Crafter's Tome: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Crafter's Tomes''' were during [[:Category:Duskruin|Duskruin]]'s August 2023 run. The |
'''Crafter's Tomes''' and '''Crafter's Monocoles''' were released during [[:Category:Duskruin|Duskruin]]'s August 2023 run in [[BVShop:Tome Raiders|Tome Raiders]]. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services, and do not allow you to exceed the [[Enhancive_item#Enhancive_Limits|Enhancive limits]]. |
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All verbs are unlocked at Tier 1. Each tier increases the bonuses provided (see tables below) or introduces new bonuses. |
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All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow [[warrior]]s and [[monk]]s to benefit because their professional services require both hands to be available. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Crafter's Tome <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=A '''Crafter's Tome''' provides a benefit to profession services when one is held in the hand. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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{{blue|OVERVIEW}} |
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Hello there, intrepid adventurer! This vellum tome is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this tome wll grant you temporary bonuses to skills to maximize your chance of success. |
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==Verbs== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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{{blue|HOW DOES IT WORK}} |
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First, you must claim the book as your own. By {{blue|INFUSE}}'ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets. |
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This item is set up as a tome and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), OPEN (fluff), CLOSE (fluff), and READ (fluff, sense affinity). When it is held, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed. |
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This vellum tome is currently tier {{blue|1}} of 4. Its current level of affinity with its owner is 0 of 1. |
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{{blue|Bonuses}} |
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Bonuses are as follows. Stats are expressed as a bonus to the base while skills are expressed as a bonus to the skill. |
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{{blue|Tier 1}} |
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Cleric: +5 Wisdom and Influence per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. |
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Wizard: +5 Logic and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. |
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Sorcerer: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. |
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Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level. |
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Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level. |
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Bard: +5 Intuition and Influence per affinity level. |
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Warrior: +5 Strength and Discipline per affinity level. +5 Physical Fitness plus +5 per affinity level. |
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Paladin: +5 Wisdom and Influence per affinity level. |
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Rogue: +2 Influence plus +2 per Affinity Level. +5 Pickpocketing per affinity level. |
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{{blue|Tier 2}} |
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Monk: +5 Physical Fitness per affinity above 1. |
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Ranger: +5 Harness Power per affinity above 1. |
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Bard: +5 Mental Mana Control and Elemental Mana Control per affinity above 1. |
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Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1 |
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{{blue|Tier 3}} |
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Paladin: +5 Magic Item Use and Arcane Symbols per affinity above 2. |
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Rogue: +5 Ambush and +5 to Covert Art Skills per affinity above 2. |
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{{blue|Tier 4}} |
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Cleric: +5 Spell Ranks and Spiritual Mana Control per affinity above 3. |
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Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3. |
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Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3. |
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Monk: +5 Mental Mana Control, Spiritual Mana Control, ML: Transformation, and ML: Telepathy per affinity above 3. |
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Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3. |
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Bard: +5 Spell Ranks and Magic Item Use per affinity above 3. |
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Warrior: +5 Armor Use and Shield Use per affinity above 3. |
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Paladin: +5 Spell Ranks and Spiritual Mana Control per affinity above 3. |
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Rogue: +5 to Covert Art Statistics per affinity above 3. |
