Morphing weapon: Difference between revisions
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The [[Breakage|strength and durability (STR/DU)]] numbers also remain constant irrespective of shape, allowing for significantly stronger weapons than would typically be the case (epee, whip). |
The [[Breakage|strength and durability (STR/DU)]] numbers also remain constant irrespective of shape, allowing for significantly stronger weapons than would typically be the case (epee, whip). |
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The base weapon type remains constant regardless of form, always a 'mace'. This means that [[Specialization]] in 'mace' will give the +2/rank regardless of the current form. If the user owns two of the rods, this allows [[Two Weapon Combat]] with falchion and epee, for example, to gain the bonus in each hand. Yes, you would have to Specialize in mace (a 1HCrush weapon) to get the bonus while using your falchion and epee forms. |
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At either the 1997 or 1998 Premium Auction, several additional similar items were released: one each in [[ora]], [[imflass]], [[glaes]], [[vultite]], and [[golvern]]. Each of these five rods was of the expected Enchant for their base material. They also had acid [[flare|flares]], which prevented them from being further Enchanted. All five of these new versions have had the flares removed by a [[Premium subscription|Premium]] merchant, and then been Enchanted to 7x for their material (+35 in all cases except imflass, which is +32). |
At either the 1997 or 1998 Premium Auction, several additional similar items were released: one each in [[ora]], [[imflass]], [[glaes]], [[vultite]], and [[golvern]]. Each of these five rods was of the expected Enchant for their base material. They also had acid [[flare|flares]], which prevented them from being further Enchanted. All five of these new versions have had the flares removed by a [[Premium subscription|Premium]] merchant, and then been Enchanted to 7x for their material (+35 in all cases except imflass, which is +32). |
Revision as of 12:35, 11 August 2016
enruned <material> <weapon>
Properties
The original, "an enruned eog rod", belonged to Kodos, and was Enchanted up to +50/10x by him. It could change to thirteen (13) different weapon types by 'push'ing on the current weapon. The order is constant. The weapon forms are:
- rod (1HCrush, equivalent to a mace)
- longsword (1HEdged)
- epee (1HEdged)
- hammer (1HCrush)
- mattock (2Hand)
- flail (2Hand)
- star (1HCrush)
- greataxe (2Hand)
- waraxe (1HEdged)
- falchion (1HEdged)
- trident (Pole Arm)
- whip (1HCrush)
- staff (2Hand)
There is a 5s Roundtime at each change of form, but Haste will work to mitigate this.
The weight stays constant regardless of the current shape, which allows for significantly lighter than normal large weapons (2Hand, Pole Arm).
The strength and durability (STR/DU) numbers also remain constant irrespective of shape, allowing for significantly stronger weapons than would typically be the case (epee, whip).
The base weapon type remains constant regardless of form, always a 'mace'. This means that Specialization in 'mace' will give the +2/rank regardless of the current form. If the user owns two of the rods, this allows Two Weapon Combat with falchion and epee, for example, to gain the bonus in each hand. Yes, you would have to Specialize in mace (a 1HCrush weapon) to get the bonus while using your falchion and epee forms.
At either the 1997 or 1998 Premium Auction, several additional similar items were released: one each in ora, imflass, glaes, vultite, and golvern. Each of these five rods was of the expected Enchant for their base material. They also had acid flares, which prevented them from being further Enchanted. All five of these new versions have had the flares removed by a Premium merchant, and then been Enchanted to 7x for their material (+35 in all cases except imflass, which is +32).
basket-hilt silver rapier
Properties
At least three, of varying Enchant, were released at the 1998 Premium Auction in different tents. One is known to have started as +20. These items are limited to five (5) forms:
- rapier (1hEdged)
- whip (1HCrush)
- mace (1HCrush)
- mattock (2Hand)
- handaxe (1hEdged)
They had no flares when released, and thus could be further Enchanted or Blessed from the beginning.