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Lock and Key: Difference between revisions

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==Overview==
==Overview==
The Lock and Key system is a new treasure system mechanic that has multiple components and rewards to help facilitate trade and make treasure more fun. The system composes of various locks, keys, baubles, and rewards. You combine a lock and key to be rewarded with a bauble that has the reward inside. The system components are all trade-able. Lock and Key component drop rate is affected by [[Loot cap]] and there are limited amount released per week into the treasure system.
The Lock and Key system is a new treasure system mechanic that has multiple components and rewards to help facilitate trade and make treasure more fun. The system composes of various locks, keys, baubles, and rewards. You combine a lock and key to be rewarded with a bauble that has the reward inside. The system components are all trade-able. Lock and Key component drop rate is affected by [[Loot cap]] and there are limited amount released per week into the treasure system.


The system currently is two-tiered system components:
The system currently is two-tiered system components:
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* Royal Blue
* Royal Blue


You can combine two of any color tier and type component to create a rainbow-hued component. Rainbow-hued locks and keys can be used on any color of similar tier lock and key.
You can combine two of any color tier and type component to create a rainbow-hued component. Rainbow-hued locks and keys can be used on any color of similar tier lock and key. To do so, hold two similar components of the same tier and CHANT to combine them into the rainbow-hued variant.


==Locks==
==Locks==
Locks are found via SEARCHing creatures and are not box-found items. These come pre-marked to not be sold. To open a lock, you'll need the matching tier color key or a rainbow-hued key of the same tier in order to open it.
Locks are found via SEARCHing creatures, as well as via [[Mug]], and are not box-found items. These come pre-marked to not be sold. To open a lock, you'll need the matching tier color key or a rainbow-hued key of the same tier in order to open it.


==Keys==
==Keys==
Keys are found via SEARCHing creatures and are not box-found items. These come pre-marked to not be sold. To use the key on a lock, you'll need a matching tier color lock or a rainbow-hued lock of the same tier in order to open it.
Keys are found via SEARCHing creatures, as well as via [[Mug]], and are not box-found items. These come pre-marked to not be sold. To use the key on a lock, you'll need a matching tier color lock or a rainbow-hued lock of the same tier in order to open it.


==Baubles==
==Baubles==
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Rewards vary, but the ultimate reward is a new rune system that allow you to enhance your [[Verb:RUNE|RUNE POWER]]. Each rune grants a +1 bonus to the ability that it's created for. Other rewards are possible to be found, but while not as powerful as runes, still are quite valuable.
Rewards vary, but the ultimate reward is a new rune system that allow you to enhance your [[Verb:RUNE|RUNE POWER]]. Each rune grants a +1 bonus to the ability that it's created for. Other rewards are possible to be found, but while not as powerful as runes, still are quite valuable.


The system requires you two have a lock & key of the same color and tier. A rainbow-hued variant lock or key can be substituted in place of one or the other. You open the lock by holding both the lock and key in each hand and UNLOCK MY LOCK. This then grants you a bauble of the same tier. From here, you must BREAK the bauble to reveal your reward. The reward is generated at the time of breaking it open.
The system requires you to have a lock & key of the same color and tier. A rainbow-hued variant lock or key can be substituted in place of one or the other. You open the lock by holding both the lock and key in each hand and OPEN MY LOCK. This then grants you a bauble of the same tier. From here, you must BREAK the bauble to reveal your reward. The reward is generated at the time of breaking it open.


