Shield Charge: Difference between revisions
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(updated to use in-game mnemonic) |
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{{Player System Manager |
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{{Combat maneuver |
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|type = Setup |
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|roundtime = 4s |
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|cost=20 (-5 rank 1, -3 rank 2) |
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|stamina = 14 |
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|requirements=a shield and a standing target |
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|targets = Right leg, and left leg |
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|prereqs=[[Shield Bash]] (at rank 2) |
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|offensivegear = Left hand |
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|requirements = None |
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|attributes = Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Shield Size Modifiers<br>Racial Size Modifiers<br>Target Stance Bonus |
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|availablein = Shield Specializations |
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}} |
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{{PSM3.0costs |
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|rank1 = 2 |
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|rank2 = 4 |
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|rank3 = 6 |
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|rank4 = 8 |
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|rank5 = 10 |
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}} |
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{{TOC limit|2}} |
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{{PSMinfo |
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|description = Charge at your foe with a powerful shield attack. |
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|mechanics = Maneuver a target with your shield dealing moderate impact and moderate unbalance damage. Can reduce stance. Applies [[Weakened Armament]] to the target for (5 + (Rank * 2)) seconds, [[Vulnerable]] for (15 + (Rank * 5)) seconds, and [[Staggered]] for (Success Margin / 6) seconds. |
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|additionalinfo = (As of PSM 3.0) Shield Charge does not require Shield Bash as a prerequisite. It is somewhat stronger than [[Shield Bash]] but costs more stamina (14 vs. 9), and cannot be used for [[Shield Strike]]. |
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|sq1=2 |
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|se1=3 |
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|pu1= - |
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|sq2=4 |
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|se2=6 |
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|sq3=6 |
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|se3=9 |
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|sq4=8 |
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|se4=12 |
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|sq5=10 |
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|se5=15}} |
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With the '''Shield Charge''' [[Combat Maneuvers|combat maneuver]], the attacker attempts to run a target down and deliver a solid blow with a shield. The damage it causes tends to be minor, but can result in a target knockdown, stun, and/or forced higher stance. While it is a somewhat wild charge, and significant [[roundtime]]s can result. If the attacker is unlucky, he can end up sprawled on the ground himself. |
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This maneuver takes ranks in [[Shield Use]] into account. |
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*[[Triton radical]] |
*[[Triton radical]] |
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==Messaging== |
===Messaging=== |
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<pre{{log2|margin-right=350px}}> |
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<div {{log}}> |
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Warrior charges forward at a plains ogre with her vultite kite shield and attempts a shield charge! |
Warrior charges forward at a plains ogre with her vultite kite shield and attempts a shield charge! |
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[Roll result: 128 (open d100: 75)] |
[Roll result: 128 (open d100: 75)] |
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and a plains ogre flips end over end and lands on its head! |
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... 5 points of damage! |
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Blow raises a welt on the plains ogre's left arm. |
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The plains ogre is stunned! |
The plains ogre is stunned! |
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</ |
</pre> |
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== External Links == |
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* [http://www.play.net/gs4/info/maneuvers/list.asp#shieldcharge Combat Maneuver List: Shield charge], on Play.net |
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== Resources == |
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[[Category: Combat Maneuvers]] |
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*[[List of combat maneuvers by profession]] |
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}} |
Latest revision as of 09:08, 24 May 2024
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Description
Charge at your foe with a powerful shield attack.Mechanics
Maneuver a target with your shield dealing moderate impact and moderate unbalance damage. Can reduce stance. Applies Weakened Armament to the target for (5 + (Rank * 2)) seconds, Vulnerable for (15 + (Rank * 5)) seconds, and Staggered for (Success Margin / 6) seconds.Additional Information
(As of PSM 3.0) Shield Charge does not require Shield Bash as a prerequisite. It is somewhat stronger than Shield Bash but costs more stamina (14 vs. 9), and cannot be used for Shield Strike.
Creatures that use this maneuver
Messaging
Warrior charges forward at a plains ogre with her vultite kite shield and attempts a shield charge! [Roll result: 128 (open d100: 75)] and a plains ogre flips end over end and lands on its head! ... 5 points of damage! Blow raises a welt on the plains ogre's left arm. The plains ogre is stunned!