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{{blue|ALTERING}} |
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This item may be freely altered but must remain consistent with being a tome. Any willing merchant may customize the flare/lense color (Currently cerulean). |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= OTS/Tier 1 tomes allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the book as your own. By {{boldmono|INFUSE}}ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets. <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|INFUSE |
! scope="row" role="rowheader"|INFUSE<br>(starting attunement) |
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| You sense the grimoire tug at your mind, as if seeking out a source of power. Perhaps if you INFUSE the grimoire again, you'll be able to better understand it.<br>[This will bind the grimoire to you. Once bound, only you will be able to access its secrets.] |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|INFUSE<br>(attuning) |
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| As you place your hand on the black grimoire, you feel a surge of power course through your fingers and seep into the grimoire, which pulses with a brief crimson light before returning to normal. You sense a faint bond between yourself and the grimoire.<br>[The grimoire is now bound to you! You can TEAR the grimoire to break the bond.] |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|INFUSE<br>(starting infusion) |
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| As you trace your fingers along the black grimoire's edges, you sense the familiar bond between yourself and the grimoire. You sense as though you may be able to empower it further if you INFUSE the grimoire again.<br>[This will increase your affinity from 0 to 1 at the cost of 5,000 resources.] |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|INFUSE<br>(completing infusion) |
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| You place your palm flat against your black grimoire and feel a tug on your mind as the grimoire draws some of your essence into itself. With a pale flash of crimson light, the process seems to complete and the bond you share with the grimoire feels stronger. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|TEAR |
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|<!-- First Person View --> {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|OPEN |
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| You toss your black grimoire open and begin studying it intently. |
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| XXX tosses her black grimoire open and begins studying it intently. |
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|- |
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! scope="row" role="rowheader"|OPEN<br>(already open) |
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| You reach down to open your black grimoire before realizing it's already open. You carefully scan your surroundings hoping your folly wasn't noticed. |
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| XXX reaches down to open her black grimoire before realizing it's already open. |
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|- |
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! scope="row" role="rowheader"|CLOSE |
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| You slowly close your black grimoire, placing your hand on its cover for a moment of quiet contemplation. |
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| XXX closes her black grimoire, briefly placing her hand on its cover. |
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|- |
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! scope="row" role="rowheader"|CLOSE<br>(already closed) |
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| You move to close your black grimoire before realizing it's already closed. |
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| XXX reaches towards her black grimoire but stops short. |
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|- |
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! scope="row" role="rowheader"|READ<br>(fully attuned) |
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| You carefully read through the pages of your black grimoire, studying its contents. The knowledge contained within comes easily to you, as though the words were written by your own hand. |
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| XXX reads through her black grimoire, her eyes scanning each page carefully before moving to the next. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Crafter's Monocle <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=A '''Crafter's Monocle''' provides a benefit to profession services when one is worn on the head. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= |
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{{blue|OVERVIEW}} |
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Hello there, intrepid adventurer! This silver monocle is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this monocle will grant you temporary bonuses to skills to maximize your chance of success. |
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{{blue|HOW DOES IT WORK}} |
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==Bonuses== |
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First, you must claim the book as your own. By INFUSE'ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets. |
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===Clerics=== |
