Warrior Guild: Difference between revisions

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(added Illistim location)
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* [[Wehnimer's Landing]] - In a crenellated stone fortress on North Ring Road
* [[Wehnimer's Landing]] - In a crenellated stone fortress on North Ring Road
* [[Ta'Vaalor]] - Tyrnian Court
* [[Ta'Vaalor]] - Tyrnian Court
* [[Ta'Illistim]] - Weyr Var
* [[Icemule Trace]]
* [[Icemule Trace]]
* [[Solhaven]]
* [[Solhaven]]

Revision as of 05:08, 14 February 2011

The Warrior Guild is the Warriors' profession guild which allows them to train in a small variety (6) of skills.

Skills

This is a basic list of each of the skills that may be learned in the Warrior guild:

Requirements

Warriors level 15 and above can join the guild after receiving an invitation.

Fees

It costs 10500 silvers to join the guild, and 3500 per month. You may pay up to three months (90 days) in advance.

Guild Master

To become a Guild Master one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills. One then must be nominated by 5 Guild Masters or other warriors that are eligible for nomination. Guildmasters need not pay any dues, however they do need to drop by the guild once a month. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status.

Master at Arms

A Guild Master becomes a Master at Arms upon mastering their sixth and final Warrior Guild skill.

Locations

There are warrior guilds in the cities of:

Resources

Warrior Guild FAQ saved post

Map of the Warrior Guilds