Cobbling materials: Difference between revisions
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'''Cobbling materials''' form the basis of [[cobbled footwear]] made via the [[cobbling]] system. |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{main|Cobbling}} |
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'''Cobbling materials''' are used in the [[:Category:Cobbling system|cobbling system]] to create [[cobbled footwear]]. Cobbling materials come in two main varieties: [[#Upper|uppers]] and [[#Sole|soles]]. Uppers are required to make any sort of cobbled footwear while soles are optional. Some cobbling materials only be used to make uppers for certain types of footwear, such as only clogs, slippers, etc. Any pattern restrictions on the cobbling material are noted in its {{boldmono|LOOK}}/{{boldmono|SHOW}}. |
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For full information on the cobbling system, see the main [[cobbling]] article. |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Upper <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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Uppers have a standard {{boldmono|LOOK}}/{{boldmono|SHOW}} description that indicates that they are cobbling uppers. In addition, uppers that are restricted to certain types of cobbled footwear include an extra sentence noting that restriction. |
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<pre{{log2}}>The walnut has been carefully prepared to be used for creating uppers for quality footwear. ''Close examination shows pattern marks on the gilded walnut as the uppers for a pair of chopines.''</pre> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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You analyze the gilded walnut and sense that the creator has provided the following information: |
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A block of gilded walnut is used for the cobbling artisan skill. It is considered a cobbling upper. |
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You get no sense of whether or not the walnut may be further lightened. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Sole <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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Cobbling soles are an optional material when making cobbled footwear. They are typically just a piece of leather and are readily available at the local [[:Category:Cobbling shops|cobbling supply shop]]. As with uppers, they have a standard {{boldmono|LOOK}}/{{boldmono|SHOW}} description that indicates that they are cobbling soles. |
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<pre{{log2}}>Note: This item cannot be used as alteration fodder. |
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The leather has been carefully prepared to be used for creating soles for quality footwear.</pre> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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You analyze the tanned leather and sense that the creator has provided the following information: |
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Some heavy tanned leather is used for the cobbling artisan skill. It is considered a cobbling sole. |
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You get no sense of whether or not the leather may be further lightened. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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==Additional Information== |
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In addition to purchasing cobbling materials at [[:Category:Cobbling shops|cobbling supply shops]], cobbling uppers are frequently sold at [[festival]]s and [[pay event]]s. They can also be made via several methods. |
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===Tanning Materials=== |
===Tanning Materials=== |
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Cobbling materials can be made via a tanning process, by bringing a skinned animal pelt to the town's tanner. In Wehnimer's Landing, Kharam Dzu, and River's Rest, the tanner is located in the furrier's shop. In Cysaegir, you will find the tanner downstairs from the storage room in the guildhall. In Mist Harbor and Ta'Vaalor, the tanner is also in the cobbling warehouse. In Kraken's Fall, the tanner is in the Tanner's Corridor of the Converted Weather Station that serves as a cobbling warehouse. If you {{boldmono|GIVE}} your pelt to the tanner, she will assess its suitability and ask you some questions about how you want the pelt tanned. The lowest quality tanning process is cheapest and quickest, but will markedly detract from the quality of the finished cobbled goods. |
<section begin=tanning />Cobbling materials can be made via a tanning process, by bringing a skinned animal pelt to the town's tanner. In Wehnimer's Landing, Kharam Dzu, and River's Rest, the tanner is located in the furrier's shop. In Cysaegir, you will find the tanner downstairs from the storage room in the guildhall. In Mist Harbor and Ta'Vaalor, the tanner is also in the cobbling warehouse. In Kraken's Fall, the tanner is in the Tanner's Corridor of the Converted Weather Station that serves as a cobbling warehouse. If you {{boldmono|GIVE}} your pelt to the tanner, she will assess its suitability and ask you some questions about how you want the pelt tanned. The lowest quality tanning process is cheapest and quickest, but will markedly detract from the quality of the finished cobbled goods. |
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The three curing processes are: |
The three curing processes are: |
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* '''Oak''': Cost is 250 silvers and takes 5 minutes |
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* '''Alum''': Cost is 1,500 silvers and takes 10 minutes |
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* '''Oil''': Cost is 2,500 silvers and takes 15 minutes |
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The quality of the tanned leather depends on the quality of the pelt. When trying to produce best-quality shoes, seek out skilled skinners who can provide magnificent pelts. |
The quality of the tanned leather depends on the quality of the pelt. When trying to produce best-quality shoes, seek out skilled skinners who can provide magnificent pelts.<section end=tanning /> |
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===Dying Uppers=== |
===Dying Uppers=== |
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{{#section:Cobbling upper|dying}} |
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Cobbling uppers can be dyed directly via [[alchemy dye]]. Dyes from the [[Dyer's tent]] also can be used to dye uppers but they must first be converted to the alchemy dye script by bringing the vial to the clerk and using {{boldmono|ORDER BOTTLE}}. These can also be used with alchemy [[dye additive]]s. |
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[[Cobbling dye]]s cannot directly dye uppers but instead must be used as part of the cobbling process. |
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===Crafting Uppers=== |
===Crafting Uppers=== |
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{{#section:Cobbling upper|crafting}} |