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This item is set up as a monocle and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), PONDER (sense service bonus), TURN (fluff), RUB (fluff), and PEER (fluff, sense affinity). When it is worn, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed. |
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Further text matches the Tome. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity=OTS/Tier 1 monocles allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the monocle as your own. By {{boldmono|INFUSE}}ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets. <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|INFUSE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TEAR |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TURN |
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|<!-- First Person View --> You turn a small knurled knob on the side of your silver monocle, adjusting the focus slightly. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB |
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|<!-- First Person View --> You sweep your thumb across the silver monocle's violet lens, clearing away any smudges or debris. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PEER |
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|<!-- First Person View --> Closing one eye, you peer through your silver monocle, magnifying the world around you and shading it with a violet hue. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PONDER (Unlocked) |
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|<!-- First Person View --> Your silver monocle pulses with a violet light, suffusing you with vital knowledge. |
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You brush your fingers against your silver monocle, focusing your mind on contemplating your vital knowledge. After a few moments, you feel a presence briefly touch your mind, as if searching it. |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Additional Information== |
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===Bonuses=== |
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The bonuses in the tables are approximations. The item effects the base value of stats and skills. The achieved values may be off by a rounding error based on your current skill value. All spell ranks are assumed to be "above character level" when calculating contributions. |
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====Clerics==== |
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[[Sanctify_(330)#Skill_Formula|Sanctify Success Factors]] |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Influence |
!scope="col"|Influence Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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!scope="col"|Spiritual Mana Control |
!scope="col"|Spiritual Mana Control |
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!scope="col"|Cleric Spell Ranks |
!scope="col"|Cleric Spell Ranks |
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!scope="col"|Per Tier bonus |
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!Total Service Bonus |
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|- |
|- |
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| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 |
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 ||7 |
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|7 |
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|- |
|- |
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| scope="row" | |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 ||6 |
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|13 |
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|- |
|- |
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| scope="row" | |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0||6 |
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|19 |
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|- |
|- |
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| scope="row" | |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5|| 12.5 |
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|32.5 |
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|- |
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| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || ||32.5 |
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|- |
|- |
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|} |
|} |
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===Wizards=== |
====Wizards==== |
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[[Enchant_(925)#Success_Factors|Enchanting Success Factors]] |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Logic |
!scope="col"|Logic Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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!scope="col"|Elemental Mana Control |
!scope="col"|Elemental Mana Control |
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!scope="col"|Wizard Spell Ranks |
!scope="col"|Wizard Spell Ranks |
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!scope="col"|Per Tier bonus |
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!Total Service Bonus |
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|- |
|- |
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| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 |
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 7 |
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|7 |
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|- |
|- |
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| scope="row" | |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 6 |
