Reactive Shot: Difference between revisions

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m (Added {{mono}} template around formulae and changed some letter casing.)
m (Added information about ranks to PSM3.0 Cost template.)
 
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{{Player System Manager
{{Player System Manager
|mnemonic = reactiveshot
|mnemonic = reactiveshot
|verb = [[Verb:WEAPON|WEAPON]]
|category = [[Ranged Weapons]]
|category = [[Ranged Weapons]]
|type = Reaction
|type = Reaction
Line 9: Line 10:
}}
}}
{{PSM3.0costs
{{PSM3.0costs
|rank1 = Free
|rank1 = 10 Ranged Weapons ranks
|rank2 = Free
|rank2 = 35 ranks
|rank3 = Free
|rank3 = 60 ranks
|rank4 = Free
|rank4 = 85 ranks
|rank5 = Free
|rank5 = 110 ranks
}}
}}
{{PSMinfo
{{PSMinfo
|description = Harry your foe with a quick shot and retreat.
|description = Harry your foe with a quick shot and retreat.
|reaction = Requires attacker to have a Recent [[evade|Evasion]]. Reaction triggers are removed after activation regardless of success or failure.
|reaction = Requires attacker to have a [[Recent Evasion]]. Reaction triggers are removed after activation regardless of success or failure.
|mechanics = Fire and [[Disengage]] from a target for {{mono|(10 + Rank)}} seconds.
|mechanics = Fire and [[Disengaged|Disengage]] from a target for {{mono|(10 + Rank)}} seconds.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Ranged Weapons]], and ranks in the technique will go up with further training.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Ranged Weapons]], and ranks in the technique will go up with further training.
}}
}}

Latest revision as of 14:39, 10 July 2022

Reactive Shot
Mnemonic [reactiveshot]
Activating Verb WEAPON
Category Ranged Weapons
Type Reaction
Roundtime ATTACK-2
Offensive Gear Both hands
Attributes
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Monks, Paladins
Rank Cost/acquired at
1 10 Ranged Weapons ranks  
2 35 ranks 
3 60 ranks 
4 85 ranks 
5 110 ranks

Description

Harry your foe with a quick shot and retreat.

Reaction Trigger

Requires attacker to have a Recent Evasion. Reaction triggers are removed after activation regardless of success or failure.

Mechanics

Fire and Disengage from a target for (10 + Rank) seconds.

Additional Information

This weapon technique is available upon training 10 ranks of Ranged Weapons, and ranks in the technique will go up with further training.

Resources