Portrait locket: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{TOCright}} |
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''' |
A '''portrait locket''' is a locket that captures the image of the individual to first open it. There are at least three types of portrait locket: Original, Unique Feature, and Variable Expression. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Original<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your veniom locket and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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There are at least three types of portrait locket: Original, Unique Feature, and Variable Expression. |
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This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. |
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You can OPEN and CLOSE the locket. |
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Variable Expression lockets have been sold in Sharlatta's wagon, [[The Ivory Mask]], and are sometimes unlocked/attuned by [[Villicent]]. |
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==Variable Expression== |
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A small handful of merchants may be able and willing to attune this locket to a beloved. |
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===Analyze=== |
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'''Unopened locket analyze:''' |
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A talented merchant may be able to deepen the veniom locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you. |
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<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:<h3>Usage</h3> |
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:<h4>Unattuned</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|CLOSE |
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|<!-- First Person View --> You open a ruby heart-shaped locket, being very careful with its tiny latch. |
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|<!-- Third Person View --> XXX closes a ruby heart-shaped locket carefully, and it snaps shut with a tiny click. |
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|- |
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! scope="row" role="rowheader"|OPEN |
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|<!-- First Person View --> You close a ruby heart-shaped locket carefully, and it snaps shut with a tiny click. |
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|<!-- Third Person View --> XXX opens her heart-shaped locket carefully. |
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|} |
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:<h3>Analyze</h3> |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your heart-shaped locket and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. |
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You can OPEN and CLOSE the locket. |
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This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved. If your beloved also has a similarly attuned item, then he or she will know when you are thinking this! Only a handful of merchants are able to change the attunement on this item. |
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A talented merchant may be able to deepen the heart-shaped locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you. |
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</pre> |
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:<h4>Attuned</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Second (Only if applicable) |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|COVER |
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! scope="row" role="rowheader"|Loved one not in lands |
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|<!-- First Person View --> You place one hand over your heart-shaped locket, curling your fingers protectively around it. However, your loved one is too far away to sense. |
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|<!-- Second Person View --> N/A |
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|<!-- Third Person View --> places one hand on her heart-shaped locket, curling her fingers protectively around it. After a moment, her hand drops, a look of disappointment on her face. |
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|- |
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! scope="row" role="rowheader"|Loved one in lands |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Second Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Unique Feature<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= {{addmetext}}<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:<h3>Usage</h3> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Second (Only if applicable) |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Verb |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Second Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Variable Expression<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Variable Expression lockets have been sold in Sharlatta's wagon, [[The Ivory Mask]], and are sometimes unlocked/attuned by [[Villicent]]. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= '''Unopened locket''' |
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You analyze the faenor locket and sense that the item is largely free from merchant alteration restrictions. |
You analyze the faenor locket and sense that the item is largely free from merchant alteration restrictions. |
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To create a portrait of yourself in the locket, simply OPEN it while it is in your right hand. Once the portrait is made, you cannot alter the picture without the help of a willing merchant. Bear in mind that when the initial portrait is made of someone using this locket, it will show him or her as a vain person. Some merchants may be willing to change the initial portrait "personality" (prior to the portrait being taken) for you (options are: curmudgeon, giggly, evil, haughty, joyful/adventurous, flirt, moody, confident, triumphant, happy drunk, peaceful, bookworm, romantic, gambler, vain, daredevil). |
To create a portrait of yourself in the locket, simply OPEN it while it is in your right hand. Once the portrait is made, you cannot alter the picture without the help of a willing merchant. Bear in mind that when the initial portrait is made of someone using this locket, it will show him or her as a vain person. Some merchants may be willing to change the initial portrait "personality" (prior to the portrait being taken) for you (options are: curmudgeon, giggly, evil, haughty, joyful/adventurous, flirt, moody, confident, triumphant, happy drunk, peaceful, bookworm, romantic, gambler, vain, daredevil). |
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Currently you are able to COVER, OPEN, and CLOSE the locket. This locket may be unlocked further by a very small handful of merchants. |
Currently you are able to COVER, OPEN, TUCK, and CLOSE the locket. This locket may be unlocked further by a very small handful of merchants. |
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A small handful of merchants may be able and willing to attune this locket to a beloved. |
A small handful of merchants may be able and willing to attune this locket to a beloved. |
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You might be able to have a talented merchant lighten the faenor locket for you or deepen its pockets. |
You might be able to have a talented merchant lighten the faenor locket for you or deepen its pockets. |
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</pre> |
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<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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'''Attuned & Unlocked Locket Analyze:''' |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:<h3>Usage</h3> |
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:<h4>Locked</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|COVER |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|CLOSE |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|OPEN |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TUCK |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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:<h3>Analyze</h3> |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your |
