Un(refined) gown: Difference between revisions
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MOD-GSMOTTE (talk | contribs) m (Changed style to verb in the tables.) |
m (Updating category to "Gowns", updating links to individual scripted gowns to that category, adding missing itemverb template) |
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<table><tr valign="top"><td> |
<table><tr valign="top"><td> |
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'''Un(refined) gowns''' were introduced [[VoGShop:The_Tailored_Imperial|The Tailored Imperial]] at the event [[Valley of Gold]] in 2019. They were also available at the [[Ebon Gate 2019|Ebon Gate Festival]] of 2019. |
'''Un(refined) gowns''' were introduced [[VoGShop:The_Tailored_Imperial|The Tailored Imperial]] at the event [[Valley of Gold]] in 2019. They were also available at the [[Ebon Gate 2019|Ebon Gate Festival]] of 2019. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Verb |
! style="width:5em;"|Verb |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Verb |
! style="width:5em;"|Verb |
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| XXX tugs vigorously at the waist of her velvet gown, attempting to smooth out a wrinkle in the fabric. |
| XXX tugs vigorously at the waist of her velvet gown, attempting to smooth out a wrinkle in the fabric. |
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! |
! TOUCH |
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| Without looking down, you idly pick at a small tear in the fabric at the neckline of your copper silk gown. |
| Without looking down, you idly pick at a small tear in the fabric at the neckline of your copper silk gown. |
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| Staring into the distance, XXX fingers the neckline of her velvet gown. |
| Staring into the distance, XXX fingers the neckline of her velvet gown. |
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|} |
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==Additional Information== |
==Additional Information== |
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* [[:Category:Gowns|Scripted gowns]] |
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* [[Basic gown]] |
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* [[Farusteri gown]] |
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* [[Fiery gown]] |
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* [[Metallic gown]] |
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* [[Millicent gown]] |
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* [[Nalea gown]] |
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* [[Peretta gown]] |
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* [[Valinda gown]] |
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* [[Vanishing Point]] |
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* [[Zenlia gown]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
|itemclass3= |
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|itemtype= Gownlike<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype= Gownlike<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Cannot be sleeveless<br>Cannot be short<br>Cannot be tight fitting<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions= Cannot be sleeveless<br>Cannot be short<br>Cannot be tight fitting<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=HUG |
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|verb3=NUDGE |
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|verb4=POKE |
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|verb5=PROD |
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|verb6=RUB |
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|verb7=TAP |
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|verb8=TOUCH |
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|verb9=TURN |
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|verb10=WAVE |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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[[Category:Gowns]] |
Latest revision as of 08:51, 18 October 2023
Un(refined) gowns were introduced The Tailored Imperial at the event Valley of Gold in 2019. They were also available at the Ebon Gate Festival of 2019. Analyze~ Un(refined) Gowns ~ This copper silk gown must remain some type of gown or dress. It should not be sleeveless, short, or tight fitting. This copper silk gown has been unlocked twice. It cannot be improved further. Tier 1Usage
Tier 2Usage
Additional Information |
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