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|13 |
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|- |
|- |
||
| scope="row" | |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 6 |
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|19 |
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|- |
|- |
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| scope="row" | |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 13.5 |
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|32.5 |
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|- |
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| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || || 32.5 |
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|- |
|- |
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|} |
|} |
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===Sorcerers=== |
====Sorcerers==== |
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[[Ensorcell_(735)#Success_Factors_(&_Mana_Control_Benefit)|Ensorcell Success Factors]] |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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!scope="col"|Elemental Mana Control |
!scope="col"|Elemental Mana Control |
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!scope="col"|Spiritual Mana Control |
!scope="col"|Spiritual Mana Control |
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!scope="col"| |
!scope="col"|Sorcerer Spell Ranks |
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!scope="col"|Per Tier bonus |
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!Total Service Bonus |
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|- |
|- |
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| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0 |
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0 ||7 |
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|7 |
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|- |
|- |
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| scope="row" | 2 || |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 0 ||6 |
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|13 |
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|- |
|- |
||
| scope="row" | 3 || |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 0||6 |
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|19 |
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|- |
|- |
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| scope="row" | 4 || |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 ||12 |
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|31 |
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|- |
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| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 5 || 5 || 5 || ||31 |
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|- |
|- |
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|} |
|} |
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[[Spiritual Mana Control]] and [[Elemental Mana Control]] provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above |
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===Monks=== |
====Monks==== |
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[[Mystic_tattoo#Success_Factors | Mystic Tattoo Success Factors]] |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Dexterity |
!scope="col"|Dexterity Base |
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!scope="col"|Discipline |
!scope="col"|Discipline Base |
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!scope="col"|Physical Fitness |
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!scope="col"|First Aid |
!scope="col"|First Aid |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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!scope="col"|Physical Fitness |
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!scope="col"|Mental Mana Control |
!scope="col"|Mental Mana Control |
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!scope="col"|Spiritual Mana Control |
!scope="col"|Spiritual Mana Control |
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!scope="col"|ML: Telepathy |
!scope="col"|ML: Telepathy |
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!scope="col"|ML: Transformation |
!scope="col"|ML: Transformation |
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!Per Tier Bonus |
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!Total Tier Service Bonus |
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|- |
|- |
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| scope="row" | 1 || 5 || 5 || |
| scope="row" | 1 || 5 || 5 || 10 || 10 || 0 || 0 || 0 || 0 || 0 |
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| 25 |
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| 25 |
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|- |
|- |
||
| scope="row" | 2 || |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0 |
||
| 21.25 |
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| 46.25 |
|||
|- |
|- |
||
| scope="row" | 3 || |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0 |
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| 21.25 |
|||
| 67.5 |
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|- |
|- |
||
| scope="row" | 4 || |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5 |
||
| 36.25 |
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| 103.75 |
|||
|- |
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| scope="row" | '''Cumulative''' || 20 || 20 || 15 || 25 || 25 || 5 || 5 || 5 || 5 |
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| || 103.75 |
