Sunder Shield: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(rt (don't actually have this one, but logs in the article say 3))
mNo edit summary
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Player System Manager
{{Combat maneuver
|mnemonic = sunder
|available=[[Warrior]]s
|verb = [[CMAN]]
|mnemonic=SUNDER
|type = Setup
|roundtime = 3
|roundtime = 2s
|cost=12 (-2 rank 3, -4 rank 2, -6 rank 1)
|stamina = 7
|requirements=A weapon capable of sundering a shield
|offensivegear = Right hand
|prereqs=[[Mighty Blow]] (at rank 1)
|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).

|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>
|sq1=2 |se1=- |pu1= -
|availableto = [[Warrior]]s, [[Paladin]]s
|sq2=3
}}
|sq3=4
{{PSM3.0costs
|sq4=5
|rank1 = 2
|sq5=6}}
|rank2 = 4

|rank3 = 6
With the '''Sunder Shield''' [[Combat Maneuvers|combat maneuver]], the attacker attempts to break or disarm a target's shield. This results in [[roundtime]], forced stance, and the loss of the ability to block.
|rank4 = 8

|rank5 = 10
Magical shields will not shatter, but their holder will temporarily lose their ability to block.
}}

{{TOC limit|2}}
Weapons that are not suitable for use in executing the sunder shield maneuver include rapiers, whips, daggers, and [[brawling]] weapons.
{{PSMinfo

|description = Attempt to break or disarm a target's shield.
==Messaging==
|mechanics = Maneuver a target and break or [[disarm]] their [[shield]]. Magical shields resist sundering, but cause their holder to temporarily lose their ability to [[block]]. Applies [[Staggered]] for {{mono|(Success Margin / 5)}} seconds.
Success:
|additionalinfo=
===Messaging===
;Success
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
>cman sunder
>cman sunder
Line 29: Line 32:
</pre>
</pre>


Fail:
;Fail
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
>cman sunder
>cman sunder
Line 37: Line 40:
Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]


[[Category:Combat Maneuvers]]
== Resources ==
*[[List of combat maneuvers by profession]]
* [http://www.play.net/gs4/info/maneuvers/list.asp#sundershield Combat Maneuver List: Sunder Shield], on Play.net

[[Category: Combat Maneuvers]]

Latest revision as of 09:04, 6 May 2025

Sunder Shield
Mnemonic [sunder]
Activating Verb CMAN
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Right hand
Requirements A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
Attributes
Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Available To Warriors, Paladins
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Attempt to break or disarm a target's shield.

Mechanics

Maneuver a target and break or disarm their shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. Applies Staggered for (Success Margin / 5) seconds.

Additional Information

Messaging

Success
>cman sunder
[Roll result: 163 (open d100: 87) Bonus: 1]
You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect!
The iron-banded greatshield splinters and is rendered utterly useless!
Roundtime: 3 sec.
Fail
>cman sunder
[Roll result: 222 (open d100: 123) Bonus: 3]
You swing your vultite maul at a n'ecare's wooden buckler and connect!
A n'ecare's wooden buckler emits an awful vibrating clanging sound!
Roundtime: 3 sec.

Resources