You analyze your faenor locket and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This is the "Variable Expression" version of a portrait locket. The following may be altered by a willing merchant: the base (15/15/15); a long description; the picture that is visible inside of the locket when it is open; the outside surface (this will always be preceded by the words, "The outside of the locket is"); and the read |
This is the "Variable Expression" version of a portrait locket. The following may be altered by a willing merchant: the base (15/15/15); a long description; the picture that is visible inside of the locket when it is open; the outside surface (this will always be preceded by the words, "The outside of the locket is"); and the read. None of these aspects may contradict one another. |
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To create a portrait of yourself in the locket, simply OPEN it while it is in your right hand. Once the portrait is made, you cannot alter the picture without the help of a willing merchant. Bear in mind that when the initial portrait is made of someone using this locket, it will show him or her as a vain person. Some merchants may be willing to change the initial portrait "personality" (prior to the portrait being taken) for you (options are: curmudgeon, giggly, evil, haughty, joyful/adventurous, flirt, moody, confident, triumphant, happy drunk, peaceful, bookworm, romantic, gambler, vain, daredevil). |
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Currently you are able to GAZE, WHISPER, KISS, RUB, COVER, OPEN, and CLOSE the locket. Some of the interactions of RUB, GAZE, and WHISPER are based on the "personality" of the locket, which is currently set to a flirt. |
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Currently you are able to COVER, OPEN, TUCK, and CLOSE the locket. This locket may be unlocked further by a very small handful of merchants. |
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This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved, Amaurn. If your beloved also has a similarly attuned item, then he or she will know when you are doing this! When you are both wearing your special items [both must be unlocked - you will know if both lockets get this message when analyzing], KISS indicates that you are thinking of one another, and WHISPER will allow you to magically inscribe a message on your beloved's special item. (For help with WHISPER: your new whispered inscription will overwrite any current inscription or reading material on your beloved's special item; you will not be able to inscribe a new message for 24 hours; you are limited to 150 characters; and the syntax is WHISPER [MY] LOCKET (MESSAGE).) Only a handful of merchants are able to change the attunement on this item. |
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This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved, Elysani. If your beloved also has a similarly attuned item, then he or she will know when you are doing this! Only a handful of merchants are able to change the attunement on this item. |
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You might be able to have a talented merchant lighten the dark steel locket for you or deepen its pockets. |
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</pre> |
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You might be able to have a talented merchant lighten the faenor locket for you or deepen its pockets. |
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</pre> |
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:<h3>Usage</h3> |
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:<h4>Unlocked</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Second (Only if applicable) |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Verb |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Second Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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:<h3>Usage</h3> |
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:<h4>Attuned</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Second |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|COVER |
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! scope="row" role="rowheader"|Loved on not in lands |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Second Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Loved one in lands |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Second Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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===Personalities=== |
===Personalities=== |
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| portrait || Firmly inset in the blackened bone locket, the meticulously detailed likeness of a halfling, with long, fire red hair, stares out. Standing tall and straight-backed, hands folded in her lap, her pose oozes self-control. Her expression, however, is openly peevish, as if she is biting her tongue until the exact right moment for unleashing her irritation. Behind her, a dark, stormy sky hovers over a stretch of misty swampland, further enhancing the moody expression in her clear green eyes. |
| portrait || Firmly inset in the blackened bone locket, the meticulously detailed likeness of a halfling, with long, fire red hair, stares out. Standing tall and straight-backed, hands folded in her lap, her pose oozes self-control. Her expression, however, is openly peevish, as if she is biting her tongue until the exact right moment for unleashing her irritation. Behind her, a dark, stormy sky hovers over a stretch of misty swampland, further enhancing the moody expression in her clear green eyes. |
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|- |
|- |
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| rub || 1st Person: Entertaining ill-humored thoughts, you idly swirl your finger over the outer surface of your locket.<br>3rd Person: |
| rub || 1st Person: Entertaining ill-humored thoughts, you idly swirl your finger over the outer surface of your locket.<br>3rd Person: XXX's expression is ill-humored as he swirls a finger over the outer surface of his scarlet laje locket. |
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|- |
|- |
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| gaze || 1st Person: With your hand on your locket, you gaze around with a stormy expression.<br>3rd Person: With one hand on his scarlet laje locket, |
| gaze || 1st Person: With your hand on your locket, you gaze around with a stormy expression.<br>3rd Person: With one hand on his scarlet laje locket, XXX gazes around, a stormy expression etched into his features and stance. |
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|- |
|- |
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| whisper || 1st Person: Twirling your locket around, you quietly whisper a dark premonition of things to come.<br>3rd Person: Twirling his scarlet laje locket around, |
| whisper || 1st Person: Twirling your locket around, you quietly whisper a dark premonition of things to come.<br>3rd Person: Twirling his scarlet laje locket around, XXX quietly whispers a dark premonition of things to come. |
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|- |
|- |
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|} |
|} |
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====Romantic==== |
====Romantic==== |
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{| {{prettytable}} |
{| {{prettytable}} |
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| portrait || The locket houses a tiny portrait of a sylvan woman seated at a sanguine velvet-skirted table on a railing-enclosed balcony beneath a starlit sky. Two beeswax tapered candles on ornate silver pedestals |
| portrait || The locket houses a tiny portrait of a sylvan woman seated at a sanguine velvet-skirted table on a railing-enclosed balcony beneath a starlit sky. Two beeswax tapered candles on ornate silver pedestals cast her amber hair and alabaster skin with a subtle golden wash and light twin flames in each of her emerald eyes as she smiles adoringly at you. One hand reaches across the table, palm up, as if waiting to clasp yours. |
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|- |
|- |
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| rub || |