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|- |
|- |
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|} |
|} |
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[[Mental Lore, Transformation]] and [[Mental Lore, Telepathy]] are applied when tattooing oneself and others, respectively. The values above account for the addition of only one of these skills. |
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===Rangers=== |
====Rangers==== |
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[[Resist_Nature_(620)#Success_Factors | Resist Nature Success Factors]] |
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{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
||
!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item Use |
!scope="col"|Magic Item Use |
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!scope="col"|Harness Power |
!scope="col"|Harness Power |
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| Line 142: | Line 307: | ||
!scope="col"|SL: Blessings |
!scope="col"|SL: Blessings |
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!scope="col"|Ranger Spell Ranks |
!scope="col"|Ranger Spell Ranks |
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!Per Tier Bonus |
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!Total Tier Service Bonus |
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|- |
|- |
||
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 0 || 0 |
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 0 || 0 |
||
| 20 |
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| 20 |
|||
|- |
|- |
||
| scope="row" | 2 || |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0 |
||
| 20 |
|||
| 40 |
|||
|- |
|- |
||
| scope="row" | 3 || |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 0 || 0 |
||
| 20 |
|||
| 60 |
|||
|- |
|- |
||
| scope="row" | 4 || |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5 |
||
| 42.5 |
|||
| 102.5 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 15 || 5 || 5 || 5 || 5 |
|||
| || 102.5 |
|||
|- |
|- |
||
|} |
|} |
||
====Bards==== |
|||
[[Song_of_Luck_(1006)#Success_Factors | Song of Luck Success Factors]] |
|||
===Bards=== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
||
!scope="col"| |
!scope="col"|Intuition Base |
||
!scope="col"|Influence |
!scope="col"|Influence Base |
||
!scope="col"|Mental Mana Control |
|||
!scope="col"|Elemental Mana Control |
|||
!scope="col"|Magic Item Use |
!scope="col"|Magic Item Use |
||
!scope="col"|Elemental Mana Control |
|||
!scope="col"|Mental Mana Control |
|||
!scope="col"|ML: Telepathy |
|||
!scope="col"|Bard Spell Ranks |
!scope="col"|Bard Spell Ranks |
||
!Per Tier Bonus |
|||
!Total Tier Service Bonus |
|||
|- |
|- |
||
| scope="row" | 1 || 5 || 5 || |
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0 |
||
| 5 |
|||
| 5 |
|||
|- |
|- |
||
| scope="row" | 2 || |
| scope="row" | 2 || 5 || 5 || 5 || 5 || 0 || 0 |
||
| 15 |
|||
| 20 |
|||
|- |
|- |
||
| scope="row" | 3 || |
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 |
||
| 15 |
|||
| 35 |
|||
|- |
|- |
||
| scope="row" | 4 || |
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 |
||
| 25 |
|||
| 60 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 15 || 15 || 5 || 5 |
|||
| || 60 |
|||
|- |
|- |
||
|} |
|} |
||
====Warriors (Weapons)==== |
|||
[[Weighting,_Padding,_Sighting#Success_Factors | WPS Success Factors]] |
|||
===Warriors (Weapons)=== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
||
!scope="col"|Strength |
!scope="col"|Strength Base |
||
!scope="col"|Discipline |
!scope="col"|Discipline Base |
||
!scope="col"|Physical Fitness |
!scope="col"|Physical Fitness |
||
!scope="col"|Primary Weapon |
!scope="col"|Primary Weapon |
||
!scope="col"|Secondary Weapon |
!scope="col"|Secondary Weapon |
||
!scope="col"|Tertiary Weapon |
!scope="col"|Tertiary Weapon |
||
!Per Tier Bonus |
|||
!Total Tier Service Bonus |
|||
|- |
|- |
||
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 |
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 0 || 6 |
||
| 6 |
|||
|- |
|- |
||
| scope="row" | 2 || |
| scope="row" | 2 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5 |
||
| 15.5 |
|||
|- |
|- |
||
| scope="row" | 3 || |
| scope="row" | 3 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5 |
||
| 25 |
|||
|- |
|- |
||
| scope="row" | 4 || |
| scope="row" | 4 || 5 || 5 || 5 || 2 || 2 || 2 || 9.5 |
||
| 34.5 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 6 || 6 || 6 || |
|||
| 34.5 |
|||
|- |
|- |
||
|} |
|} |
||
====Warriors (Armor)==== |
|||
[[Weighting,_Padding,_Sighting#Success_Factors | WPS Success Factors]] |
|||
===Warriors (Armor)=== |
|||
{| class="wikitable" |
|||
|- |
|||
==See Also== |
|||
!scope="col"|Affinity Level |
|||
* [[/saved posts|Saved posts]] |
|||
!scope="col"|Strength Base |
|||
!scope="col"|Discipline Base |
|||
!scope="col"|Physical Fitness |
|||
!scope="col"|Armor Use |
|||
!scope="col"|Shield Use |
|||
!Per Tier Bonus |
|||
!Total Tier Service Bonus |
|||
|- |
|||
| scope="row" | 1 || 5 || 5 || 10 || 0 || 0 || 6 |
|||
| 6 |
|||
|- |
|||
| scope="row" | 2 || 5 || 5 || 5 || 0 || 0 || 5.5 |
|||
| 11.5 |
|||
|- |
|||
| scope="row" | 3 || 5 || 5 || 5 || 0 || 0 || 5.5 |
|||
| 17 |
|||
|- |
|||
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 12.2 |
|||
| 29.2 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 5 || 5 || |
|||
|29.2 |
|||
|- |
|||
|} |
|||
====Paladins==== |
|||
[[Battle_Standard_(1620)#Skill_Formula|Battle Standard Success Factors]] |
|||
{| class="wikitable" |
|||
|- |
|||
!scope="col"|Affinity Level |
|||
!scope="col"|Wisdom Base |
|||
!scope="col"|Influence Base |
|||
