Dizzying Swing: Difference between revisions
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m (Updated links, verb, formatting fixes.) |
MOD-GSMOTTE (talk | contribs) m (Added information about ranks to PSM3.0 Cost template.) |
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|targets = Head |
|targets = Head |
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|offensivegear = Right hand |
|offensivegear = Right hand |
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|attributes = |
|attributes =Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br> |
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|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Monk]]s, [[Paladin]]s |
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Monk]]s, [[Paladin]]s |
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}} |
}} |
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{{PSM3.0costs |
{{PSM3.0costs |
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|rank1 = |
|rank1 = 10 Blunt Weapons ranks |
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|rank2 = |
|rank2 = 35 ranks |
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|rank3 = |
|rank3 = 60 ranks |
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|rank4 = |
|rank4 = 85 ranks |
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|rank5 = |
|rank5 = 110 ranks |
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}} |
}} |
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{{PSMinfo |
{{PSMinfo |
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|description = Smash a target in the head, confusing them. |
|description = Smash a target in the head, confusing them. |
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|mechanics = Maneuver a target, dealing minor concussion damage. Applies [[ |
|mechanics = Maneuver a target, dealing minor concussion damage. Applies [[Confused]] to the target with a power of {{mono|(Success Margin / 10)}} for {{mono|(15 + (Rank * 5))}} seconds. |
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|additionalinfo = This weapon technique is available upon training 10 ranks of [[Blunt Weapons]], and ranks in the technique will go up with further training. |
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Blunt Weapons]], and ranks in the technique will go up with further training. |
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}} |
}} |
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==Resources== |
==Resources== |
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* [[/saved posts| |
* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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[[Category:Weapon Techniques]] |
[[Category:Weapon Techniques]] |
Latest revision as of 14:32, 10 July 2022
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