attack messaging.


This miniature has custom miss messaging.


This miniature has custom idle messaging.


This miniature has custom death messaging.

Usage

Verb First Third
FIX You press a small button on the back of the miniature, and its surface becomes slick and lustrous as all the tiny scratches on it disappear! Roundtime: 20 secs. XXX presses a small button on the back of the miniature, and its surface becomes slick and lustrous as all the tiny scratches on it disappear!
This fixes the miniature after a battle and can be skipped altogether with an appropriate siegery case.
PUSH You press a small button on the back of the dark crusader miniature.

Roundtime: 5 secs.

XXX presses the back of her sorceress miniature a bit.
Brandishing a monir-handled rolaren skull-crusher coated with blood over her head, the dark crusader miniature unleashes a flurry of attacks on a teal-haired buxom mermaid miniature!
Messaging varies. This advances the miniature in battle. Custom messaging would apply for attacks, idling, etc.
RAISE You make a few adjustments to the miniature, and you feel confident that it will recognize you as its owner.

Roundtime: 5 secs.

N/A
This attunes the mini to you and activates the AllMine aspect so no one else can pick it up.

Siege Engine Miniature

The siege engine miniature can only be used when placed on top of a castle miniature; it will not work by itself. Up to three siege engines can be used together on a single castle. They are typically only use when doing a full siegery battle.

Usage

Verb First Third
FIX This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
This fixes the miniature after a battle and can be skipped altogether with an appropriate siegery case.
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
This section has not been added yet; please add to it now!
Messaging varies. This advances the miniature in battle. Custom messaging would apply for attacks, idling, etc.
RAISE You make a few adjustments to the ballista, and you feel confident that it will recognize you as its owner.

Roundtime: 5 secs.

N/A
This attunes the mini to you and activates the AllMine aspect so no one else can pick it up.

Castle Miniature

The castle miniature has no attack abilities and is typically only used when doing a full siegery battle. Siege engines can only be used when placed on top of a castle. Full set siegery games are often played until the inner keep of one player's castle has been destroyed.

Usage

Verb First Third
FIX You press a small button on the top of the wagon, and it begins to whir and rattle, its damaged walls suddenly shifting and reforming!

Roundtime: 120 secs.

This section has not been added yet; please add to it now!
This fixes the miniature after a battle and can be skipped altogether with an appropriate siegery case.
PUSH But there's no functional war machines on the walls of your small black castle to repair! This section has not been added yet; please add to it now!
This section has not been added yet; please add to it now!
This serves no purpose in battle for a castle since they cannot attack.
RAISE You make a few adjustments to the castle, and you feel confident that it will recognize you as its owner.

Roundtime: 5 secs.

N/A
This attunes the mini to you and activates the AllMine aspect so no one else can pick it up.

Case

Analyze

You analyze your silver repair case and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "There do not seem to be any specific limitations."

The creator has also provided the following information:
This case is designed to hold Siegery pieces.  Closing the case will repair any damage to Siegery pieces contained within.  The repair process takes twenty seconds, during which time the case is locked.  At the end of the repair time, the case will unlock itself.

It is fully alterable, but please note the script provides a description which must make sense for any alteration.

Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the silver repair case for you.

SHOW

A small metal plate is affixed above the hasp.  The interior is divided into twelve tiny compartments, each carefully lined with soft felt.

Usage

Verb First
CLOSE You close a brass-hinged dark leather siegery case.

As you close the leather siegery case, you hear a sharp metallic click followed by a mechanical whirring sound from deep within the case.

The faint, mechanical whirring within your leather siegery case stops, followed by a soft click.

See Also

Siegery Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Toy
Alterable Yes
Light/Deep
Customizable Yes
Custom Attack message
Idle message
Death message
Original Release Merchant Bemm
Original Release Venue Dhu Gillywack
Original Release Year 2004
Item Verbs
CLOSE FIX PUSH RAISE


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