| rub || |
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====Vain==== |
====Vain==== |
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{| {{prettytable}} |
{| {{prettytable}} |
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| portrait || Snugly fit within the locket, you see an exquisite portrait of a sylvan woman with immaculately coifed amber hair standing in front of an enormous opulent armoire thrown open to reveal a full-length mirror and dozens of neatly hanging outfits in every imaginable textile and hue. Turned so you can see her in both silhouette and full reflection, she has a vainglorious air about herself as she gazes into her own emerald eyes in the looking glass. |
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| portrait || |
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|- |
|- |
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| rub || |
| rub || |
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|- |
|- |
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|} |
|} |
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====Peaceful/Meditative==== |
====Peaceful/Meditative==== |
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{| {{prettytable}} |
{| {{prettytable}} |
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====Daredevil==== |
====Daredevil==== |
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{| {{prettytable}} |
{| {{prettytable}} |
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| portrait || A sylvan woman looks at you from the portrait stashed inside the locket, a devil-may-care grin stretched across her pale face, emerald eyes crinkled with euphoria as the wind whips at her amber hair/clothing. She stands balancing on one foot atop a shoulder of the great Colossus, the Abandoned Inn little more than a tiny dot in the background, oblivious to the ever-present danger from the tempestuous currents of air at those vertiginous heights. |
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| portrait || |
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|- |
|- |
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| rub || |
| rub || |
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|- |
|- |
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|} |
|} |
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====Bookworm==== |
====Bookworm==== |
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{| {{prettytable}} |
{| {{prettytable}} |
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|- |
|- |
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|} |
|} |
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{{stub}} |
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</td><td> |
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==Unique Feature== |
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{{iteminfo |
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{{addmetext}} |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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==Original== |
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|itemtype= Jewelry<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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===Inspect=== |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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<pre{{log2}}> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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>inspect my locket |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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Inspecting that may not be a sound idea. |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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</pre> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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===Analyze=== |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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'''Unattuned locket''' |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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<pre{{log2}}> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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>analyze my locket |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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You analyze your veniom locket and sense that the item is largely free from merchant alteration restrictions. |
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|unlock= Yes <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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The creator has also provided the following information: |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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You can OPEN and CLOSE the locket. |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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A small handful of merchants may be able and willing to attune this locket to a beloved. |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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A talented merchant may be able to deepen the veniom locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you. |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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</pre> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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'''Attuned locket:''' |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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<pre{{log2}}> |
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}} |
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You analyze your heart-shaped locket and sense that the item is largely free from merchant alteration restrictions. |
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{{itemverb |
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|verb= CLOSE |
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The creator has also provided the following information: |
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|verb2= COVER |
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This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. |
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|verb3= OPEN |
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|verb4= TUCK <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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You can OPEN and CLOSE the locket. |
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}} |
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</td></tr></table> |
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This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved. If your beloved also has a similarly attuned item, then he or she will know when you are thinking this! Only a handful of merchants are able to change the attunement on this item. |
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A talented merchant may be able to deepen the heart-shaped locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you |
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</pre> |
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===Verb Traps=== |
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<pre{{log2}}> |
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>open my locket |
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You touch the inside edge of a rune-etched veniom locket softly, your mind far away. |
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>close my locket |
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You close a rune-etched veniom locket carefully, and it snaps shut with a tiny click. |
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</pre> |
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[[Category:Scripted Items]] |
Latest revision as of 18:42, 21 November 2022
A portrait locket is a locket that captures the image of the individual to first open it. There are at least three types of portrait locket: Original, Unique Feature, and Variable Expression. Original
You analyze your veniom locket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. You can OPEN and CLOSE the locket. A small handful of merchants may be able and willing to attune this locket to a beloved. A talented merchant may be able to deepen the veniom locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you.
