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Weapon Deflection (412): Difference between revisions
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SPYRIDONM1 (talk | contribs) (Added third person messaging) |
SPYRIDONM1 (talk | contribs) (corrected to group friendly) |
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| span = [[Refreshable]] |
| span = [[Refreshable]] |
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| subtype = Disabling |
| subtype = Disabling |
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| target = Single target, |
| target = Single target, group-friendly AoE |
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| interval = One-shot |
| interval = One-shot |
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| dtype = None |
| dtype = None |
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==Lore Benefits== |
==Lore Benefits== |
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[[Elemental Lore, Earth]]: Every 20 ranks of lore will allow the open cast version of the spell to affect an additional target. |
[[Elemental Lore, Earth]]: Every 20 ranks of lore will allow the open cast version of the spell to affect an additional target not grouped with the caster. |
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==Messaging== |
==Messaging== |
Revision as of 15:03, 13 September 2015
Weapon Deflection causes affected targets to become less effective in their attack prowess, thereby losing 25 to their attack strength and reducing their damage factor by 10%, with the DF reduction stackable up to five times. Each subsequent 10% reduction is calculated using the original DF, not the previously reduced DF. There is absolutely no warding check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic.
Lore Benefits
Elemental Lore, Earth: Every 20 ranks of lore will allow the open cast version of the spell to affect an additional target not grouped with the caster.
Messaging
- Spell activation
- First person
Your eyesight becomes blurred slightly.
- Third person
A {target} blinks and appears distracted.
- Spell ending
- First person
Your eyesight clears.
- Third person
A {target} appears to become less distracted.
Alchemy Recipe
A wavy grey crystal wand |
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