Sunder Shield: Difference between revisions
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{{Player System Manager |
{{Player System Manager |
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|mnemonic = sunder |
|mnemonic = sunder |
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|verb = [[CMAN]] |
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|type = Setup |
|type = Setup |
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|roundtime = 2s |
|roundtime = 2s |
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|stamina = 7 |
|stamina = 7 |
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|offensivegear = Right hand |
|offensivegear = Right hand |
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|requirements = A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon). |
|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon). |
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|attributes = Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty |
|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br> |
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|availableto = [[Warrior]]s |
|availableto = [[Warrior]]s |
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|prereqs = [[Mighty Blow]] (at rank 1) |
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}} |
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{{PSM3.0costs |
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{{PSMcosts |
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|rank1 = 2 |
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|rank2 = 4 |
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|rank3 = 6 |
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|rank4 = 8 |
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|rank5 = 10 |
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}} |
}} |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{PSMinfo |
{{PSMinfo |
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|description = Attempt to break or disarm a target's shield |
|description = Attempt to break or disarm a target's shield. |
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|mechanics = Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. |
|mechanics = Maneuver a target and break or [[disarm]] their [[shield]]. Magical shields resist sundering, but cause their holder to temporarily lose their ability to [[block]]. Applies [[Staggered]] for {{mono|(Success Margin / 5)}} seconds. |
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|additionalinfo= |
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|additionalinfo = Sunder Shield results in [[roundtime]], forced stance, and the loss of the ability to block. |
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Weapons that are not suitable for use in executing the sunder shield maneuver include rapiers, whips, daggers, and [[brawling]] weapons. |
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===Messaging=== |
===Messaging=== |
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;Success |
;Success |
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Roundtime: 3 sec. |
Roundtime: 3 sec. |
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</pre> |
</pre> |
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*[[List of combat maneuvers by profession]] |
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}} |
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* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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Latest revision as of 05:59, 1 August 2021
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Description
Attempt to break or disarm a target's shield.Mechanics
Maneuver a target and break or disarm their shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. Applies Staggered for (Success Margin / 5) seconds.Additional Information
Messaging
- Success
>cman sunder [Roll result: 163 (open d100: 87) Bonus: 1] You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect! The iron-banded greatshield splinters and is rendered utterly useless! Roundtime: 3 sec.
- Fail
>cman sunder [Roll result: 222 (open d100: 123) Bonus: 3] You swing your vultite maul at a n'ecare's wooden buckler and connect! A n'ecare's wooden buckler emits an awful vibrating clanging sound! Roundtime: 3 sec.