Small races armor: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Small Races armor''' [[ |
The '''Small Races armor''' [[script]]s are non-functional [[zests]] that appeared at the [[Frontier Days]] festival in 2016. The [[armor]] was sold in the shop [[Frontier_Days_2016#Heart_to_Tart|Heart to Tart]], were available in [[gnome]], [[halfling]] and [[dwarf]] varieties, and only these races are able to wear them. Some of the zests were also race-specific. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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By inspecting the fit of the leathers closely, you determine that gnomes are the only ones who could comfortably fit into it. You suppose that the wearer might be able to TAP, SLAP, and PULL the leathers. |
By inspecting the fit of the leathers closely, you determine that gnomes are the only ones who could comfortably fit into it. You suppose that the wearer might be able to TAP, SLAP, and PULL the leathers. |
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</pre> |
</pre> |
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== |
==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em;"| |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! style="width:35em;"|FIRST |
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! |
! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"| PULL |
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! WEAR |
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! scope="row" role="rowheader"| |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
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! REMOVE |
! scope="row" role="rowheader"| REMOVE |
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! scope="row" role="rowheader"| |
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| You work your way out of <armor>. |
| You work your way out of <armor>. |
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| <Person> works his way out of <armor>. |
| <Person> works his way out of <armor>. |
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|- |
|- |
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! scope="row" role="rowheader"| SLAP |
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! TAP<br>(gnome) |
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! scope="row" role="rowheader"| |
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⚫ | |||
⚫ | |||
⚫ | |||
! scope="row" role="rowheader"| TAP |
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! scope="row" role="rowheader"| Gnome |
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| You thump on the breast of your <armor> and glare about, stretching up on your tippy toes as you do. When no one notices, you start jumping up and down, waving, trying to attract attention! |
| You thump on the breast of your <armor> and glare about, stretching up on your tippy toes as you do. When no one notices, you start jumping up and down, waving, trying to attract attention! |
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| <Person> thumps on the breast of his <armor> and glares about, stretching up on tippy toes as he does so. Suddenly, he starts jumping up and down and waving, trying to attract your attention. |
| <Person> thumps on the breast of his <armor> and glares about, stretching up on tippy toes as he does so. Suddenly, he starts jumping up and down and waving, trying to attract your attention. |
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|- |
|- |
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! scope="row" role="rowheader"| WEAR |
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⚫ | |||
! scope="row" role="rowheader"| |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|} |
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</td><td> |
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{{iteminfo |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Frontier Days<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2016 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Small races only<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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⚫ | |||
|verb2= REMOVE |
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⚫ | |||
|verb4= TAP |
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|verb5= WEAR <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 15:22, 6 December 2022
The Small Races armor scripts are non-functional zests that appeared at the Frontier Days festival in 2016. The armor was sold in the shop Heart to Tart, were available in gnome, halfling and dwarf varieties, and only these races are able to wear them. Some of the zests were also race-specific. AnalyzeYou analyze your oiled grey leathers and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: You sense that any talented merchant can work on some oiled grey leathers rigged with interlocking gears, though the armor cannot be made for larger races. By inspecting the fit of the leathers closely, you determine that gnomes are the only ones who could comfortably fit into it. You suppose that the wearer might be able to TAP, SLAP, and PULL the leathers. Usage
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