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[[Ta'Illistim]]: The Floating Dais adjacent to Shimmarglin Court.
[[Ta'Illistim]]: The Floating Dais adjacent to Shimmarglin Court.

[[Ta'Vaalor]]: Victory Court


[[Solhaven]]: North Market.
[[Solhaven]]: North Market.




= Other Nodes =
= Other Nodes =

Revision as of 15:23, 11 October 2007

A node is a location where mana flows more freely than most other locations, which has numerous effects. A node increases experience absorbtion, mana regeneration, and spirit regeneration, and it has effects on various other factors in GemStone IV, such as the chance of enchanting an item. Nodes are not common locations. A common method used to find a node is the use of the MEDITATE verb, which will not cause a character to kneel and meditate should the area the verb is used not be a node.

Gathering Points

A town's central gathering point for adventurers is usually a node; in some towns, due to high traffic or custom, multiple gathering points are in use. These include but are not limited to:

Wehnimer's Landing: Town Square Central (TSC) and the Small Park south of Town Square Southwest.

Icemule Trace: Town Center and the stucco well on Ale Street.

Ta'Illistim: The Floating Dais adjacent to Shimmarglin Court.

Ta'Vaalor: Victory Court

Solhaven: North Market.


Other Nodes

Most CHE "clubhouses" contain one common gathering room which is a node. Most CHE locker annexes in other cities, if not all, are also nodes. Other nodes can be found scattered about Elanthia, usually inside towns.