Cheapshots: Difference between revisions
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GS4ALASTIR (talk | contribs) (Templeshot applies Dazed, not Slowed.) |
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=== Footstomp === |
=== Footstomp === |
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Maneuver a target to apply [[Staggered]] for (Success Margin / 6) seconds. This maneuver is learned at rank 1 in the [[Rogue Guild]] or rank 1 as a [[Combat Maneuver]]. |
Maneuver a target to apply [[Staggered]] for {{mono|(Success Margin / 6)}} seconds. This maneuver is learned at rank 1 in the [[Rogue Guild]] or rank 1 as a [[Combat Maneuver]]. |
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<pre{{log2}}> |
<pre{{log2}}> |
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[Roll result: 162 (open d100: 94)] |
[Roll result: 162 (open d100: 94)] |
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Roundtime: 10 sec. |
Roundtime: 10 sec. |
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</pre> |
</pre> |
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=== Nosetweak === |
=== Nosetweak === |
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Maneuver a target to apply [[Demoralized]] with a power of 20 for (5 + (Success Margin / 4)) seconds. This maneuver is learned at rank 10 in the [[Rogue Guild]] or rank 2 as a [[Combat Maneuver]]. |
Maneuver a target to apply [[Demoralized]] with a power of 20 for {{mono|(5 + (Success Margin / 4))}} seconds. This maneuver is learned at rank 10 in the [[Rogue Guild]] or rank 2 as a [[Combat Maneuver]]. |
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=== Templeshot === |
=== Templeshot === |
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Maneuver a target to apply [[ |
Maneuver a target to apply [[Dazed]] with a power of {{mono|(Rank - 2)}} for {{mono|(5 + (Success Margin / 6))}} seconds. This maneuver is learned at rank 20 in the [[Rogue Guild]] or rank 2 as a [[Combat Maneuver]]. |
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=== Kneebash === |
=== Kneebash === |
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Maneuver a target and force them to [[kneeling]]. Applies [[Crippled]] with a power of (Success Margin / 4) for (5 + (Success Margin / 6)) seconds and [[Staggered]] for (Success Margin / 6) seconds. This maneuver is learned at rank 30 in the [[Rogue Guild]] or rank 3 as a [[Combat Maneuver]]. |
Maneuver a target and force them to [[kneeling]]. Applies [[Crippled]] with a power of {{mono|(Success Margin / 4)}} for {{mono|(5 + (Success Margin / 6))}} seconds and [[Staggered]] for {{mono|(Success Margin / 6)}} seconds. This maneuver is learned at rank 30 in the [[Rogue Guild]] or rank 3 as a [[Combat Maneuver]]. |
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<pre{{log2}}> |
<pre{{log2}}> |
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[Roll result: 160 (open d100: 92)] |
[Roll result: 160 (open d100: 92)] |
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=== Eyepoke === |
=== Eyepoke === |
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Maneuver a target to apply [[Blinded]] for (5 + (Success Margin / 6)) seconds. This maneuver is learned at rank 42 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]]. |
Maneuver a target to apply [[Blinded]] for {{mono|(5 + (Success Margin / 6))}} seconds. This maneuver is learned at rank 42 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]]. |
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<pre{{log2}}> |
<pre{{log2}}> |
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[Roll result: 219 (open d100: 168)] |
[Roll result: 219 (open d100: 168)] |
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A human bandit jabs his finger right at your eye! |
A human bandit jabs his finger right at your eye! |
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You scream in pain as a human bandit's finger penetrates your eye! |
You scream in pain as a human bandit's finger penetrates your eye! |
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The stinging pain in your eye subsides. |
The stinging pain in your eye subsides. |
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=== Throatchop === |
=== Throatchop === |
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Maneuver a target to apply [[Silenced]] for (5 + (Success Margin / 10)) seconds. This maneuver is learned at rank 54 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]]. |
Maneuver a target to apply [[Silenced]] for {{mono|(5 + (Success Margin / 10))}} seconds. This maneuver is learned at rank 54 in the [[Rogue Guild]] or rank 4 as a [[Combat Maneuver]]. |
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=== Swiftkick === |
=== Swiftkick === |
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Maneuver a target to force them to offensive [[stance]]. Applies [[Staggered]] for (Success Margin / 10) seconds. This maneuver is learned at rank 63 (mastery) in the [[Rogue Guild]] or rank 5 as a [[Combat Maneuver]]. |
Maneuver a target to force them to offensive [[stance]]. Applies [[Staggered]] for {{mono|(Success Margin / 10)}} seconds. This maneuver is learned at rank 63 (mastery) in the [[Rogue Guild]] or rank 5 as a [[Combat Maneuver]]. |
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== Guild Tasks == |
== Guild Tasks == |
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* [[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]] |
* [[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]] |
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* [[Cheapshot vulnerabilities list]] |
* [[Cheapshot vulnerabilities list]] |
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[[Category:Rogue Guild Skills]] |
[[Category:Rogue Guild Skills]] |
Latest revision as of 09:30, 10 May 2022
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Description
Various quick and dirty maneuvers.Mechanics
Learning cheapshots will automatically grant you the following skills:
- Rank 1: Footstomp
- Rank 2: Nosetweak and Templeshot
- Rank 3: Kneebash
- Rank 4: Eyepoke and Throatchop
- Rank 5: Swiftkick
Additional Information
Cheapshots are various "unsportsmanlike" maneuvers to allow one an advantage in combat. The cheap shot can be anything from tweaking an opponents nose to a swift chop to the throat to silence a spell caster.