You analyze your heart-shaped locket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is the "Original" version of a portrait locket. The base of the locket may be altered by a merchant, as well as the picture inside. Other aspects, however, may not be altered. You can OPEN and CLOSE the locket. This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved. If your beloved also has a similarly attuned item, then he or she will know when you are thinking this! Only a handful of merchants are able to change the attunement on this item. A talented merchant may be able to deepen the heart-shaped locket's pockets, but there may be restrictions on how many items it can hold. However, you might be able to have a talented merchant lighten the locket for you.
Unique Feature
This section has not been added yet; please add to it now!
Variable ExpressionVariable Expression lockets have been sold in Sharlatta's wagon, The Ivory Mask, and are sometimes unlocked/attuned by Villicent.
Unopened locket You analyze the faenor locket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is the "Variable Expression" version of a portrait locket. The following may be altered by a willing merchant: the base (15/15/15); a long description; the picture that is visible inside of the locket when it is open; the outside surface (this will always be preceded by the words, "The outside of the locket is"); and the read. None of these aspects may contradict one another. To create a portrait of yourself in the locket, simply OPEN it while it is in your right hand. Once the portrait is made, you cannot alter the picture without the help of a willing merchant. Bear in mind that when the initial portrait is made of someone using this locket, it will show him or her as a vain person. Some merchants may be willing to change the initial portrait "personality" (prior to the portrait being taken) for you (options are: curmudgeon, giggly, evil, haughty, joyful/adventurous, flirt, moody, confident, triumphant, happy drunk, peaceful, bookworm, romantic, gambler, vain, daredevil). Currently you are able to COVER, OPEN, TUCK, and CLOSE the locket. This locket may be unlocked further by a very small handful of merchants. A small handful of merchants may be able and willing to attune this locket to a beloved. You might be able to have a talented merchant lighten the faenor locket for you or deepen its pockets.
You analyze your faenor locket and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is the "Variable Expression" version of a portrait locket. The following may be altered by a willing merchant: the base (15/15/15); a long description; the picture that is visible inside of the locket when it is open; the outside surface (this will always be preceded by the words, "The outside of the locket is"); and the read. None of these aspects may contradict one another. To create a portrait of yourself in the locket, simply OPEN it while it is in your right hand. Once the portrait is made, you cannot alter the picture without the help of a willing merchant. Bear in mind that when the initial portrait is made of someone using this locket, it will show him or her as a vain person. Some merchants may be willing to change the initial portrait "personality" (prior to the portrait being taken) for you (options are: curmudgeon, giggly, evil, haughty, joyful/adventurous, flirt, moody, confident, triumphant, happy drunk, peaceful, bookworm, romantic, gambler, vain, daredevil). Currently you are able to COVER, OPEN, TUCK, and CLOSE the locket. This locket may be unlocked further by a very small handful of merchants. This locket is currently attuned to you as the owner, and when you COVER it, you will be able to think of your beloved, Elysani. If your beloved also has a similarly attuned item, then he or she will know when you are doing this! Only a handful of merchants are able to change the attunement on this item. You might be able to have a talented merchant lighten the faenor locket for you or deepen its pockets.
PersonalitiesThe portrait generated is based on what the locket personality is set to at the time it is first OPENed. A merchant can change the personality after the locket portrait is generated without changing the portrait itself. Due to this, you can have a locket with the portrait of one personality and verbs of a different personality. This is particularly handy when the person in the locket has a very different personality than the eventual owner of the locket. Curmudgeon
Giggly
Evil
Haughty
Joyful/Adventurous
Flirt
Moody
Confident
Triumphant
Happy Drunk
Fear
Romantic
Gambler
Vain
Peaceful/Meditative
Daredevil
Bookworm
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