Inner Eye Candle: Difference between revisions
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'''Inner Eye Candles''' were offered at the [[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] at [[Ebon_Gate|Ebon Gate]] in 2017, 2018, 2019, and 2020. |
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'''Inner Eye Candles''' were offered at the [[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] at [[Ebon_Gate|Ebon Gate]] in 2017, 2018, 2019, and 2020.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}>You analyze the twisted stygian taper and sense that the item is largely free from merchant alteration restrictions. |
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<pre{{log2}}><nowiki> |
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You analyze the twisted stygian taper and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This item may be altered by a talented merchant, but it must remain a candle of some type. No "showy" descriptions may be utilized. |
This item may be altered by a talented merchant, but it must remain a candle of some type. No "showy" descriptions may be utilized. |
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You can LIGHT, EXTINGUISH, BREATH, and GAZE at the taper. Clerics and paladins might gain some type of vision when in a shrine or special area, as well as those who are converted to certain Arkati while in certain shrines. |
You can LIGHT, EXTINGUISH, BREATH, and GAZE at the taper. Clerics and paladins might gain some type of vision when in a shrine or special area, as well as those who are converted to certain Arkati while in certain shrines.</pre> |
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</nowiki></pre> |
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==Usage== |
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[[Category: Scripted Items]] |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! style="width:5em;"|Style |
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! First |
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! Third |
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|- |
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! BREATH |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! EXTINGUISH |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! GAZE |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! LIGHT |
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| {{addmetext}} |
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| {{addmetext}} |
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|} |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= Ebon Gate 2017<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions=Must remain a candle.<br>No show descriptions. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= BREATH<!-- Verbs MUST be capitalized when entered. --> |
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|verb2=EXTINGUISH |
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|verb3= GAZE |
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|verb4= LIGHT |
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|verb5= |
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|verb21= |
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|verb22= |
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|verb23= |
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|verb24= |
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|verb25= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
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</td></tr></table> |
Latest revision as of 09:26, 17 December 2021
Inner Eye Candles were offered at the Wrong Turn Tavern at Ebon Gate in 2017, 2018, 2019, and 2020. AnalyzeYou analyze the twisted stygian taper and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item may be altered by a talented merchant, but it must remain a candle of some type. No "showy" descriptions may be utilized. You can LIGHT, EXTINGUISH, BREATH, and GAZE at the taper. Clerics and paladins might gain some type of vision when in a shrine or special area, as well as those who are converted to certain Arkati while in certain shrines. Usage
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