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A [[Cobbling Upper Maker Box]] can be used to craft cobbling uppers from a fabric or leather item. It is also capable of being customized with three upper style options in addition to the default twenty options available with it, each for cloth and leather uppers. |
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===Basic Materials=== |
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<section begin=materials />Cobbling Guild supply shops across the various towns all stock basic cobbling materials for use as both uppers and soles. For a comprehensive list of materials, see the full [[:Category:Cobbling shops|cobbling supply shops category]]. |
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{| class="wikitable" |
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A [[Leatherworking Tool]] can be used to modify an existing leather cobbling upper by applying a design to it. A single Leatherworking Tool is capable of being customized with three leather upper designs in addition to the default twenty options available with it. |
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|+ '''Cobbling Warehouse Front Room Materials''' |
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! |
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! scope="col" |Landing |
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! scope="col" |River's Rest |
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! scope="col" |Cysaegir |
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! scope="col" |Kharam Dzu |
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! scope="col" |Zul Logoth |
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! scope="col" |Mist Harbor |
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! scope="col" |Icemule Trace |
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! scope="col" |Ta'Vaalor |
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! scope="col" |Kraken's Fall |
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! scope="col" |Icemule Trace |
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|- |
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! scope="row" role="rowheader" rowspan=6|Uppers |
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| scope="rowgroup" | a tanned thrak hide||a tanned rat pelt||a tanned goat skin||a tanned rat pelt||a tanned rolton hide||a bolt of canvas||a snowcat pelt||a square of leather||a bolt of byssine|| a snowcat pelt |
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|- |
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| scope="rowgroup" | a tanned spotted leaper pelt||a tanned troll hide||a tanned sheep skin||a tanned troll chieftain skin||a tanned orc hide||a bolt of oilcloth||a tanned spotted leaper pelt||a bolt of silk||a bolt of canvas||a tanned spotted leaper pelt |
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|- |
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| scope="rowgroup" | a tanned black boar hide||a tanned black panther pelt||a tanned black boar hide||a tanned iguana skin||a tanned cave lizard skin|| ||a tanned black boar hide|| ||a bolt of sailcloth||a tanned black boar hide |
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|- |
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| scope="rowgroup" | a tanned white puma hide ||a tanned antelope hide||a tanned leopard skin||a tanned pyrothag hide||a tanned wormling skin|| ||a tanned white puma hide|| ||a bolt of sea silk||a tanned white puma hide |
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|- |
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| scope="rowgroup" | a tanned panther hide||a tanned rattlesnake skin||a tanned warthog hide||a tanned tsark skin||a tanned troll zombie skin|| ||a tanned panther hide|| ||a bolt of plush velvet||a tanned panther hide |
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|- |
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| scope="rowgroup" | a tanned dark panther pelt||a tanned crocodile hide||a tanned tawny brindlecat hide||a tanned triton magus hide||a tanned undertaker bat skin|| ||a tanned dark panther hide|| || ||a tanned dark panther pelt |
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|- |
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! scope="row" role="rowheader" rowspan=3|Soles |
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| scope="rowgroup" colspan=10|some light tanned leather |
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|- |
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| scope="rowgroup" colspan=10|some medium tanned leather |
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|- |
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| scope="rowgroup" colspan=10|some heavy tanned leather |
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|}<section end=materials/> |
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==List of Applicable Scripts== |
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A [[Silk Screen Press]] is the cloth counterpart to the Leatherworking Tool. It can also be customized with three fabric upper designs in addition to the default twenty options available with it. |
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{{#ask: [[Category:Item scripts]][[Has script family::Cobbling materials]] |
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| ?Item script=Type |
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| ?Item script category=Category |
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| ?Item script classification=Classification |
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| mainlabel= Script Page |
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| headers=plain |
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}} |
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==See Also== |
==See Also== |
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* [[Cobbling]] |
* [[Announcement: Cobbling Tanners Improvements]] |
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* [[Cobbled footwear]] |
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[[Category:Item script families]] |
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* [[Cobbling adornment]] |
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* [[Cobbling dye]] |
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* [[Cobbling pattern]] |
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</td><td> |
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{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type2=Crafting |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Cobbling upper <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemtype2=Cobbling sole |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Cobbled footwear <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2=Cobbling Upper Maker Box |
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|corrscript3=Leatherworking Tool |
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|corrscript4=Silk Screen Press |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
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[[Category:Cobbling system]] |
[[Category:Cobbling system]] |
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Latest revision as of 12:04, 7 October 2026
Cobbling materials form the basis of cobbled footwear made via the cobbling system.