!scope="col"|Magic Item Use |
|||
!scope="col"|Arcane Symbols |
|||
!scope="col"|Spiritual Mana Control |
|||
!scope="col"|Spell Ranks |
|||
!Per Tier Bonus |
|||
!Total Tier Service Bonus |
|||
|- |
|||
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0 || 5 |
|||
|5 |
|||
|- |
|||
| scope="row" | 2 || 5 || 5 || 0 || 0 || 0 || 0 || 5 |
|||
|10 |
|||
|- |
|||
| scope="row" | 3 || 5 || 5 || 5 || 5 || 0 || 0 || 20 |
|||
|30 |
|||
|- |
|||
| scope="row" | 4 || 5 || 5 || 5 || 5 || 5 || 5 || 30 |
|||
|60 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 10 || 10 || 5 || 5 || |
|||
| 60 |
|||
|- |
|||
|} |
|||
====Rogues==== |
|||
[[Covert_Arts#Success_Formula|Covert Arts Success Factors]] |
|||
{| class="wikitable" |
|||
|- |
|||
!scope="col"|Affinity Level |
|||
!scope="col"|Influence |
|||
!scope="col"|Pickpocketing |
|||
!scope="col"|Ambush |
|||
!scope="col"|Covert Art Skills |
|||
!scope="col"|Covert Art Stat |
|||
!Per Tier Bonus |
|||
!Total Tier Service Bonus |
|||
|- |
|||
| scope="row" | 1 || 4 || 5 || 0 || 0 || 0 |
|||
| 4.5 |
|||
| 4.5 |
|||
|- |
|||
| scope="row" | 2 || 2 || 5 || 0 || 0 || 0 |
|||
| 3.5 |
|||
| 8 |
|||
|- |
|||
| scope="row" | 3 || 2 || 5 || 5 || 5 || 0 |
|||
| 13.5 |
|||
| 21.5 |
|||
|- |
|||
| scope="row" | 4 || 2 || 5 || 5 || 5 || 5 |
|||
| 23.5 |
|||
| 45 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 10 || 20 || 10 || 10 || 5 |
|||
| || 45 |
|||
|- |
|||
|} |
|||
====Empaths==== |
|||
[[Bloodsmith_(1135)#Skill_Formula|Bloodsmith Success Factors]] |
|||
{| class="wikitable" |
|||
|- |
|||
! scope="col" |Affinity Level |
|||
! scope="col" |Constitution Base |
|||
! scope="col" |Influence Base |
|||
! scope="col" |Spiritual Mana Control |
|||
! scope="col" |Mental Mana Control |
|||
! scope="col" |Magic Item use |
|||
! scope="col" |Arcane Symbols |
|||
! scope="col" |Physical Fitness |
|||
! scope="col" |First Aid |
|||
! scope="col" |Spell Ranks |
|||
!scope="col"|Per Tier Bonus |
|||
!Total Service Bonus |
|||
|- |
|||
| scope="row" |1||5||5||10||10||10||10||10||10||0||15.5 |
|||
|15.5 |
|||
|- |
|||
| scope="row" |2||5||5||5||5||5||5||5||5||0||10.25 |
|||
|25.75 |
|||
|- |
|||
| scope="row" |3||5||5||5||5||5||5||5||5||0||10.25 |
|||
|36.00 |
|||
|- |
|||
| scope="row" |4||5||5||5||5||5||5||5||5||5||15.25 |
|||
|51.25 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 20 || 20 || 25 || 25 || 25 || 25 || 25 || 25 || 5 || ||51.25 |
|||
|- |
|||
| scope="row" | '''Cumulative''' || 10 || 10 || 12 || 6 || 2 || 2 || 1 || 1 || 5 || || 48 |
|||
|- |
|||
|} |
|||
[[Spiritual Mana Control]] and [[Mental Mana Control]] provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above |
|||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
||
|type= Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|||
|type= Mechanical |
|||
|itemclass= Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|||
|itemclass= Miscellaneous |
|||
|itemclass2= Accessory |
|||
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|||
|itemtype=Tome <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|||
|alter= Yes |
|||
|itemtype2=Monocle |
|||
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|||
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
||
|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
||
|custom= Alter the color of the aura when activated or |
|custom= Alter the color of the aura when activated or lenses for monocles <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
||
|releasevenue= Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|||
|releasevenue= Duskruin |
|||
|releaseyear= 2023 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|||
|releaseyear= 2023 |
|||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
||
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiered= Yes |
|||
|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|tiersnumber= 4 |
|||
|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|legendary= No |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
||
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
||
|attune= Temporary<!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= Temporary <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
||
|attunement= Character<!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
||
|affinity= Yes <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|affinity= Yes |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|spell= |
|||
|enhancive= Yes<!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|enhancive= Yes <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
||
|restrictions= |
|restrictions= Tomes remain a tome, folio, ledger, or some other type of book.<br>Monocles must remain monocles or some other type of head-worn lens. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
||
}} |
}} |
||
{{itemverb |
{{itemverb |
||
|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|||
| |
|verb2=INFUSE |
||
|verb2=TEAR |
|||
|verb3=OPEN |
|verb3=OPEN |
||
|verb4= |
|verb4=PEER |
||
|verb5=READ |
|verb5=READ |
||
|verb6=RUB |
|||
|verb7=TEAR |
|||
|verb8=TURN |
|||
}} |
}} |
||
</td></tr></table> |
</td></tr></table> |
||
[[Category:Duskruin]] |
|||
Latest revision as of 03:40, 1 March 2026
|
Crafter's Tomes and Crafter's Monocoles were released during Duskruin's August 2023 run in Tome Raiders. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services, and do not allow you to exceed the Enhancive limits. All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow warriors and monks to benefit because their professional services require both hands to be available. Crafter's TomeA Crafter's Tome provides a benefit to profession services when one is held in the hand.