All rewards are as follows:
All rewards are as follows:
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!style="width: 65%;"|Description
!style="width: 65%;"|Description
|-
|-
|glowing rune-incised stone||radiant||rune, +1 bonus to Bolt Attack Strength
|glowing rune-incised stone||radiant||[[Verb:RUNE|rune power]], +1 bonus to Bolt Attack Strength
|-
|-
|glowing torn page||radiant||+50% experience for 3 day(s)
|glowing torn page||radiant||+50% [[experience]] for 3 day(s)
|-
|-
|silvery crimson vial||radiant||grants +75 bounty boosts
|silvery crimson vial||radiant||grants +75 [[Verb:BOOSTS|bounty boosts]]
|-
|-
|silvery indigo vial||radiant||grants +50,000 experience worth of suffused energy
|silvery indigo vial||radiant||grants +50,000 experience worth of [[Suffusion|suffused energy]]
|-
|-
|tiny orange vial||vibrant||grants +10 deeds
|tiny blue vial||vibrant||grants +2 [[Guild]] ranks, exact guild skill changed by TAP'ing the vial
|-
|-
|tiny pink vial||vibrant||grants +25,000 profession's resource
|tiny orange vial||vibrant||grants +10 [[deed]]s
|-
|-
|tiny pink vial||vibrant||grants +25,000 profession's [[Verb:RESOURCE|resource]]
|vial of iridescent oil||vibrant||charge a gilded locus for one month
|-
|tiny red vial||vibrant||grants +25 [[Verb:BOOSTS|bounty boosts]]
|-
|vial of iridescent oil||vibrant||charge a [[Gilded locus]] for one month
|-
|-
|COLOR radiant lock||vibrant||radiant lock component
|COLOR radiant lock||vibrant||radiant lock component

Latest revision as of 18:53, 9 March 2025

Overview

The Lock and Key system is a new treasure system mechanic that has multiple components and rewards to help facilitate trade and make treasure more fun. The system composes of various locks, keys, baubles, and rewards. You combine a lock and key to be rewarded with a bauble that has the reward inside. The system components are all trade-able. Lock and Key component drop rate is affected by Loot cap and there are limited amount released per week into the treasure system.

The system currently is two-tiered system components:

  • Common: vibrant (level 30+)
  • Rare: radiant (level 60+)

Current system has four color components allowing for 8 combinations of locks and keys you can find.

  • Blood Red
  • Forest Green
  • Frosty White
  • Royal Blue

You can combine two of any color tier and type component to create a rainbow-hued component. Rainbow-hued locks and keys can be used on any color of similar tier lock and key. To do so, hold two similar components of the same tier and CHANT to combine them into the rainbow-hued variant.

Locks

Locks are found via SEARCHing creatures, as well as via Mug, and are not box-found items. These come pre-marked to not be sold. To open a lock, you'll need the matching tier color key or a rainbow-hued key of the same tier in order to open it.

Keys

Keys are found via SEARCHing creatures, as well as via Mug, and are not box-found items. These come pre-marked to not be sold. To use the key on a lock, you'll need a matching tier color lock or a rainbow-hued lock of the same tier in order to open it.

Baubles

Baubles are the result of unlocking a lock with a key. Radiant baubles having a higher tier loot than vibrant baubles.

Rewards

Rewards vary, but the ultimate reward is a new rune system that allow you to enhance your RUNE POWER. Each rune grants a +1 bonus to the ability that it's created for. Other rewards are possible to be found, but while not as powerful as runes, still are quite valuable.

The system requires you to have a lock & key of the same color and tier. A rainbow-hued variant lock or key can be substituted in place of one or the other. You open the lock by holding both the lock and key in each hand and OPEN MY LOCK. This then grants you a bauble of the same tier. From here, you must BREAK the bauble to reveal your reward. The reward is generated at the time of breaking it open.

All rewards are as follows:

Item Name Tier Description
glowing rune-incised stone radiant rune power, +1 bonus to Bolt Attack Strength
glowing torn page radiant +50% experience for 3 day(s)
silvery crimson vial radiant grants +75 bounty boosts
silvery indigo vial radiant grants +50,000 experience worth of suffused energy
tiny blue vial vibrant grants +2 Guild ranks, exact guild skill changed by TAP'ing the vial
tiny orange vial vibrant grants +10 deeds
tiny pink vial vibrant grants +25,000 profession's resource
tiny red vial vibrant grants +25 bounty boosts
vial of iridescent oil vibrant charge a Gilded locus for one month
COLOR radiant lock vibrant radiant lock component
COLOR radiant key vibrant radiant key component

See Also