- Main article: Cobbling
Tanning Materials
Cobbling materials can be made via a tanning process, by bringing a skinned animal pelt to the town's tanner. In Wehnimer's Landing, Kharam Dzu, and River's Rest, the tanner is located in the furrier's shop. In Cysaegir, you will find the tanner downstairs from the storage room in the guildhall. In Mist Harbor and Ta'Vaalor, the tanner is also in the cobbling warehouse. In Kraken's Fall, the tanner is in the Tanner's Corridor of the Converted Weather Station that serves as a cobbling warehouse. If you GIVE your pelt to the tanner, she will assess its suitability and ask you some questions about how you want the pelt tanned. The lowest quality tanning process is cheapest and quickest, but will markedly detract from the quality of the finished cobbled goods.
The three curing processes are:
- Oak: Cost is 250 silvers and takes 5 minutes
- Alum: Cost is 1,500 silvers and takes 10 minutes
- Oil: Cost is 2,500 silvers and takes 15 minutes
The quality of the tanned leather depends on the quality of the pelt. When trying to produce best-quality shoes, seek out skilled skinners who can provide magnificent pelts.
Dying Uppers
Cobbling uppers can be dyed directly via alchemy dye or cobbling dye. Dyes from the Dyer's tent also can be used to dye uppers but they must first be converted to the alchemy dye script by bringing the vial to the clerk and using ORDER BOTTLE. These can also be used with alchemy dye additives.
Cobbling dyes can also be used as part of the cobbling process.
Crafting Uppers
A Cobbling Upper Maker Box can be used to craft cobbling uppers from a fabric or leather item. It is also capable of being customized with three upper style options in addition to the default twenty options available with it, each for cloth and leather uppers.
An unlocked Fabricator can also make cloth cobbling uppers in addition to storing fabric inside.
A Leatherworking Tool can be used to modify an existing leather cobbling upper by applying a design to it. A single Leatherworking Tool is capable of being customized with three leather upper designs in addition to the default twenty options available with it.
A Silk Screen Press is the cloth counterpart to the Leatherworking Tool. It can also be customized with three fabric upper designs in addition to the default twenty options available with it.
Knitting needles can be unlocked to create cobbling uppers and cobbling adornment lining.
Basic Materials
Cobbling Guild supply shops across the various towns all stock basic cobbling materials for use as both uppers and soles. For a comprehensive list of materials, see the full cobbling supply shops category.
| Landing | River's Rest | Cysaegir | Kharam Dzu | Zul Logoth | Mist Harbor | Icemule Trace | Ta'Vaalor | Kraken's Fall | Icemule Trace | |
|---|---|---|---|---|---|---|---|---|---|---|
| Uppers | a tanned thrak hide | a tanned rat pelt | a tanned goat skin | a tanned rat pelt | a tanned rolton hide | a bolt of canvas | a snowcat pelt | a square of leather | a bolt of byssine | a snowcat pelt |
| a tanned spotted leaper pelt | a tanned troll hide | a tanned sheep skin | a tanned troll chieftain skin | a tanned orc hide | a bolt of oilcloth | a tanned spotted leaper pelt | a bolt of silk | a bolt of canvas | a tanned spotted leaper pelt | |
| a tanned black boar hide | a tanned black panther pelt | a tanned black boar hide | a tanned iguana skin | a tanned cave lizard skin | a tanned black boar hide | a bolt of sailcloth | a tanned black boar hide | |||
| a tanned white puma hide | a tanned antelope hide | a tanned leopard skin | a tanned pyrothag hide | a tanned wormling skin | a tanned white puma hide | a bolt of sea silk | a tanned white puma hide | |||
| a tanned panther hide | a tanned rattlesnake skin | a tanned warthog hide | a tanned tsark skin | a tanned troll zombie skin | a tanned panther hide | a bolt of plush velvet | a tanned panther hide | |||
| a tanned dark panther pelt | a tanned crocodile hide | a tanned tawny brindlecat hide | a tanned triton magus hide | a tanned undertaker bat skin | a tanned dark panther hide | a tanned dark panther pelt | ||||
| Soles | some light tanned leather | |||||||||
| some medium tanned leather | ||||||||||
| some heavy tanned leather | ||||||||||
List of Applicable Scripts
| Script Page | Type | Category | Classification |
|---|---|---|---|
| Cobbling sole | script | Fluff item scripts | Miscellaneous item scripts |
| Cobbling upper | script | Fluff item scripts | Miscellaneous item scripts |