OVERVIEW Hello there, intrepid adventurer! This vellum tome is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this tome wll grant you temporary bonuses to skills to maximize your chance of success. HOW DOES IT WORK First, you must claim the book as your own. By INFUSE'ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets. This item is set up as a tome and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), OPEN (fluff), CLOSE (fluff), and READ (fluff, sense affinity). When it is held, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed. This vellum tome is currently tier 1 of 4. Its current level of affinity with its owner is 0 of 1. Bonuses Bonuses are as follows. Stats are expressed as a bonus to the base while skills are expressed as a bonus to the skill. Tier 1 Cleric: +5 Wisdom and Influence per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Wizard: +5 Logic and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Sorcerer: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level. Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level. Bard: +5 Intuition and Influence per affinity level. Warrior: +5 Strength and Discipline per affinity level. +5 Physical Fitness plus +5 per affinity level. Paladin: +5 Wisdom and Influence per affinity level. Rogue: +2 Influence plus +2 per Affinity Level. +5 Pickpocketing per affinity level. Tier 2 Monk: +5 Physical Fitness per affinity above 1. Ranger: +5 Harness Power per affinity above 1. Bard: +5 Mental Mana Control and Elemental Mana Control per affinity above 1. Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1 Tier 3 Paladin: +5 Magic Item Use and Arcane Symbols per affinity above 2. Rogue: +5 Ambush and +5 to Covert Art Skills per affinity above 2. Tier 4 Cleric: +5 Spell Ranks and Spiritual Mana Control per affinity above 3. Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3. Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3. Monk: +5 Mental Mana Control, Spiritual Mana Control, ML: Transformation, and ML: Telepathy per affinity above 3. Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3. Bard: +5 Spell Ranks and Magic Item Use per affinity above 3. Warrior: +5 Armor Use and Shield Use per affinity above 3. Paladin: +5 Spell Ranks and Spiritual Mana Control per affinity above 3. Rogue: +5 to Covert Art Statistics per affinity above 3. ALTERING This item may be freely altered but must remain consistent with being a tome. Any willing merchant may customize the flare/lense color (Currently cerulean).
Usage
Crafter's MonocleA Crafter's Monocle provides a benefit to profession services when one is worn on the head.
OVERVIEW Hello there, intrepid adventurer! This silver monocle is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this monocle will grant you temporary bonuses to skills to maximize your chance of success. HOW DOES IT WORK First, you must claim the book as your own. By INFUSE'ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets. This item is set up as a monocle and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), PONDER (sense service bonus), TURN (fluff), RUB (fluff), and PEER (fluff, sense affinity). When it is worn, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed. Further text matches the Tome.
Usage
Additional InformationBonusesThe bonuses in the tables are approximations. The item effects the base value of stats and skills. The achieved values may be off by a rounding error based on your current skill value. All spell ranks are assumed to be "above character level" when calculating contributions. Clerics
Wizards
Sorcerers
Spiritual Mana Control and Elemental Mana Control provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above Monks
Mental Lore, Transformation and Mental Lore, Telepathy are applied when tattooing oneself and others, respectively. The values above account for the addition of only one of these skills. Rangers
Bards
Warriors (Weapons)
Warriors (Armor)
PaladinsBattle Standard Success Factors
Rogues
Empaths
Spiritual Mana Control and Mental Mana Control provide a bonus of +1 per 2 ranks for the highest trained and +1 per 4 ranks for the lower. This is reflected in the bonus values above |
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