Characters that have trained in Unarmed Specialist are not required to use a weapon with any cheapshot maneuver that would normally require one. These include Templeshot, Kneebash or Throatchop.
Footstomp
Maneuver a target to apply Staggered for (Success Margin / 6) seconds. This maneuver is learned at rank 1 in the Rogue Guild or rank 1 as a Combat Maneuver.
[Roll result: 162 (open d100: 94)] A Grimswarm orc archer raises her heel high, bringing it down solidly on your foot! You howl in pain, hopping around and clutching your foot! Roundtime: 10 sec.
Nosetweak
Maneuver a target to apply Demoralized with a power of 20 for (5 + (Success Margin / 4)) seconds. This maneuver is learned at rank 10 in the Rogue Guild or rank 2 as a Combat Maneuver.
Templeshot
Maneuver a target to apply Dazed with a power of (Rank - 2) for (5 + (Success Margin / 6)) seconds. This maneuver is learned at rank 20 in the Rogue Guild or rank 2 as a Combat Maneuver.
Kneebash
Maneuver a target and force them to kneeling. Applies Crippled with a power of (Success Margin / 4) for (5 + (Success Margin / 6)) seconds and Staggered for (Success Margin / 6) seconds. This maneuver is learned at rank 30 in the Rogue Guild or rank 3 as a Combat Maneuver.
[Roll result: 160 (open d100: 92)] A human outlaw seizes an opening and brings the blunt end of his mace down on your knee! You crash to the ground, clutching your knee! Roundtime: 10 sec.
Eyepoke
Maneuver a target to apply Blinded for (5 + (Success Margin / 6)) seconds. This maneuver is learned at rank 42 in the Rogue Guild or rank 4 as a Combat Maneuver.
[Roll result: 219 (open d100: 168)] A human bandit jabs his finger right at your eye! You scream in pain as a human bandit's finger penetrates your eye! The stinging pain in your eye subsides.
Throatchop
Maneuver a target to apply Silenced for (5 + (Success Margin / 10)) seconds. This maneuver is learned at rank 54 in the Rogue Guild or rank 4 as a Combat Maneuver.
Swiftkick
Maneuver a target to force them to offensive stance. Applies Staggered for (Success Margin / 10) seconds. This maneuver is learned at rank 63 (mastery) in the Rogue Guild or rank 5 as a Combat Maneuver.
Guild Tasks
There are five different tasks that are assigned to a trainee in the Rogue Guild. Similar to the other guild skills, some tasks are performed inside the guild, some against critters, and some with other guild members.
- Sweeping the Guild
- Similar to other tasks, the rogue must sweep dirt from the guild's courtyard, using a broom and bag from the tool rack.
- Watering the Flowers
- The rogue must water flowers in several locations throughout the guild, using a watering can from the tool rack.
- Cleaning the Windows
- Similar to other tasks, the rogue must clean windows in several locations throughout the guild, using a rag from the tool rack.
- Critter Repetitions
- Similar to other tasks, the rogue must practice their latest cheapshot against a challenging creature.
- Partner Repetitions
- Similar to other tasks, the rogue must practice attacking or defending with their latest cheapshot against a fellow rogue guild member.