Agility: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Dexterity (not Agility) provides bonus against detection while hidden per Naijin https://gswiki.play.net/index.php?title=Stalking_and_Hiding&oldid=128311) |
||
| (20 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{ stat |
|||
| ⚫ | |||
|type=Physical |
|||
| ⚫ | |||
|prime=[[Rogue]] |
|||
| aelotoi=+10 |
|||
| dwarf=-5 |
|||
| elf=+15 |
|||
| delf=+5 |
|||
| helf=+10 |
|||
| sylvan=+5 |
|||
| erithian=- |
|||
| bgnome=+10 |
|||
| fgnome=+10 |
|||
| giant=-5 |
|||
| halfling=+10 |
|||
| human=- |
|||
| hkrol=+5 |
|||
}} |
|||
[[Agility]] is a physical [[statistic]] that is a significant part in determining the additional [[defensive strength]] derived from the [[evade]] portion of the [[Evade/Block/Parry system]]. Additionally, it is a factor in determining [[melee]] [[roundtime]] reduction. |
|||
== Systems and Skills Affected By Agility == |
|||
*[[Dodging]]/[[Evade]] |
|||
*[[Melee]] [[roundtime]] |
|||
*[[Duck and Weave]] |
|||
*Defense against [[SMRv2|standard maneuver roll v2]] (primary stat) |
|||
*Defense against [[Spike Thorn (616)]] |
|||
*Defense against [[Grasp of the Grave (709)]] |
|||
*Staying on the ledge in [[Thanatoph]] |
|||
*[[Elemental_Confluence#Movement|Movement in the Elemental Confluence]] |
|||
*[[Rogue Gambits#Stealth|RGAMBITS Stealth]] |
|||
*[[Unarmed attack factor]] |
|||
| ⚫ | |||
| ⚫ | |||
{{Statistic}} |
|||
Latest revision as of 07:40, 23 April 2025
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
Agility is a physical statistic that is a significant part in determining the additional defensive strength derived from the evade portion of the Evade/Block/Parry system. Additionally, it is a factor in determining melee roundtime reduction.
Systems and Skills Affected By Agility
- Dodging/Evade
- Melee roundtime
- Duck and Weave
- Defense against standard maneuver roll v2 (primary stat)
- Defense against Spike Thorn (616)
- Defense against Grasp of the Grave (709)
- Staying on the ledge in Thanatoph
- Movement in the Elemental Confluence
- RGAMBITS Stealth
- Unarmed attack factor
Resources
- Stats: Agility, on Play.net
| Statistics - edit |
|---|
| Physical: Strength | Constitution | Dexterity | Agility |
| Hybrid: Aura | Discipline |
| Mental: Logic | Intuition | Wisdom | Influence |
| Statistic growth rate |